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@robotlegsjs/phaser-ce
Advanced tools
Integrate RobotlegsJS framework with Phaser-CE.
You can get the latest release and the type definitions using NPM:
npm install @robotlegsjs/phaser-ce --save-prod
Or using Yarn:
yarn add @robotlegsjs/phaser-ce
From version 0.2.0
of this package, the Phaser-CE dependency was moved to peerDependencies,
allowing the final user to choose the desired version of the phaser-ce
library on each project.
The @robotlegsjs/phaser-ce
package is compatible with versions between the >=2.8.1 <3
version range of phaser-ce
library.
As example, when you would like to use the version 2.8.1
of phaser-ce
library, you can run:
npm install phaser-ce@2.8.1 reflect-metadata --save-prod
or
yarn add phaser-ce@2.8.1 reflect-metadata
Then follow the installation instructions of RobotlegsJS library to complete the setup of your project.
Dependencies
Peer Dependencies
/// <reference path="../node_modules/phaser-ce/typescript/phaser.d.ts" />
import "reflect-metadata";
import { Context, IContext, MVCSBundle } from "@robotlegsjs/core";
import { PhaserBundle, ContextStateManager } from "@robotlegsjs/phaser-ce";
import { StateKey } from "./constants/StateKey";
import { Boot } from "./states/Boot";
import { Preload } from "./states/Preload";
import { GameTitle } from "./states/GameTitle";
import { Main } from "./states/Main";
import { GameOver } from "./states/GameOver";
import { GameConfig } from "./config/GameConfig";
import { StateMediatorConfig } from "./config/StateMediatorConfig";
class Game extends Phaser.Game {
private _context: IContext;
constructor() {
super(window.innerWidth * window.devicePixelRatio, window.innerHeight * window.devicePixelRatio, Phaser.AUTO);
this._context = new Context();
this._context.install(MVCSBundle, PhaserBundle)
.configure(new ContextStateManager(this.state))
.configure(StateMediatorConfig)
.configure(GameConfig)
.initialize();
this.state.add(StateKey.BOOT, Boot, false);
this.state.add(StateKey.PRELOAD, Preload, false);
this.state.add(StateKey.GAME_TITLE, GameTitle, false);
this.state.add(StateKey.MAIN, Main, false);
this.state.add(StateKey.GAME_OVER, GameOver, false);
this.state.start(StateKey.BOOT);
}
}
new Game();
Run the following commands to run the example:
npm install
npm start
or:
yarn install
yarn start
Available as part of the Tidelift Subscription
The maintainers of @robotlegsjs/phaser-ce and thousands of other packages are working with Tidelift to deliver commercial support and maintenance for the open source dependencies you use to build your applications. Save time, reduce risk, and improve code health, while paying the maintainers of the exact dependencies you use. Learn more.
FAQs
RobotlegsJS integration with Phaser-CE State Manager
The npm package @robotlegsjs/phaser-ce receives a total of 0 weekly downloads. As such, @robotlegsjs/phaser-ce popularity was classified as not popular.
We found that @robotlegsjs/phaser-ce demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 3 open source maintainers collaborating on the project.
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