<spline-viewer>
Check out the demos and examples at viewer.spline.design.
Quickstart
<script
type="module"
src="https://unpkg.com/@splinetool/viewer/build/spline-viewer.js"
></script>
<spline-viewer
url="https://prod.spline.design/iEAs8HJFu91daMOq/scene.splinecode"
></spline-viewer>
Installing
The <spline-viewer>
web component can be installed from NPM:
npm install @splinetool/viewer
It can also be used directly from various free CDNs such as unpkg.com:
<script
type="module"
src="https://unpkg.com/@splinetool/viewer/build/spline-viewer.js"
></script>
Options
url
The url of your Spline export. ex: https://prod.spline.design/6Wq1Q7YGyM-iab9i/scene.splinecode
.
width
(optional)
The desired width of the viewer in pixels. Ex: width="400"
.
height
(optional)
The desired height of the viewer in pixels. Ex: height="400"
background
(optional)
A css like color that will override the background color of your scene as it was set in the editor. Ex: background="#ff0000"
.
loading
(optional)
This option controls the agressiveness of the preload of your scene. Possible values are auto
, lazy
and eager
. By default (auto
) the behavior is to lazy
load the scene and only start to preload when the tag enters the viewport. If you need to start loading immediately then you can set loading="eager"
instead.
loading-anim
(optional)
When true (default is false), this option displays a simple spinner preloader during the loading of the spline file.
loading-anim-type
(optional)
The type of preloading animation to be displayed while the scene is loading. If undefined no animation is used. Value can be spinner-small-dark
, spinner-small-light
,spinner-big-dark
, spinner-big-light
or undefined.
unloadable
(optional)
When true (default is false), this options makes the viewer unload the spline element when it leaves the viewport.
events-target
(optional)
Values can either be local
(events listened on the canvas) or global
(events listened on the window).
hint
(optional)
When true (default is false), this option displays an overlay animation suggesting the user should use dragging in order to interact with the scene. This animation disappears as soon as user interacts.
Events
You can listen for a few custom events on the spline-viewer
element that are triggered at various moments of its lifecycle.
const mySplineViewer = document.getElementById('MySplineViewer');
mySplineViewer.addEventListener('load-start', (e) => {
console.log('loading started', e.detail.url);
});
viewport-intersection
Triggered when the viewer enters or leaves the viewport. Event contains a intersection:boolean
detail value.
context-loss
Triggered when the webgl context of the canvas is lost.
load-start
Triggered when the viewer starts loading a scene. Event contains a url:string
detail value. Use This if you want to display a preloader during loading.
load-complete
Triggered when the viewer finishes loading a scene. Event contains a url:string
detail value. Use This if you want to display a preloader during loading.
unload
Triggered when the current scene gets unloaded.
Exporting for <spline-viewer>
from Spline editor
If you want a scene to be loaded by the <spline-viewer>
component, you need to export it from Spline editor using the Spline Viewer
export type. First click on the Export button from the toolbar, then click on the Spline Viewer
tab on the sidebar of the export modal. Finally click on update and when export is done you can copy paste the code snippet or the exported URL.
Check the docs for more details.
Listening for events outside of the canvas
In case you need the events to be able to listen for your movements outside of the canvas (exemple: a look at event that follow your mouse outside of the canvas), you can set the Mouse Events
option to From full window
inside the Spline Viewer
export options.
© 2024 Spline, Inc.