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@ngxs-labs/emitter

  • 1.9.0
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ER is a new pattern that provides the opportunity to feel free from actions

Build Status Build status NPM License Codacy Badge Greenkeeper badge

🚀 See it in action on Stackblitz

This package allows you to get rid of actions. You can use decorators to register actions directly in your state, you don't have to create any actions in your project (until you really need them), as they don't give any profit, only bring extra boilerplate files.

Concepts

Compare these diagrams, we've simplified Redux flow and threw out unnecessary middleware:

ER Flow

📦 Install

To install @ngxs-labs/emitter run the following command:

npm install @ngxs-labs/emitter
# or if you use yarn
yarn add @ngxs-labs/emitter

🔨 Usage

Import the module into your root application module:

import { NgModule } from '@angular/core';
import { NgxsModule } from '@ngxs/store';
import { NgxsEmitPluginModule } from '@ngxs-labs/emitter';

@NgModule({
    imports: [
        NgxsModule.forRoot(states),
        NgxsEmitPluginModule.forRoot()
    ]
})
export class AppModule {}

Receiver

Receiver is a basic building block. @Receiver() is a function that allows you to decorate static methods in your states for further passing this method to the emitter:

import { State, StateContext } from '@ngxs/store';
import { Receiver } from '@ngxs-labs/emitter';

@State<number>({
    name: 'counter',
    defaults: 0
})
export class CounterState {
    @Receiver()
    public static increment({ setState, getState }: StateContext<number>) {
        setState(getState() + 1);
    }

    @Receiver()
    public static decrement({ setState, getState }: StateContext<number>) {
        setState(getState() - 1);
    }
}

Emitter

Emitter is basically a bridge between your component and receivers. @Emitter() is a function that decorates properties defining new getter and gives you an access to the emittable interface:

import { Component } from '@angular/core';
import { Select } from '@ngxs/store';
import { Emitter, Emittable } from '@ngxs-labs/emitter';

import { Observable } from 'rxjs';

import { CounterState } from './counter.state';

@Component({
    selector: 'app-counter',
    template: `
        <ng-container *ngIf="counter$ | async as counter">
            <h3>Counter is {{ counter }}</h3>
        </ng-container>

        <button (click)="increment.emit()">Increment</button>
        <button (click)="decrement.emit()">Decrement</button>
    `
})
export class CounterComponent {
    @Select(CounterState)
    public counter$: Observable<number>;

    // Use in components to emit asynchronously payload
    @Emitter(CounterState.increment)
    public increment: Emittable<void>;

    @Emitter(CounterState.decrement)
    public decrement: Emittable<void>;
}

Alternatively you can use EmitterService instead of decorating properties:

import { Component } from '@angular/core';
import { Select } from '@ngxs/store';
import { EmitterService, Emittable } from '@ngxs-labs/emitter';

import { Observable } from 'rxjs';

import { CounterState } from './counter.state';

@Component({
    selector: 'app-counter',
    template: `
        <ng-container *ngIf="counter$ | async as counter">
            <h3>Counter is {{ counter }}</h3>
        </ng-container>

        <button (click)="increment()">Increment</button>
        <button (click)="decrement()">Decrement</button>
    `
})
export class CounterComponent {
    @Select(CounterState)
    public counter$: Observable<number>;

    constructor(private emitter: EmitterService) {}

    public increment(): void {
        this.emitter.action(CounterState.increment).emit();
    }

    public decrement(): void {
        this.emitter.action(CounterState.decrement).emit();
    }
}

Custom types

You can define custom types for debbuging purposes (works with @ngxs/logger-plugin):

import { State, StateContext } from '@ngxs/store';
import { Receiver } from '@ngxs-labs/emitter';

@State<number>({
    name: 'counter',
    defaults: 0
})
export class CounterState {
    @Receiver({ type: '[Counter] Increment value' })
    public static increment({ setState, getState }: StateContext<number>) {
        setState(getState() + 1);
    }

    @Receiver({ type: '[Counter] Decrement value' })
    public static decrement({ setState, getState }: StateContext<number>) {
        setState(getState() - 1);
    }
}

Payload type safety

import { Component } from '@angular/core';
import { Select } from '@ngxs/store';
import { Emitter, Emittable } from '@ngxs-labs/emitter';

import { Observable } from 'rxjs';

import { CustomCounter, CounterState } from './counter.state';

@Component({
    selector: 'app-root',
    template: `
        {{ counter$ | async | json }}
        <button (click)="update()">update</button>
    `
})
export class AppComponent {
    @Select(CounterState)
    public counter$: Observable<CustomCounter>;

    @Emitter(CounterState.update)
    private update: Emittable<CustomCounter>;

    public update(): void {
        this.update.emit(undefined as any);
    }
}
import { State, StateContext } from '@ngxs/store';
import { Receiver, EmitterAction } from '@ngxs-labs/emitter';

export interface CustomCounter {
  value: number;
}

@State<CustomCounter>({
    name: 'counter',
    defaults: {
      value: 0
    }
})
export class CounterState {
    @Receiver({ payload: { value: -1 } }) // default value if payload emitted as undefined
    public static update({ setState }: StateContext<CustomCounter>, { payload }: EmitterAction<CustomCounter>) {
        setState({ value: payload.value });
    }
}

Actions

If you still need actions - it is possible to pass an action as an argument into @Receiver() decorator:

import { State, StateContext } from '@ngxs/store';
import { Receiver } from '@ngxs-labs/emitter';

export class Increment {
    public static readonly type = '[Counter] Increment value';
}

export class Decrement {
    public static readonly type = '[Counter] Decrement value';
}

@State<number>({
    name: 'counter',
    defaults: 0
})
export class CounterState {
    @Receiver({ action: Increment })
    public static increment({ setState, getState }: StateContext<number>) {
        setState(getState() + 1);
    }

    @Receiver({ action: Decrement })
    public static decrement({ setState, getState }: StateContext<number>) {
        setState(getState() - 1);
    }
}

Also it's possible to pass multiple actions:

import { State, StateContext } from '@ngxs/store';
import { Receiver } from '@ngxs-labs/emitter';

export class Increment {
    public static readonly type = '[Counter] Increment value';
}

export class Decrement {
    public static readonly type = '[Counter] Decrement value';
}

@State<number>({
    name: 'counter',
    defaults: 0
})
export class CounterState {
    @Receiver({ action: [Increment, Decrement] })
    public static increment({ setState, getState }: StateContext<number>, action: Increment | Decrement) {
        const state = getState();

        if (action instanceof Increment) {
            setState(state + 1);
        } else if (action instanceof Decrement) {
            setState(state - 1);
        }
    }
}

Emitting multiple value

It's also possible to emit multiple values, just define your state:

import { State, StateContext } from '@ngxs/store';
import { Receiver } from '@ngxs-labs/emitter';

@State<string[]>({
    name: 'animals',
    defaults: []
})
export class AnimalsState {
    @Receiver()
    public static addAnimal({ setState, getState }: StateContext<string[]>, { payload }: EmitterAction<string>) {
        setState([
            ...getState(),
            payload
        ]);
    }
}

And use emitMany method from Emittable object:

import { Component } from '@angular/core';
import { Select } from '@ngxs/store';
import { Emitter, Emittable } from '@ngxs-labs/emitter';

import { Observable } from 'rxjs';

import { AnimalsState } from './animals.state';

@Component({
    selector: 'app-root',
    template: `
        <p *ngFor="let animal of (animals$ | async)">{{ animal }}</p>
        <button (click)="addAnimals()">Add animals</button>
    `
})
export class AppComponent {
    @Select(AnimalsState)
    public animals$: Observable<string[]>;

    @Emitter(AnimalsState.addAnimal)
    private addAnimal: Emittable<string>;

    public addAnimals(): void {
        this.addAnimal.emitMany(['panda', 'zebra', 'monkey']);
    }
}

Dependency injection

Assume you have to make some API request and load some data from your server, it is very easy to use services with static methods, Angular provides an Injector class for getting instances by reference:

import { Injector } from '@angular/core';

import { State, StateContext } from '@ngxs/store';
import { Receiver } from '@ngxs-labs/emitter';

import { tap } from 'rxjs/operators';

interface Todo {
    id: number;
    title: string;
    completed: boolean;
}

@State<Todo[]>({
    name: 'todos',
    defaults: []
})
export class TodosState {
    // ApiService is defined somewhere...
    private static api: ApiService;

    constructor(injector: Injector) {
        TodosState.api = injector.get<ApiService>(ApiService);
    }

    @Receiver()
    public static getTodos({ setState }: StateContext<Todo[]>) {
        // If `ApiService.prototype.getTodos` returns an `Observable` - just use `tap` operator
        return this.api.getTodos().pipe(
            tap((todos) => setState(todos))
        );
    }

    // OR

    @Receiver()
    public static getTodos({ setState }: StateContext<Todo[]>) {
        // If `ApiService.prototype.getTodos` returns a `Promise` - just use `then`
        return this.api.getTodos().then((todos) => setState(todos));
    }
}

If you work with promises - we advice you to use async/await approach, because method marked with async keyword will automatically return a Promise, you will not get confused if you missed return keyword somewhere:

import { Injector } from '@angular/core';

import { State, StateContext } from '@ngxs/store';
import { Receiver } from '@ngxs-labs/emitter';

export type AppInformationStateModel = null | {
    version: string;
    shouldUseGraphQL: boolean;
};

@State<AppInformationStateModel>({
    name: 'information',
    defaults: null
})
export class AppInformationState {
    private static appService: AppService;

    constructor(injector: Injector) {
        AppInformationState.appService = injector.get<AppService>(AppService);
    }

    @Receiver({ type: '[App information] Get app information' })
    public static async getAppInformation({ setState }: StateContext<AppInformationStateModel>) {
        setState(
            await this.appService.getAppInformation()
        );
    }
}

Lifecycle

As you may know - actions in NGXS have own lifecycle. We also provide RxJS operators that give you the ability to react to actions at different points in their existence:

  • ofEmittableDispatched: triggers when an emittable target has been dispatched
  • ofEmittableSuccessful: triggers when an emittable target has been completed successfully
  • ofEmittableCanceled: triggers when an emittable target has been canceled
  • ofEmittableErrored: triggers when an emittable target has caused an error to be thrown

Below is just a simple example how to use those operators:

import { State, StateContext } from '@ngxs/store';
import { Receiver } from '@ngxs-labs/emitter';

import { throwError } from 'rxjs';

@State<number>({
    name: 'counter',
    defaults: 0
})
export class CounterState {
    @Receiver()
    public static increment({ setState, getState }: StateContext<number>) {
        setState(getState() + 1);
    }

    @Receiver()
    public static decrement({ setState, getState }: StateContext<number>) {
        setState(getState() - 1);
    }

    @Receiver()
    public static multiplyBy2({ setState, getState }: StateContext<number>) {
        setState(getState() * 2);
    }

    @Receiver()
    public static throwError() {
        return throwError(new Error('Whoops!'));
    }
}

Import operators in your component and pipe Actions service:

import { Component } from '@angular/core';
import { Actions } from '@ngxs/store';
import {
    Emitter,
    Emittable,
    ofEmittableDispatched,
    ofEmittableActionContext
} from '@ngxs-labs/emitter';

import { CounterState } from './counter.state';

@Component({
    selector: 'app-root',
    template: ``
})
export class AppComponent {
    @Emitter(CounterState.increment)
    private increment: Emittable<void>;

    @Emitter(CounterState.decrement)
    private decrement: Emittable<void>;

    @Emitter(CounterState.throwError)
    private throwError: Emittable<void>;

    constructor(actions$: Actions) {
        actions$.pipe(
            ofEmittableDispatched(CounterState.increment)
        ).subscribe(() => {
            console.log('CounterState.increment has been intercepted');
        });

        setInterval(() => {
            this.increment.emit();
            this.decrement.emit();
            this.throwError.emit();
        }, 1000);
    }
}

💡 TDD

It's very easy to write unit tests using ER concept, because we provide our module out of the box that makes all providers and stores available for dependency injection. So you can avoid creating mocked components with properties decorated with @Emitter() decorator, just use the StoreTestBed service to get any emittable object:

import { EmitterService } from '@ngxs-labs/emitter';
import { StoreTestBedModule } from '@ngxs-labs/emitter/testing';

it('should increment state', () => {
    @State<number>({
        name: 'counter',
        defaults: 0
    })
    class CounterState {
        @Receiver()
        public static increment({ setState, getState }: StateContext<number>) {
            setState(getState() + 1);
        }
    }

    TestBed.configureTestingModule({
        imports: [
            StoreTestBedModule.configureTestingModule([CounterState])
        ]
    });

    const store: Store = TestBed.get(Store);
    const emitter: EmitterService = TestBed.get(EmitterService);

    emitter.action(CounterState.increment).emit();

    const counter = store.selectSnapshot<number>(({ counter }) => counter);
    expect(counter).toBe(1);
});

Interaction

You can easily provide an interaction between different states using ER. Imagine such simple state that stores information if success and error messages exist:

type AppStatusStateModel = {
    successMessage: string | null;
    errorMessage: string | null;
};

@State({
    name: 'appStatusState',
    defaults: {
        successMessage: null,
        errorMessage: null
    }
})
export class AppStatusState {
    @Receiver({ type: '[AppStatus] Success' })
    public static success({ setState }: StateContext<AppStatusStateModel>, { payload }: EmitterAction<string>) {
        setState({
            successMessage: payload,
            errorMessage: null
        });
    }

    @Receiver({ type: '[AppStatus] Failure' })
    public static failure({ setState }: StateContext<AppStatusStateModel>, { payload }: EmitterAction<string>) {
        setState({
            successMessage: null,
            errorMessage: payload
        });
    }
}

You want to emit events from another state that makes requests:

@State({ name: 'appState' })
class AppState {
    private static tagService: TagService;

    @Emitter(AppStatusState.success)
    private static success: Emittable<string>;

    @Emitter(AppStatusState.failure)
    private static failure: Emittable<string>;

    constructor(injector: Injector) {
        AppState.tagService = injector.get<TagService>(TagService);
    }

    @Receiver({ type: '[AppState] Add tag to the DB' })
    public static addTag(_, { payload }: EmitterAction<string>) {
        return this.tagService.addOne(payload).pipe(
            tap((response) => this.success.emit(response.message)),
            catchError((error) => {
                this.failure.emit(error.message);
                return of(error);
            })
        );
    }
}

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Package last updated on 13 Jan 2019

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