Huge News!Announcing our $40M Series B led by Abstract Ventures.Learn More
Socket
Sign inDemoInstall
Socket

@babylonjs/accessibility

Package Overview
Dependencies
Maintainers
0
Versions
249
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

@babylonjs/accessibility - npm Package Versions

1
25

6.22.0

Diff

Changelog

Source

6.22.0

Core

  • flow graphs vector and matrix math - [New Feature] by carolhmj (#14357)
  • Add coordinate transform and constant value blocks - [New Feature] by carolhmj (#14333)
  • flow graph audio blocks - [New Feature] by carolhmj (#14356)
  • add FlowGraphEngine class - [New Feature] by carolhmj (#14350)
  • Move GetTextureDataAsync from inspector to core - by kircher1 (#14312)

GUI

Inspector

  • Move GetTextureDataAsync from inspector to core - by kircher1 (#14312)

Serializers

  • Move GetTextureDataAsync from inspector to core - by kircher1 (#14312)
babylonjs
published 6.21.4 •

Changelog

Source

6.21.4

Core

babylonjs
published 6.21.3 •

Changelog

Source

6.21.3

Core

  • Flow graph control flow blocks 2 - [New Feature] by carolhmj (#14355)
  • Flow graph control flow nodes - 1 - [New Feature] by carolhmj (#14327)
  • Add bitwise blocks to Flow Graph - [New Feature] by carolhmj (#14334)
  • EquiRectangularCubeTexture: fix load - by kzhsw (#14345)
  • Animations: Add some animation getter helpers - by Popov72 (#14344)
  • CascadedShadowGenerator: Fix shadowMaxZ upper bound checking when using an infinite far camera plane - [Bug Fix] by Popov72 (#14343)
  • initiateRoomCapture added to plane detection feature - by RaananW (#14341)
  • Use LoadFile only if needed - by RaananW (#14340)

Materials

Node Editor

babylonjs
published 6.21.2 •

Changelog

Source

6.21.2

Core

Inspector

Loaders

  • STL loader: Fix out of memory when loading big stl files - by Popov72 (#14326)

Serializers

babylonjs
published 6.21.1 •

Changelog

Source

6.21.1

Core

  • Support more native texture formats - by bghgary (#14301)
  • flow graph: arithmetic and logic nodes - [New Feature] by carolhmj (#14320)
  • Distinguish sounds with no soundTrackId from those in soundTrack 0. - [Bug Fix] by bmcbarron (#14324)
  • Add missing collision and trigger events to IPhysicsEnginePluginV2 in… - by carolhmj (#14323)
  • Improve Draco decoder processing code - [Bug Fix] by bghgary (#14311)
  • Fix PBR double sided lighting harmonics - [Bug Fix] by sebavan (#14322)
  • Mesh: Fix subMesh bounding info when mesh has thin instances - [Bug Fix] by Popov72 (#14309)
  • Texture: Set type and format at load time - [Bug Fix] by Popov72 (#14314)
  • fix rayHelper.ts typo - by djakinho (#14313)
  • Make core pass strict lib check - by alecmev (#14306)
  • docs: fix typo (2x "the") - by PhilippeMorier (#14304)
  • Bump mapping: Fix parallax mapping in right handed mode - [Bug Fix] by Popov72 (#14305)

Loaders

  • Improve Draco decoder processing code - [Bug Fix] by bghgary (#14311)

Viewer

  • fix viewer's animation error when animations has same name - by cpunion (#14247)
babylonjs
published 6.21.0 •

Changelog

Source

6.21.0

Core

babylonjs
published 6.20.2 •

Changelog

Source

6.20.2

Core

  • Mark native engine as supporting MSAA - by bghgary (#14292)
  • ReflectionProbe: Add a setter for renderList - by Popov72 (#14287)
  • Idempotent disposing of physics bodies and shapes. - [Bug Fix] by carolhmj (#14286)
  • Effect: Call pipelineContext.setUIntX instead of setIntX for the unsigned variants - [Bug Fix] by Popov72 (#14285)
  • MeshLine: Add support for thin instances - by Popov72 (#14284)
babylonjs
published 6.20.1 •

Changelog

Source

6.20.1

Core

  • Animations: Refactor the code that creates additive animations - by Popov72 (#14278)
  • WebGPU: Fix having a single occlusion query per mesh per frame - [Bug Fix] by Popov72 (#14274)
  • WebGPU: Fix warnings when using occlusion queries - [Bug Fix] by Popov72 (#14272)
  • NME: Fix PBR debug mode - [Bug Fix] by Popov72 (#14271)
babylonjs
published 6.20.0 •

Changelog

Source

6.20.0

Core

  • Flow graph iteration 0.0.3 - [New Feature] by carolhmj (#14261)
  • Fix texture not ready when parsing NME - by sebavan (#14270)
  • fix action manager disposal when shared - [Bug Fix] by carolhmj (#14267)
  • Compute shaders: Add support for external (video) textures - by Popov72 (#14266)
  • Screenshots: Fix OffscreenCanvas not supported in older browsers - by Popov72 (#14265)
  • Flow graph iteration 0.0.2 - [New Feature] by carolhmj (#14140)
  • Constraints debug view - pivots - [New Feature] by carolhmj (#14255)
  • Pre-pass renderer: Add an option to generate normals in world space - by Popov72 (#14254)
  • Fixes Bounty #Generate equirectangular 360 panorama from babylon.js scene - by lokiiarora (#14251)
  • Occlusion queries: Use the first camera in the case of multiple cameras - by Popov72 (#14253)
  • Performance viewer: Fix crash when object is empty - [Bug Fix] by Popov72 (#14250)
  • bug Update geometry.ts - by wayne2006 (#14252)
  • RuntimeAnimation: Fix original value used in the bone matrix case - [Bug Fix] by Popov72 (#14249)
  • FreeCameraTouchInput: Add check for Handedness - [Bug Fix] by PolygonalSun (#14238)

Inspector

  • Fixes Bounty #Generate equirectangular 360 panorama from babylon.js scene - by lokiiarora (#14251)

Node Editor

babylonjs
published 6.19.1 •

Changelog

Source

6.19.1

Core

  • adding _evt to arc rotate's pointer input - by RaananW (#14241)
  • SolidParticleSystem: Add uvKind option to the digest method - by Popov72 (#14237)

Node Editor

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap
  • Changelog

Packages

npm

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc