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Deno 2.2 Improves Dependency Management and Expands Node.js Compatibility
Deno 2.2 enhances Node.js compatibility, improves dependency management, adds OpenTelemetry support, and expands linting and task automation for developers.
github.com/tradle/react-native-udp
React Native UDP socket API for Android & iOS. It allows you to create UDP sockets, imitating Node's dgram API functionalities (check each method documentation for more information).
This module is used by Tradle.
Install the library using either Yarn:
yarn add react-native-udp
or npm:
npm install --save react-native-udp
Linking the package manually is not required anymore with Autolinking.
iOS Platform:
$ cd ios && pod install && cd ..
# CocoaPods on iOS needs this extra step
You then need to link the native parts of the library for the platforms you are using. The easiest way to link the library is using the CLI tool by running this command from the root of your project:
$ react-native link react-native-udp
If you can't or don't want to use the CLI tool, you can also manually link the library using the instructions below (click on the arrow to show them):
Libraries
➜ Add Files to [your project's name]
node_modules
➜ react-native-udp
and add UdpSockets.xcodeproj
libUdpSockets.a
to your project's Build Phases
➜ Link Binary With Libraries
Cmd+R
)<
android/app/src/main/java/[...]/MainApplication.java
import com.tradle.react.UdpSocketsModule;
to the imports at the top of the filenew UdpSocketsModule()
to the list returned by the getPackages()
methodandroid/settings.gradle
:
include ':react-native-udp'
project(':react-native-udp').projectDir = new File(rootProject.projectDir, '../node_modules/react-native-udp/android')
android/app/build.gradle
:
compile project(':react-native-udp')
React Native Version | Use Version |
---|---|
<=0.59.10 | <=2.7.0 |
>=0.60.0 | >=3.0.0 |
see/run index.js for a complete example, but the interface is like dgram's
import dgram from 'react-native-udp'
const socket = dgram.createSocket('udp4')
socket.bind(12345)
socket.once('listening', function() {
socket.send('Hello World!', undefined, undefined, remotePort, remoteHost, function(err) {
if (err) throw err
console.log('Message sent!')
})
})
socket.on('message', function(msg, rinfo) {
console.log('Message received', msg)
})
To log all info emitted from the socket, add debug
option when creating the socket:
const socket = dgram.createSocket({
type: 'udp4',
debug: true,
})
The library is released under the MIT license. For more information see LICENSE
.
FAQs
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