esbuild rules for Bazel
The esbuild rules runs the esbuild bundler tool with Bazel.
esbuild is an extremely fast JavaScript bundler written in Go, its current benchmarks show it can be 320x faster that other bundlers
Installation
Add the @bazel/esbuild
npm packages to your devDependencies
in package.json
.
npm install --save-dev @bazel/esbuild
or using yarn
yarn add -D @bazel/esbuild
The esbuild binary is fetched from npm automatically and exposed via toolchains. Add the esbuild_repositories
rule to the WORKSPACE
:
load("@npm//@bazel/esbuild:esbuild_repositories.bzl", "esbuild_repositories")
esbuild_repositories()
As esbuild is being fetched from npm
, the load statement above can cause eager fetches of the @npm
external repository.
To work around this, it's possible to fetch the @bazel/esbuild
package via an http_archive
http_archive(
name = "bazel_esbuild",
urls = [
"https://registry.npmjs.org/@bazel/esbuild/-/esbuild-4.0.0.tgz",
],
strip_prefix = "package",
)
load("@bazel_esbuild//:esbuild_repositories.bzl", "esbuild_repositories")
esbuild_repositories()
Overview
The esbuild
rule can take a JS or TS dependency tree and bundle it to a single file, or split across multiple files, outputting a directory.
load("@npm//@bazel/esbuild:index.bzl", "esbuild")
load("@npm//@bazel/typescript:index.bzl", "ts_project")
ts_project(
name = "lib",
srcs = ["a.ts"],
)
esbuild(
name = "bundle",
entry_point = "a.ts",
deps = [":lib"],
)
The above will create three output files, bundle.js
, bundle.js.map
and bundle_metadata.json
which contains the bundle metadata to aid in debugging and resoloution tracing.
To create a code split bundle, set splitting = True
on the esbuild
rule.
load("@npm//@bazel/esbuild:index.bzl", "esbuild")
load("@npm//@bazel/typescript:index.bzl", "ts_project")
ts_project(
name = "lib",
srcs = ["a.ts"],
deps = [
"@npm//foo",
],
)
esbuild(
name = "bundle",
entry_point = "a.ts",
deps = [":lib"],
splitting = True,
)
This will create an output directory containing all the code split chunks, along with their sourcemaps files
esbuild
USAGE
esbuild(name, args, args_file, define, deps, entry_point, entry_points, external, format, launcher,
link_workspace_root, max_threads, minify, output, output_css, output_dir, output_map,
platform, sourcemap, sources_content, splitting, srcs, target)
Runs the esbuild bundler under Bazel
For further information about esbuild, see https://esbuild.github.io/
ATTRIBUTES
name
(Name, mandatory): A unique name for this target.
args
(Dictionary: String -> String): A dict of extra arguments that are included in the call to esbuild, where the key is the argument name.
Values are subject to $(location ...) expansion
Defaults to {}
args_file
(Label): A JSON file containing additional arguments that are passed to esbuild. Note: only one of args or args_file may be set
Defaults to None
define
(Dictionary: String -> String): A dict of global identifier replacements. Values are subject to $(location ...) expansion.
Example:
esbuild(
name = "bundle",
define = {
"process.env.NODE_ENV": "production"
},
)
See https://esbuild.github.io/api/#define for more details
Defaults to {}
deps
(List of labels): A list of direct dependencies that are required to build the bundle
Defaults to []
entry_point
(Label): The bundle's entry point (e.g. your main.js or app.js or index.js)
This is a shortcut for the entry_points
attribute with a single entry.
Specify either this attribute or entry_point
, but not both.
Defaults to None
entry_points
(List of labels): The bundle's entry points (e.g. your main.js or app.js or index.js)
Specify either this attribute or entry_point
, but not both.
Defaults to []
external
(List of strings): A list of module names that are treated as external and not included in the resulting bundle
See https://esbuild.github.io/api/#external for more details
Defaults to []
format
(String): The output format of the bundle, defaults to iife when platform is browser
and cjs when platform is node. If performing code splitting or multiple entry_points are specified, defaults to esm.
See https://esbuild.github.io/api/#format for more details
Defaults to ""
launcher
(Label, mandatory): Internal use only
link_workspace_root
(Boolean): Link the workspace root to the bin_dir to support absolute requires like 'my_wksp/path/to/file'.
If source files need to be required then they can be copied to the bin_dir with copy_to_bin.
Defaults to False
max_threads
(Integer): Sets the GOMAXPROCS
variable to limit the number of threads that esbuild can run with.
This can be useful if running many esbuild rule invocations in parallel, which has the potential to cause slowdown.
For general use, leave this attribute unset.
Defaults to 0
minify
(Boolean): Minifies the bundle with the built in minification.
Removes whitespace, shortens identifieres and uses equivalent but shorter syntax.
Sets all --minify-* flags
See https://esbuild.github.io/api/#minify for more details
Defaults to False
output
(Label): Name of the output file when bundling
output_css
(Label): Declare a .css file will be output next to output bundle.
If your JS code contains import statements that import .css files, esbuild will place the
content in a file next to the main output file, which you'll need to declare. If your output
file is named 'foo.js', you should set this to 'foo.css'.
output_dir
(Boolean): If true, esbuild produces an output directory containing all output files
Defaults to False
output_map
(Label): Name of the output source map when bundling
platform
(String): The platform to bundle for.
See https://esbuild.github.io/api/#platform for more details
Defaults to "browser"
sourcemap
(String): Defines where sourcemaps are output and how they are included in the bundle. By default, a separate .js.map
file is generated and referenced by the bundle. If 'external', a separate .js.map
file is generated but not referenced by the bundle. If 'inline', a sourcemap is generated and its contents are inlined into the bundle (and no external sourcemap file is created). If 'both', a sourcemap is inlined and a .js.map
file is created.
See https://esbuild.github.io/api/#sourcemap for more details
Defaults to ""
sources_content
(Boolean): If False, omits the sourcesContent
field from generated source maps
See https://esbuild.github.io/api/#sources-content for more details
Defaults to False
splitting
(Boolean): If true, esbuild produces an output directory containing all the output files from code splitting for multiple entry points
See https://esbuild.github.io/api/#splitting and https://esbuild.github.io/api/#entry-points for more details
Defaults to False
srcs
(List of labels): Source files to be made available to esbuild
Defaults to []
target
(String): Environment target (e.g. es2017, chrome58, firefox57, safari11,
edge16, node10, esnext). Default es2015.
See https://esbuild.github.io/api/#target for more details
Defaults to "es2015"
configure_esbuild_toolchain
USAGE
configure_esbuild_toolchain(name, binary, exec_compatible_with)
Defines a toolchain for esbuild given the binary path and platform constraints
PARAMETERS
name
unique name for this toolchain, generally in the form "esbuild_platform_arch"
binary
label for the esbuild binary
exec_compatible_with
list of platform constraints
esbuild_repositories
USAGE
esbuild_repositories(name)
Helper for fetching and setting up the esbuild versions and toolchains
PARAMETERS
name
currently unused
Defaults to ""