What is @supabase/realtime-js?
@supabase/realtime-js is a JavaScript client for interacting with Supabase's real-time features. It allows developers to subscribe to changes in their database and receive updates in real-time, enabling functionalities such as live data synchronization, real-time notifications, and collaborative applications.
What are @supabase/realtime-js's main functionalities?
Real-time Database Changes
This feature allows you to subscribe to changes in a specific table in your Supabase database. The code sample demonstrates how to set up a subscription to listen for any changes (insert, update, delete) on the 'your_table' table and log the payload of the change.
const { createClient } = require('@supabase/supabase-js');
const supabase = createClient('https://your-project.supabase.co', 'public-anon-key');
const subscription = supabase
.from('your_table')
.on('*', payload => {
console.log('Change received!', payload);
})
.subscribe();
Real-time Insertions
This feature allows you to subscribe specifically to insertions in a table. The code sample shows how to listen for new rows being added to 'your_table' and log the payload of the new row.
const { createClient } = require('@supabase/supabase-js');
const supabase = createClient('https://your-project.supabase.co', 'public-anon-key');
const subscription = supabase
.from('your_table')
.on('INSERT', payload => {
console.log('New row added!', payload);
})
.subscribe();
Real-time Updates
This feature allows you to subscribe specifically to updates in a table. The code sample demonstrates how to listen for updates to rows in 'your_table' and log the payload of the updated row.
const { createClient } = require('@supabase/supabase-js');
const supabase = createClient('https://your-project.supabase.co', 'public-anon-key');
const subscription = supabase
.from('your_table')
.on('UPDATE', payload => {
console.log('Row updated!', payload);
})
.subscribe();
Real-time Deletions
This feature allows you to subscribe specifically to deletions in a table. The code sample shows how to listen for rows being deleted from 'your_table' and log the payload of the deleted row.
const { createClient } = require('@supabase/supabase-js');
const supabase = createClient('https://your-project.supabase.co', 'public-anon-key');
const subscription = supabase
.from('your_table')
.on('DELETE', payload => {
console.log('Row deleted!', payload);
})
.subscribe();
Other packages similar to @supabase/realtime-js
socket.io
Socket.IO is a library that enables real-time, bidirectional and event-based communication between web clients and servers. Unlike @supabase/realtime-js, which is tightly integrated with Supabase's database, Socket.IO is more general-purpose and can be used for a wide range of real-time applications, including chat applications, live updates, and collaborative tools.
pusher-js
Pusher is a hosted service that makes it easy to add real-time data and functionality to web and mobile applications. Pusher channels provide a way to subscribe to events and receive updates in real-time. Compared to @supabase/realtime-js, Pusher is a more mature and feature-rich platform but requires a separate service subscription.
firebase
Firebase is a comprehensive app development platform that includes real-time database capabilities. Firebase Realtime Database allows you to store and sync data between your users in real-time. While @supabase/realtime-js focuses on real-time features for Supabase's PostgreSQL database, Firebase offers a NoSQL database with built-in real-time synchronization.
Realtime Client
Listens to changes in a PostgreSQL Database and via websockets.
This is for usage with Supabase Realtime server.
Usage
Creating a Socket connection
You can set up one connection to be used across the whole app.
import { Socket } from '@supabase/realtime-js'
var socket = new Socket(process.env.REALTIME_URL)
socket.connect()
Socket Hooks
socket.onOpen(() => console.log('Socket opened.'))
socket.onClose(() => console.log('Socket closed.'))
socket.onError((e) => console.log('Socket error', e.message))
Subscribing to events
You can listen to INSERT
, UPDATE
, DELETE
, or all *
events.
You can subscribe to events on the whole database, schema, table, or individual columns using channel()
. Channels are multiplexed over the Socket connection.
To join a channel, you must provide the topic
, where a topic is either:
realtime
- entire databaserealtime:{schema}
- where {schema}
is the Postgres Schemarealtime:{schema}:{table}
- where {table}
is the Postgres table namerealtime:{schema}:{table}:{col}.eq.{val}
- where {col}
is the column name, and {val}
is the value which you want to match
Examples
var databaseChanges = socket.channel('realtime')
databaseChanges.on('*', (e) => console.log(e))
databaseChanges.on('INSERT', (e) => console.log(e))
databaseChanges.on('UPDATE', (e) => console.log(e))
databaseChanges.on('DELETE', (e) => console.log(e))
databaseChanges.subscribe()
var publicSchema = socket.channel('realtime:public')
publicSchema.on('*', (e) => console.log(e))
publicSchema.on('INSERT', (e) => console.log(e))
publicSchema.on('UPDATE', (e) => console.log(e))
publicSchema.on('DELETE', (e) => console.log(e))
publicSchema.subscribe()
var usersTable = socket.channel('realtime:public:users')
usersTable.on('*', (e) => console.log(e))
usersTable.on('INSERT', (e) => console.log(e))
usersTable.on('UPDATE', (e) => console.log(e))
usersTable.on('DELETE', (e) => console.log(e))
usersTable.subscribe()
var rowChanges = socket.channel('realtime:public:users:id.eq.1')
rowChanges.on('*', (e) => console.log(e))
rowChanges.on('INSERT', (e) => console.log(e))
rowChanges.on('UPDATE', (e) => console.log(e))
rowChanges.on('DELETE', (e) => console.log(e))
rowChanges.subscribe()
Removing a subscription
You can unsubscribe from a topic using channel.unsubscribe()
.
Duplicate Join Subscriptions
While the client may join any number of topics on any number of channels, the client may only hold a single subscription for each unique topic at any given time. When attempting to create a duplicate subscription, the server will close the existing channel, log a warning, and spawn a new channel for the topic. The client will have their channel.onClose
callbacks fired for the existing channel, and the new
channel join will have its receive hooks processed as normal.
Channel Hooks
channel.onError( () => console.log("there was an error!") )
channel.onClose( () => console.log("the channel has gone away gracefully") )
onError
hooks are invoked if the socket connection drops, or the channel crashes on the server. In either case, a channel rejoin is attempted automatically in an exponential backoff manner.onClose
hooks are invoked only in two cases. 1) the channel explicitly closed on the server, or 2). The client explicitly closed, by calling channel.unsubscribe()
Subscription Hooks
publicSchema
.subscribe()
.receive('ok', () => console.log('Connected.'))
.receive('error', () => console.log('Failed.'))
.receive('timeout', () => console.log('Timed out, retrying.'))
Event Responses
Events are returned in the following format.
type Response = {
commit_timestamp: string
schema: string
table: string
type: INSERT | UPDATE | DELETE
columns: column[]
record: object
old_record: object
}
type column = {
flags: string[]
name: string
type: string
type_modifier: number
}
Credits
- Original Node.js client was made by Mario Campa of phoenix-channels.
- API was made by authors of the Phoenix Framework. See their website for complete list of authors.
License
MIT. License is the same as phoenix-channels and Phoenix Framework.