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@lumiscaphe/viewer

Lumiscaphe 3D Viewer

  • 1.0.1
  • npm
  • Socket score

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Weekly downloads
210
decreased by-50.82%
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viewer

Lumiscaphe 3D Viewer

Installation

$ npm i @lumiscaphe/viewer

or

$ yarn add @lumiscaphe/viewer

The basics

Initialize Lumiscaphe Viewer as simply as this:

const container = document.getElementById('viewer');

const viewer = new LumiscapheViewer(container, {
  server: 'https://wr.lumiscaphe.com',
  events: {
    onLoadStart: () => {},
    onLoadProgress: () => {},
    onLoadEnd: () => {},
    onLoadError: () => {},
    onInteraction: () => {},
    onVrcubeInteraction: () => {},
    onVrobjectInteraction: () => {},
  },
});

LumiscapheViewer constructor accept following parameters:

  • container : div where viewer will be integrated
  • server : WebRender server url
  • events.onLoadStart : event sent on load start
  • events.onLoadProgress : event sent on load progress
  • events.onLoadEnd : event sent on load end
  • events.onLoadError : event sent on load error
  • events.onInteraction : event sent on vrcube or vrobject interaction
  • events.onVrcubeInteraction : event sent on vrcube interaction
  • events.onVrobjectInteraction : event sent on vrobject interaction

Scene

const scene = [{
  database: 'ee294840-5689-49b0-9edb-527598602df0',
  configuration: 'Bin.Blue/Cabin.Yellow/Style.Design1/Wheels.Red',
  animations: ['LeftDoor'],
}];

viewer.load(scene);

A scene is an array of products defined with:

  • database : product 3D model guid string
  • configuration : product configuration as a string of concatenated values separated by a slash
  • animations : product animations as an array of string

Basic scenes should contain only one product.

Decor

Two ways to drive scene decor.

Integrated

When a 3D model contains integrated decors, it can be change through product configuration. For example: add ENV.STUDIO or ENV.ALPES to product configuration string.

const scene = [{
  database: 'ee294840-5689-49b0-9edb-527598602df0',
  configuration: 'Bin.Blue/Cabin.Yellow/Style.Design1/Wheels.Red/ENV.ALPES',
  animations: ['LeftDoor'],
}];

viewer.load(scene);

External

When a 3D model does not contain integrated decors, it can be added with an external 3D model. For example:

const decorProduct = {
  database: '82c1f7e8-9ae4-4f00-b45c-c857e21a954f',
  translation: { x: 0, y: -0.12, z: 0 },
};

const product = {
  database: 'ee294840-5689-49b0-9edb-527598602df0',
  configuration: 'Bin.Blue/Cabin.Yellow/Style.Design1/Wheels.Red',
  animations: ['LeftDoor'],
};

const scene = [decorProduct, product];

viewer.load(scene);

Decor product is defined with:

  • database : decor product 3D model guid string
  • translation : decor product 3D position (e.g. decorDeltaAltitude)

Note: decor product should always be the first product in the scene.

View

const view = {
  mode: 'image',
  camera: 'EXTER/1',
  background: 'product',
};

viewer.setView(view);

A view can be defined in the following modes:

Image

  • mode : image
  • camera : camera path
  • background : view background mode (product, transparent, gradient)

VRCube

  • mode : vrcube
  • camera : camera path
  • background : view background mode (product, transparent, gradient)

VRObject - animation

  • mode : vrobject
  • animation : animation name
  • camera : camera path
  • frames : number of frames
  • loop : whether animation loops or not
  • background : view background mode (product, transparent, gradient)

VRObject - bookmark set

  • mode : vrobject
  • camera : camera group path
  • background : view background mode (product, transparent, gradient)

Transition

const transition = {
  fromPosition: 0,
  toPosition: 2,
  animation: {
    name: 'Porte Gauche',
    camera: '/Camera_Ext',
    duration: 1,
    reverse: false,
  },
};

viewer.load(scene, transition);

viewer.setView(view, transition);

A transition can be set when loading a scene or setting a view with:

  • fromPosition : go to specific vrobject image at the beginning - optional
  • toPosition : go to specific vrobject image at the end - optional
  • animation :
    • name: animation name
    • camera: camera path to use for animation
    • duration: animation duration in seconds
    • reverse: whether to reverse animation direction

Encoder

// Default values
const encoder = {
  format: 'jpeg',
  quality: 80,
};

viewer.setEncoder(encoder);

An encoder is defined with:

  • format : encoder format (jpeg, png)
  • quality : encoder quality (0-100 for jpeg and 0-9 for png)

Parameters

// Default values
const parameters = {
  antialiasing: false,
  superSampling: 2,
};

viewer.setParameters(parameters);

Render parameters are defined with:

  • antialiasing : whether software antialiasing is enabled or not
  • superSampling : super sampling coefficient 1-4

WebRender is always optimized for the following default values (false, 2). Change this with precaution !

Vrcube

// Default values
const vrcube = {
  pov: {
    eye: [0.0, 0.0, 0.0],
    target: [0.0, 0.0, 1.0],
    up: [0.0, 1.0, 0.0],
  },
  fov: 60,
};

viewer.setVrcube(vrcube);

Vrcube is defined with:

  • pov : current point of view
    • eye : camera position vector
    • target : camera target vector
    • up : camera up vector
  • fov : current field of view in degrees

Vrobject

// Default values
const vrobject = {
  position: 0,
};

viewer.setVrobject(vrobject);

Vrobject is defined with:

  • position : index of current displayed image

FAQs

Package last updated on 13 Feb 2019

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