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@privjs/gradients

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@privjs/gradients - npm Package Compare versions

Comparing version 1.0.8 to 1.0.9

2

bin/index.js
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
var gradient_1 = require("./lib/gradient");
const gradient_1 = require("./lib/gradient");
exports.default = gradient_1.genGradient;

@@ -7,8 +7,8 @@ "use strict";

exports.genGradient = void 0;
var utils_1 = require("./utils");
var chroma_js_1 = __importDefault(require("chroma-js"));
var polished_1 = require("polished");
var helpers_1 = require("./helpers");
var genGradient = function (string) {
var colorGenConfig = {
const utils_1 = require("./utils");
const chroma_js_1 = __importDefault(require("chroma-js"));
const polished_1 = require("polished");
const helpers_1 = require("./helpers");
const genGradient = (string) => {
const colorGenConfig = {
minHue: 0,

@@ -23,26 +23,29 @@ maxHue: 360,

};
var numOfStops = (0, utils_1.seededRandom)(string, [3, 7]);
var _lightness = (0, utils_1.seededRandom)(string, [
const numOfStops = (0, utils_1.seededRandom)(string, [5, 20]);
const _lightness = (0, utils_1.seededRandom)(string, [
colorGenConfig.minLightness,
colorGenConfig.maxLightness,
]);
var _chroma = (0, utils_1.seededRandom)(string, [
const _chroma = (0, utils_1.seededRandom)(string, [
colorGenConfig.minChroma,
colorGenConfig.maxChroma,
]);
var _hue = (0, utils_1.seededRandom)(string, [
const _hue = (0, utils_1.seededRandom)(string, [
colorGenConfig.minHue,
colorGenConfig.maxHue,
]);
var color1 = chroma_js_1.default.lch(_lightness, _chroma, _hue);
var hueAdjustment = (0, utils_1.seededRandom)(string, [35, 155]);
var h2 = (0, polished_1.adjustHue)(hueAdjustment, color1.hex());
var l2 = (0, polished_1.lighten)(0.1, h2);
var color2 = (0, chroma_js_1.default)(l2);
var _stops = (0, helpers_1.genStops)({ color1: color1, color2: color2, numOfStops: numOfStops });
var easingCurve = (0, utils_1.getRandomCurve)(string);
var stops = (0, helpers_1.getStopsArray)(_stops, easingCurve);
var angle = (0, utils_1.seededRandom)(string, [0, 360]);
return "linear-gradient(\n ".concat(angle, "deg,\n ").concat(stops.join(',\n '), "\n )");
const color1 = chroma_js_1.default.lch(_lightness, _chroma, _hue);
const hueAdjustment = (0, utils_1.seededRandom)(string, [35, 155]);
const h2 = (0, polished_1.adjustHue)(hueAdjustment, color1.hex());
const l2 = (0, polished_1.lighten)(0.1, h2);
const color2 = (0, chroma_js_1.default)(l2);
const _stops = (0, helpers_1.genStops)({ color1, color2, numOfStops });
const easingCurve = (0, utils_1.getRandomCurve)(string);
const stops = (0, helpers_1.getStopsArray)(_stops, easingCurve);
const angle = (0, utils_1.seededRandom)(string, [0, 360]);
return `linear-gradient(
${angle}deg,
${stops.join(',\n ')}
)`;
};
exports.genGradient = genGradient;

@@ -7,20 +7,20 @@ "use strict";

exports.getStopsArray = exports.genStops = void 0;
var chroma_js_1 = __importDefault(require("chroma-js"));
var utils_1 = require("./utils");
var genStops = function (_a) {
var color1 = _a.color1, color2 = _a.color2, numOfStops = _a.numOfStops;
const chroma_js_1 = __importDefault(require("chroma-js"));
const utils_1 = require("./utils");
const genStops = ({ color1, color2, numOfStops }) => {
return chroma_js_1.default.scale([color1, color2]).mode('lch').colors(numOfStops, 'hsl');
};
exports.genStops = genStops;
var getStopsArray = function (stops, easingCurve) {
return stops.map(function (color, index) {
var xTarget = index / (stops.length - 1);
var y = (0, utils_1.getYValueForBezier)(xTarget, 1 - easingCurve[0].y, easingCurve[0].x, 1 - easingCurve[1].y, easingCurve[1].x);
const getStopsArray = (stops, easingCurve) => {
return stops.map((color, index) => {
const xTarget = index / (stops.length - 1);
let y = (0, utils_1.getYValueForBezier)(xTarget, 1 - easingCurve[0].y, easingCurve[0].x, 1 - easingCurve[1].y, easingCurve[1].x);
y = Math.round((0, utils_1.normalize)(y, 0, 1, 0, 100));
// If this color is grayscale
var hue = isNaN(color[0]) ? 0 : Math.round(color[0]);
var hslString = "hsl(".concat(hue, "deg ").concat(Math.round(color[1] * 100), "% ").concat(Math.round(color[2] * 100), "%)");
return "".concat(hslString, " ").concat(y, "%");
const hue = isNaN(color[0]) ? 0 : Math.round(color[0]);
// const hslString = `hsl(${hue}deg ${}% ${}%)`;
const hexValue = chroma_js_1.default.hsl(hue, Math.round(color[1] * 100), Math.round(color[2] * 100));
return `${hexValue} ${y}%`;
});
};
exports.getStopsArray = getStopsArray;
"use strict";
var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
if (pack || arguments.length === 2) for (var i = 0, l = from.length, ar; i < l; i++) {
if (ar || !(i in from)) {
if (!ar) ar = Array.prototype.slice.call(from, 0, i);
ar[i] = from[i];
}
}
return to.concat(ar || Array.prototype.slice.call(from));
};
var __importDefault = (this && this.__importDefault) || function (mod) {

@@ -16,19 +7,18 @@ return (mod && mod.__esModule) ? mod : { "default": mod };

exports.getRandomCurve = exports.seededPick = exports.seededRandom = exports.normalize = exports.getYValueForBezier = void 0;
var seedrandom_1 = __importDefault(require("seedrandom"));
var presets_1 = require("./presets");
var getValuesForBezierCurve = function (_a, t) {
var startPoint = _a.startPoint, endPoint = _a.endPoint, controlPoint1 = _a.controlPoint1, controlPoint2 = _a.controlPoint2;
var x, y;
const seedrandom_1 = __importDefault(require("seedrandom"));
const presets_1 = require("./presets");
const getValuesForBezierCurve = ({ startPoint, endPoint, controlPoint1, controlPoint2 }, t) => {
let x, y;
if (controlPoint2) {
// Cubic Bezier curve
x =
Math.pow((1 - t), 3) * startPoint[0] +
3 * Math.pow((1 - t), 2) * t * controlPoint1[0] +
3 * (1 - t) * Math.pow(t, 2) * controlPoint2[0] +
Math.pow(t, 3) * endPoint[0];
(1 - t) ** 3 * startPoint[0] +
3 * (1 - t) ** 2 * t * controlPoint1[0] +
3 * (1 - t) * t ** 2 * controlPoint2[0] +
t ** 3 * endPoint[0];
y =
Math.pow((1 - t), 3) * startPoint[1] +
3 * Math.pow((1 - t), 2) * t * controlPoint1[1] +
3 * (1 - t) * Math.pow(t, 2) * controlPoint2[1] +
Math.pow(t, 3) * endPoint[1];
(1 - t) ** 3 * startPoint[1] +
3 * (1 - t) ** 2 * t * controlPoint1[1] +
3 * (1 - t) * t ** 2 * controlPoint2[1] +
t ** 3 * endPoint[1];
}

@@ -48,3 +38,3 @@ else {

};
var getYValueForBezier = function (xTarget, x1, y1, x2, y2) {
const getYValueForBezier = function (xTarget, x1, y1, x2, y2) {
var xTolerance = 0.0001;

@@ -76,7 +66,5 @@ var myBezier = function (t) {

exports.getYValueForBezier = getYValueForBezier;
var normalize = function (number, currentScaleMin, currentScaleMax, newScaleMin, newScaleMax) {
if (newScaleMin === void 0) { newScaleMin = 0; }
if (newScaleMax === void 0) { newScaleMax = 1; }
const normalize = (number, currentScaleMin, currentScaleMax, newScaleMin = 0, newScaleMax = 1) => {
// FIrst, normalize the value between 0 and 1.
var standardNormalization = (number - currentScaleMin) / (currentScaleMax - currentScaleMin);
const standardNormalization = (number - currentScaleMin) / (currentScaleMax - currentScaleMin);
// Next, transpose that value to our desired scale.

@@ -87,17 +75,15 @@ return (newScaleMax - newScaleMin) * standardNormalization + newScaleMin;

(0, seedrandom_1.default)('UNIQUE_SALT', { global: true });
var seededRandom = function (seed, range) {
if (range === void 0) { range = [0, 1]; }
const seededRandom = (seed, range = [0, 1]) => {
return Math.floor((0, seedrandom_1.default)(seed)() * (range[1] - range[0]) + range[0]);
};
exports.seededRandom = seededRandom;
var seededPick = function (seed, arr) {
var indx = (0, exports.seededRandom)(seed, [0, arr.length - 1]);
const seededPick = (seed, arr) => {
const indx = (0, exports.seededRandom)(seed, [0, arr.length - 1]);
return arr[indx];
};
exports.seededPick = seededPick;
function getRandomCurve(seed) {
if (seed === void 0) { seed = ''; }
var presets = presets_1.CURVE_PRESETS.map(function (preset) { return preset.curve; });
return (0, exports.seededPick)(seed, __spreadArray([], presets, true));
function getRandomCurve(seed = '') {
const presets = presets_1.CURVE_PRESETS.map((preset) => preset.curve);
return (0, exports.seededPick)(seed, [...presets]);
}
exports.getRandomCurve = getRandomCurve;
{
"name": "@privjs/gradients",
"version": "1.0.8",
"version": "1.0.9",
"description": "",

@@ -5,0 +5,0 @@ "main": "bin/index.js",

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