@storybook/native-dev-middleware
This package allows you to control an emulator open on your local device by interacting with storybook. It only supports stories that use deep linking.
To use this package, you must have an emulator open on your local machine through adb
(for Android apps), or through xcrun
(for iOS apps). You can also open your app from either Android Studio or XCode directly.
Installation
npm install @storybook/native-dev-middleware
or
yarn add @storybook/native-dev-middleware
Usage
1. Enabling middleware
Create a file called middleware.js
inside of your .storybook
folder. It should have contents like the below:
const { middleware } = require("@storybook/native-dev-middleware");
module.exports = middleware();
The middleware
function optionally takes in an object argument that lets you configure how to interact with emulators. Supported keys in that object are:
- androidCommandPath: Path to
adb
. Defaults to adb
- iosCommandPath: Path to
xcrun
. Defaults to xcrun
- timeout: How long before a command times out. Defaults to
10000
ms
An example of this file can be found here
2. Setting environment variable
To actually tell storybook to interact with a local emulator, the STORYBOOK_NATIVE_LOCAL_EMULATOR
environment variable must be set to a non-empty string.
Example:
export STORYBOOK_NATIVE_LOCAL_EMULATOR="true"
If you want to clear this value to go back to testing with your application with appetize.io
, you can run:
export STORYBOOK_NATIVE_LOCAL_EMULATOR=
The Storybook docs discuss additional ways to declare this environment variable.
IMPORTANT NOTE: You should not have this environment variable set when you run the build-storybook
command, as that will prevent your static storybook from working in production.
3. Start your storybook
Now, you can start your storybook like how you normally would. As you interact with storybook, the emulator open on your local machine will be sent information such as what deep links to open.
Troubleshooting
Android stories not updating
On Android, there may be instances where your emulator will not start an activity because an existing instance of that activity was already active.
To work around this, you can add android:launchMode="singleTask"
to your activity in your AndroidManifest.xml
file, and create a function called onNewIntent(intent: Intent?)
in your activity class to handle switching to a new deep link.
Example manifest file
Example activity class