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@excaliburjs/plugin-aseprite

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@excaliburjs/plugin-aseprite

Aseprite Resource Plugin for Excalibur

  • 0.29.1
  • Source
  • npm
  • Socket score

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Aseprite Plugin For Excalibur

This extension adds support for Aseprite SpriteSheets and Animations exported to json or the native .aseprite file format.

  • Supports RGBA, Grayscale, and Indexed Sprites!
  • Supports opacity on cells and layers!
  • Supports tagged animations!
> npm install @excaliburjs/plugin-aseprite
  1. Use the native .aseprite file format or using export json the aseprite cli or through the UI.

  2. Load the Aseprite resource and voila ✨

  • Use AsepriteResource.getAnimation(name) to retrieve animations by the name in aseprite
  • Use AsepriteResource.getSpriteSheet() to get the equivalent Excalibur SpriteSheet

Example:

import { AsepriteResource } from "@excaliburjs/plugin-aseprite";

const game = new Engine({
    width: 600,
    height: 400,
    displayMode: DisplayMode.FitScreen
});

// Native
const asepriteSpriteSheet = new AsepriteResource('./beetle.aseprite');
// Or JSON export
// const asepriteSpriteSheet = new AsepriteResource('./beetle.json');

const loader = new Loader([asepriteSpriteSheet]);
game.start(loader).then(() => {

    const anim = asepriteSpriteSheet.getAnimation('Loop');
    const actor = new Actor({pos: vec(100, 100)});
    actor.graphics.use(anim);
    
    game.currentScene.add(actor);
});

Example running

Example exporting JSON in the UI

Export as JSON in Aseprite

Contributing

  • Built with webpack 5
  • Uses webpack-dev-server

To start development server:

npm start

To watch:

npm run watch

To compile only:

npm run build

To run tests:

npx playwright install
npm test

To update snapshots

  • Windows

    npx playwright test --update-snapshots
    
  • Linux for CI

    docker run --rm --network host -v C:\projects\excalibur-aseprite:/work/ -w /work/ -it mcr.microsoft.com/playwright:v1.43.1-jammy /bin/bash
    npm install
    npx playwright test --update-snapshots
    

Currently unsupported in the Native format

PRs welcome to address!

  • Layer blend modes
  • Tilesets
  • User Data
  • External files
  • Color Profiles

FAQs

Package last updated on 16 Jul 2024

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