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@angular-three/loaders

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@angular-three/loaders - npm Package Versions

23

1.0.0-beta.25

Diff

Changelog

Source

1.0.0-beta.25 (2021-04-30)

Bug Fixes

  • core: make sure to listen to controller change subject (75a9355)

Documentations

nartc
published 1.0.0-beta.24 •

Changelog

Source

1.0.0-beta.24 (2021-04-30)

Bug Fixes

nartc
published 1.0.0-beta.23 •

Changelog

Source

1.0.0-beta.23 (2021-04-30)

Documentations

Refactor

  • core: bad habit for not committing frequently. this commit is massive (cde55ae)
  • core: use Object3dControllerDirective for Object3d inputs (161f007)
nartc
published 1.0.0-beta.22 •

Changelog

Source

1.0.0-beta.22 (2021-04-27)

Bug Fixes

  • popmotion: remove redundant type from animation config (5913189)

Refactor

  • core: change camelCase selectors to kebab-case (6572365)
  • postprocessing: rename selector of renderpass (5488b1a)

Documentations

nartc
published 1.0.0-beta.21 •

Changelog

Source

1.0.0-beta.21 (2021-04-26)

Bug Fixes

  • core: add mouse to renderstate (3332fb3)
  • postprocessing: adjust import in UnrealBloomPass (f167363)

Refactor

  • core: move most abstracts (except audio) to core (cd630aa)

Documentations

nartc
published 1.0.0-beta.20 •

Changelog

Source

1.0.0-beta.20 (2021-04-25)

Bug Fixes

  • core: fix geometry import (ef81ada)
nartc
published 1.0.0-beta.18 •

Changelog

Source

1.0.0-beta.18 (2021-04-25)

Features

  • popmotion: add rough implementation for popmotion (a1674fb)

Documentations

  • demo: adjust demo to use popmotion (15f6d1c)
nartc
published 1.0.0-beta.17 •

Changelog

Source

1.0.0-beta.17 (2021-04-24)

Bug Fixes

  • controls: call dispose() on destroy (1f6a774)
  • core: call dispose() on destroy (5c0fc46)
  • postprocessing: check for dispose and call it on destroy (d0fbbb0)
nartc
published 1.0.0-beta.16 •

Changelog

Source

1.0.0-beta.16 (2021-04-24)

Bug Fixes

  • core: make LoopService#tick private (054e73e)

Documentations

nartc
published 1.0.0-beta.15 •

Changelog

Source

1.0.0-beta.15 (2021-04-24)

Bug Fixes

  • core: make sure to convertColor before creating material (5d6e3b4)
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