A growing collection of useful helpers and fully functional, ready-made abstractions for @react-three/fiber.
If you make a component that is generic enough to be useful to others, think about CONTRIBUTING!
Old doc
[!WARNING]
Below is an archive of the anchors links with their new respective locations to the documentation website.
Do not update the links below, they are for reference only.
Cameras
PerspectiveCamera
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OrthographicCamera
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CubeCamera
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Controls
CameraControls
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ScrollControls
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PresentationControls
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KeyboardControls
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FaceControls
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MotionPathControls
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Gizmos
GizmoHelper
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PivotControls
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DragControls
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TransformControls
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Grid
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Helper / useHelper
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Shapes
Plane, Box, Sphere, Circle, Cone, Cylinder, Tube, Torus, TorusKnot, Ring, Tetrahedron, Polyhedron, Icosahedron, Octahedron, Dodecahedron, Extrude, Lathe, Shape
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RoundedBox
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ScreenQuad
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Line
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QuadraticBezierLine
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CubicBezierLine
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CatmullRomLine
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Facemesh
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Abstractions
Image
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Text
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Text3D
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Effects
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PositionalAudio
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Billboard
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ScreenSpace
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ScreenSizer
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GradientTexture
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Edges
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Outlines
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Trail
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Sampler
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ComputedAttribute
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Clone
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useAnimations
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MarchingCubes
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Decal
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Svg
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AsciiRenderer
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Splat
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Shaders
MeshReflectorMaterial
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MeshWobbleMaterial
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MeshDistortMaterial
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MeshRefractionMaterial
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MeshTransmissionMaterial
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MeshDiscardMaterial
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PointMaterial
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SoftShadows
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shaderMaterial
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Modifiers
CurveModifier
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Misc
useContextBridge
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Example
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Html
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CycleRaycast
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Select
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Sprite Animator
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Stats
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StatsGl
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Wireframe
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useDepthBuffer
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Fbo / useFBO
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useCamera
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CubeCamera / useCubeCamera
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DetectGPU / useDetectGPU
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useAspect
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useCursor
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useIntersect
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useBoxProjectedEnv
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Trail / useTrail
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useSurfaceSampler
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FaceLandmarker
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Loading
Loader
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Progress / useProgress
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Gltf / useGLTF
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Fbx / useFBX
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Texture / useTexture
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Ktx2 / useKTX2
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CubeTexture / useCubeTexture
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VideoTexture / useVideoTexture
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TrailTexture / useTrailTexture
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useFont
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useSpriteLoader
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Performance
Instances
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Merged
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Points
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Segments
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Detailed
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Preload
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BakeShadows
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meshBounds
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AdaptiveDpr
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AdaptiveEvents
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Bvh
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PerformanceMonitor
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Portals
Hud
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View
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RenderTexture
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RenderCubeTexture
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Fisheye
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Mask
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MeshPortalMaterial
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Staging
Center
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Resize
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BBAnchor
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Bounds
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CameraShake
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Float
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Stage
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Backdrop
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Shadow
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Caustics
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ContactShadows
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RandomizedLight
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AccumulativeShadows
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SpotLight
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SpotLightShadow
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Environment
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Lightformer
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Sky
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Stars
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Sparkles
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Cloud
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useEnvironment
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MatcapTexture / useMatcapTexture
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NormalTexture / useNormalTexture
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ShadowAlpha
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