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@deck.gl/mesh-layers

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@deck.gl/mesh-layers - npm Package Versions

1
42

8.0.1

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deck.gl [8.0.17] - Mar 03 2020

  • PathLayer: Workaround for invalid attribute index access (#4344)
pessimistress
published 8.0.0 •

Changelog

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deck.gl [8.0.0] - Dec 21 2019

  • set React wrapper's z-index (#4068)
  • Bump dependencies to production versions (#4066)
  • fix 3d tiles culling (#4064)
  • AggregationLayer: various fixes (#4062)
  • Bump loaders and fix infinite updateState calls (#4061)
  • Fix layer.projectPositions with default coordinate system (#4056)
  • Fix frustum plane calculation (#4050)
  • fix bundle transpilation (#4048)
  • AggregationLayers: Update and improve unit test coverage. (#4046)
  • AggregationLayer : Improve aggregation state management (#4008)
  • Fix bundle transpilation (#4042)
pessimistress
published 7.3.10 •

pessimistress
published 8.0.0-beta.2 •

Changelog

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deck.gl [8.0.0-beta.2] - Dec 17 2019

  • Fix ScenegraphLayer asset wait (#4025)
  • pydeck: Update for new @deck.gl/json API and add additional tes… (#4020)
  • Smooth edges in scatterplot (#4021)
  • Fix s2 layer polygon generation (#4024)
  • Tweak to scenegraph layer fix (#4027)
  • Bump math.gl and probe.gl dependencies (#4029)
  • React module fixes (#4032)
  • [Fix]: CPU Aggregation: filter out points outside of viewport. (#4026)
  • Support preprojection in PolygonTesselator (#4035)
  • Fix WebGL BlendEquation warnings (#4037)
  • Layer bug fixes (#4040)
pessimistress
published 7.3.9 •

xintong
published 8.0.0-beta.1 •

Changelog

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deck.gl [8.0.0-beta.1] - Dec 13 2019

  • bump loaders.gl to beta.5 (#4018)
  • pydeck: Make a single bundle for use in standalone and Jupyter rendering (#4010)
  • Clean up LayerManager (#4011)
  • Audit assert usages (#4012)
  • React: eventManager listens to all children (#4013)
  • Bump loaders.gl to 2.0.0-beta (#4009)
  • TextLayer: support background color (#3903)
  • Improve createProps perf (#4007)
  • Icon layer: Use 2D positions to match vertex shader (#3736)
  • @deck.gl/json: Fix function lookups in classes (#3995)
  • TileLayer: change onViewportLoaded to onViewportLoad (#3997)
  • Fix bundle config (#3992)
  • Prop rename: filterData to _filterData (#3989)
  • Voodoo fix for polygon rendering on Linux/Intel (#3990)
pessimistress
published 7.3.8 •

1chandu
published 7.3.7 •

Changelog

Source

deck.gl [v7.3.7] - Dec 10 2019

  • Voodoo fix for polygon rendering on Linux/Intel (#3990)
  • [Enhancement] Supporting quantile and other scale type in aggregation layer (#3920)
  • [Experimental] add _filterData prop to cpu aggregation layer (#3876)
pessimistress
published 8.0.0-alpha.2 •

Changelog

Source

deck.gl [8.0.0-alpha.2] - Dec 10 2019

  • ContourLayer: optimize sublayer prop setup (#3985)
  • Enable composeModelMatrix for meshlayers (#3977)
  • Remove experimental export, use underscores (#3982)
  • Various bug fixes for using binary data (#3987)
pessimistress
published 8.0.0-alpha.1 •

Changelog

Source

deck.gl [8.0.0-alpha.1] - Dec 9 2019

  • Tile3DLayer: v8.0 audit (#3972)
  • move project64 module to extensions (#3981)
  • GPUGridAggregator: use fp64arithmetic module instead of fp64 (#3978)
  • CPUAggregation Refactor : Grid and Hexagon Layers, use attributes for position (#3951)
  • @deck.gl/json: Use @@type to register convertible classes (#3958)
  • Upgrade probe.gl (part 2) (#3973)
  • upgrade probe.gl (#3971)
  • Clean up change flags handling in Layer class (#3968)
  • reuse instancePickingColor array (#3969)
  • Debug API (#3957)
  • pydeck: Set fewer defaults within Python API (#3960)
  • Clean up layer internal state (#3955)
  • [JupyterLab support] Enable JupyterLab for pydeck (#3638)
  • Projection modes (#3950)
  • Improve AttributeManager logging perf (#3941)
  • More luma updates (#3942)
  • Remove seer integration (#3940)
  • Remove texture flip (#3939)
  • Fix polygon offset (#3938)
  • Updates to luma 8.0 alpha 10 (#3934)
  • Fix FirstPersonView and FirstPersonController (#3924)
  • Move PathLayer getDashArray feature to an extension (#3922)
  • Simplify bundle luma exports (#3913)
  • Support binary logical attributes in PathLayer and SolidPolygonLayer (#3916)
  • Various core deprecations (#3919)
  • Add option to skip normalization in PolygonLayer (#3921)
  • Bump h3-js (#3918)
  • Optimize (#3906)
  • Move substantial data operation inside unit tests (#3917)
  • Support binary logical attributes (#3898)
  • Add option to skip normalization in tesselators (#3905)
  • Handle offset in DataColumn (#3902)
  • Light tesselator refactor (#3901)
  • Support variable-width values in auto update (#3897)
  • Change bufferLayout to startIndices (#3894)
  • simplify PathLayer attributes (#3889)
  • Support 3D in ArcLayer (#3888)
  • Use 3D 64-bit positions (#3885)
  • Fix playground example and website examples (#3883)
  • Bump to luma 8.0 (#3868)
  • [v8.0] Change layer opacity default to 1 (#3879)
  • Fix view state handling (#3870)
  • [v8.0] Scripting API update (#3880)
  • Remove dependency on registerShaderModule (#3882)
  • AggregationLayer : minor fixes and unit tests. (#3851)
  • remove deprecated layer props (#3878)
  • Layer class deprecations (#3877)
  • Implement min/max pixels for scenegraph-layer (#3382)
  • v8.0 TripsLayer API change (#3874)
  • Bump loaders.gl dependencies (#3862)
  • Fix attribute constant comparison (#3872)
  • Attribute class refactor (#3852)
  • Zoom-independent common space (#3841)
  • Optionally surface pydeck warnings in widget UI (#3785)
  • Integrate all aggregation layers with AttributeManager (#3777)
  • viewport/projection related deprecations (#3832)
  • TextLayer: support text auto wrapping (#3682)
  • ScreenGridLayer: Split into Composite and SubLayer (#3726)
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