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@luma.gl/core

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@luma.gl/core - npm Package Compare versions

Comparing version 9.0.0-alpha.43 to 9.0.0-alpha.44

7

dist/lib/uniforms/uniform-store.d.ts

@@ -42,7 +42,10 @@ import type { ShaderUniformType } from '../../adapter/types/shader-types';

getUniformBufferData(uniformBufferName: keyof TUniformGroups): Uint8Array;
/** Create an unmanaged uniform buffer, initialized with current / supplied values */
/**
* Creates an unmanaged uniform buffer (umnanaged means that application is responsible for destroying it)
* The new buffer is initialized with current / supplied values
*/
createUniformBuffer(device: Device, uniformBufferName: keyof TUniformGroups, uniforms?: Partial<{
[group in keyof TUniformGroups]: Partial<TUniformGroups[group]>;
}>): Buffer;
/** Get the managed uniform buffer */
/** Get the managed uniform buffer. "managed" resources are destroyed when the uniformStore is destroyed. */
getManagedUniformBuffer(device: Device, uniformBufferName: keyof TUniformGroups): Buffer;

@@ -49,0 +52,0 @@ /** Update one uniform buffer. Only updates if values have changed */

@@ -43,2 +43,5 @@ import { Buffer } from "../../adapter/resources/buffer.js";

createUniformBuffer(device, uniformBufferName, uniforms) {
if (uniforms) {
this.setUniforms(uniforms);
}
const byteLength = this.getUniformBufferByteLength(uniformBufferName);

@@ -49,5 +52,2 @@ const uniformBuffer = device.createBuffer({

});
if (uniforms) {
this.setUniforms(uniforms);
}
const uniformBufferData = this.getUniformBufferData(uniformBufferName);

@@ -54,0 +54,0 @@ uniformBuffer.write(uniformBufferData);

{
"name": "@luma.gl/core",
"version": "9.0.0-alpha.43",
"version": "9.0.0-alpha.44",
"description": "luma.gl API",

@@ -45,3 +45,3 @@ "license": "MIT",

},
"gitHead": "1527d42e56ce203938534bf0d3318d303ebde066"
"gitHead": "195bed39c8587a68686cf28c0ae0e8dbd9c963f5"
}

@@ -93,3 +93,6 @@ // luma.gl, MIT license

/** Create an unmanaged uniform buffer, initialized with current / supplied values */
/**
* Creates an unmanaged uniform buffer (umnanaged means that application is responsible for destroying it)
* The new buffer is initialized with current / supplied values
*/
createUniformBuffer(

@@ -100,8 +103,8 @@ device: Device,

): Buffer {
const byteLength = this.getUniformBufferByteLength(uniformBufferName);
const uniformBuffer = device.createBuffer({usage: Buffer.UNIFORM, byteLength});
if (uniforms) {
this.setUniforms(uniforms);
}
// This clears the needs redraw flag
const byteLength = this.getUniformBufferByteLength(uniformBufferName);
const uniformBuffer = device.createBuffer({usage: Buffer.UNIFORM, byteLength});
// Note that this clears the needs redraw flag
const uniformBufferData = this.getUniformBufferData(uniformBufferName);

@@ -112,3 +115,3 @@ uniformBuffer.write(uniformBufferData);

/** Get the managed uniform buffer */
/** Get the managed uniform buffer. "managed" resources are destroyed when the uniformStore is destroyed. */
getManagedUniformBuffer(device: Device, uniformBufferName: keyof TUniformGroups): Buffer {

@@ -115,0 +118,0 @@ if (!this.uniformBuffers[uniformBufferName]) {

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