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@solid-primitives/scheduled

Primitives for creating scheduled — throttled or debounced — callbacks.

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Solid Primitives Scheduled

@solid-primitives/scheduled

turborepo size version stage

Primitives for creating scheduled — throttled or debounced — callbacks.

Installation

npm install @solid-primitives/scheduled
# or
yarn add @solid-primitives/scheduled

debounce

Creates a callback that is debounced and cancellable. The debounced callback is called on trailing edge.

The timeout will be automatically cleared on root dispose.

How to use it

import { debounce } from "@solid-primitives/scheduled";

const trigger = debounce((message: string) => console.log(message), 250);
trigger("Hello!");
trigger.clear(); // clears a timeout in progress

throttle

Creates a callback that is throttled and cancellable. The throttled callback is called on trailing edge.

The timeout will be automatically cleared on root dispose.

How to use it

import { throttle } from "@solid-primitives/scheduled";

const trigger = throttle((message: string) => console.log(message), 250);
trigger("Hello!");
trigger.clear(); // clears a timeout in progress

scheduleIdle

Creates a callback throttled using window.requestIdleCallback(). (MDN reference)

The throttled callback is called on trailing edge.

The timeout will be automatically cleared on root dispose.

Note: requestIdleCallback is not available in Safari. If it's not available, scheduleIdle will fallback to throttle with default timeout. (callbacks will be batched using setTimeout instead)

How to use it

import { scheduleIdle } from "@solid-primitives/scheduled";

const trigger = scheduleIdle(
  (message: string) => console.log(message),
  // timeout passed to requestIdleCallback is a maximum timeout before the callback is called
  250,
);
trigger("Hello!");
trigger.clear(); // clears a timeout in progress

leading

Creates a scheduled and cancellable callback that will be called on leading edge.

The timeout will be automatically cleared on root dispose.

How to use it

// with debounce
import { leading, debounce } from "@solid-primitives/scheduled";

const trigger = leading(debounce, (message: string) => console.log(message), 250);
trigger("Hello!");
trigger.clear(); // clears a timeout in progress

// with throttle
import { leading, throttle } from "@solid-primitives/scheduled";

const trigger = leading(throttle, (message: string) => console.log(message), 250);
trigger("Hello!");
trigger.clear(); // clears a timeout in progress

leadingAndTrailing

Creates a scheduled and cancellable callback that will be called on leading edge for the first call, and trailing edge thereafter.

The timeout will be automatically cleared on root dispose.

How to use it

// with debounce
import { leadingAndTrailing, debounce } from "@solid-primitives/scheduled";

const trigger = leadingAndTrailing(debounce, (message: string) => console.log(message), 250);
trigger("Hello!");
trigger.clear(); // clears a timeout in progress

// with throttle
import { leadingAndTrailing, throttle } from "@solid-primitives/scheduled";

const trigger = leadingAndTrailing(throttle, (message: string) => console.log(message), 250);
trigger("Hello!");
trigger.clear(); // clears a timeout in progress

createScheduled

Creates a signal used for scheduling execution of solid computations by tracking.

How to use it

createScheduled takes only one parameter - a schedule function. This function is called with a callback that should be scheduled. It should return a function for triggering the timeout.

// e.g. with debounce
createScheduled(fn => debounce(fn, 1000));
// e.g. with throttle
createScheduled(fn => throttle(fn, 1000));
// e.g. with leading debounce
createScheduled(fn => leading(debounce, fn, 1000));
// e.g. with leading throttle
createScheduled(fn => leading(throttle, fn, 1000));

It returns a signal that can be used to schedule execution of a solid computation. The signal returns true if it's dirty (callback should be called) and false otherwise.

import { createScheduled, debounce } from "@solid-primitives/scheduled";

const scheduled = createScheduled(fn => debounce(fn, 1000));

const [count, setCount] = createSignal(0);

createEffect(() => {
  // track source signal
  const value = count();
  // track the debounced signal and check if it's dirty
  if (scheduled()) {
    console.log("count", value);
  }
});

// or with createMemo
const debouncedCount = createMemo((p: number = 0) => {
  // track source signal
  const value = count();
  // track the debounced signal and check if it's dirty
  return scheduled() ? value : p;
});

Scheduling explanation

This package provides 4 different methods for scheduling a callback. Pick one that suits your application.

TOP: scheduled function triggered
BOTTOM: called user callback

1. debounce
2. throttle
3. leading debounce
4. leading throttle
5. leadingAndTrailing debounce
6. leadingAndTrailing throttle

   █   █     █
------------------------>
1.                  █
2.        █         █
3. █
4. █         █
5. █                █
6. █      █         █

Interactive DEMO of the schematic above

Changelog

See CHANGELOG.md

Keywords

FAQs

Package last updated on 05 Mar 2024

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