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@babylonjs/accessibility

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@babylonjs/accessibility - npm Package Versions

1
26

6.30.0

Diff

Changelog

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6.30.0

Core

babylonjs
published 6.29.2 •

Changelog

Source

6.29.2

Core

  • refactor: optimize the code of angle calculations - by GuoBinyong (#14519)
  • Material: Fix wrong normal when material has two sided lighting enabled - [Bug Fix] by Popov72 (#14520)
  • Update interface to match changes in Havok 1.3.0 plugin - by eoineoineoin (#14517)
  • AxesViewer: Fix scaleLines property - [Bug Fix] by Popov72 (#14518)
  • WebGPU: remove rtt encoder + misc changes - [Bug Fix] by Popov72 (#14506)
  • Dot normal angle - by GuoBinyong (#14511)
  • Fix light in NME - [Bug Fix] by sebavan (#14514)

Inspector

  • WebGPU: remove rtt encoder + misc changes - [Bug Fix] by Popov72 (#14506)
babylonjs
published 6.29.1 •

Changelog

Source

6.29.1

Core

  • Revert "Camera: Modify Camera Movement to work off of time - [Bug Fix] by PolygonalSun (#14510)
  • Camera: Modify Camera Movement to work off of time, instead of frame rate - [Bug Fix] by PolygonalSun (#14482)
  • Fix dynamic texture clear with transparency - [Bug Fix] by sebavan (#14507)
  • PostProcess: Fix target not created after parsing - [Bug Fix] by Popov72 (#14505)
  • Add optional color option to camera gizmo - by carolhmj (#14502)
  • refactor: change the way arrays are literals - by GuoBinyong (#14503)

GUI

Inspector

Loaders

Materials

babylonjs
published 6.29.0 •

Changelog

Source

6.29.0

Core

babylonjs
published 6.28.1 •

Changelog

Source

6.28.1

Core

  • GLTF loading dirty mechanism perf - by sebavan (#14487)
  • Performance mode: Restore dispached flags in aggressive mode - by sebavan (#14489)
  • Fix shallow copies of referenced objects - [Bug Fix] by sebavan (#14486)
  • Allow matrix transposeToRef to work in place - [Bug Fix] by sebavan (#14485)
  • feat: Added a default configuration to DebugLayer - by GuoBinyong (#14474)

Loaders

babylonjs
published 6.28.0 •

Changelog

Source

6.28.0

Core

  • Fix undeclared identifier error in NodeMaterial shader - by Starryi (#14484)
  • refactor: optimized scene.constructor - by GuoBinyong (#14483)
  • ShaderMaterial: Make sure the color attribute is not duplicated - [Bug Fix] by Popov72 (#14480)
  • Adapt post process to viewport in DefaultRenderingPipeline - by sebavan (#14451)
  • Warn about missing dependency, but only once - by RaananW (#14477)
  • Use the static member of default CDN URL - by RaananW (#14476)
  • Fix breaking issue with ScriptBaseUrl - by RaananW (#14472)
  • world vs finalWorld fix in shader material - by RolandCsibrei (#14469)

GUI

Inspector

Loaders

babylonjs
published 6.27.1 •

Changelog

Source

6.27.1

Loaders

babylonjs
published 6.27.0 •

Changelog

Source

6.27.0

Core

GUI

GUI Editor

Inspector

Loaders

Materials

Node Editor

Viewer

babylonjs
published 6.26.0 •

Changelog

Source

6.26.0

Core

  • Fix transform node world space rotation when parent has negative world matrix determinant - [Bug Fix] by sebavan (#14467)
  • fix: missing export for public property type - by brianzinn (#14465)
  • CreateScreenshotUsingRenderTarget: Render to texture only when texture and camera are ready - [Bug Fix] by Popov72 (#14463)
  • GRL - instancing support - by RolandCsibrei (#14460)
  • Function to add element and all its children to AssetContainer - by carolhmj (#14457)
babylonjs
published 6.25.1 •

Changelog

Source

6.25.1

Core

  • Add mesh without vertex normals to SPS - by carolhmj (#14464)
  • Fix instanced buffers of cloned meshes - [Bug Fix] by carolhmj (#14456)
  • incorrect CDN link for some packages - by RaananW (#14462)
  • Move type out of import clause - by RaananW (#14459)
  • Change script loading architecture - by RaananW (#14447)
  • ShadowDepthWrapper: Fix a memory leak when new effects must be created - [Bug Fix] by Popov72 (#14449)
  • Fix texture sampler precision for skinning and morph - [Bug Fix] by Popov72 (#14448)

GUI

GUI Editor

Inspector

Loaders

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