[!NOTE]
This is one of 199 standalone projects, maintained as part
of the @thi.ng/umbrella monorepo
and anti-framework.
🚀 Please help me to work full-time on these projects by sponsoring me on
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About
Generic, modular, extensible API bridge and infrastructure for hybrid JS & WebAssembly projects.
Quasiflock | Danza | S-TRACE | Voxelscape |
---|
| | | |
(Screenshots of selected projects made with Zig & TypeScript using the interop features provided by this package. Images link to respective project info)
This package form the core of a larger WASM toolkit which includes a polyglot
bindings generator and a growing number of API modules to interop with different
browser APIs. This core package provides the following:
- A small
WasmBridge
class as generic interop basis and much reduced boilerplate for hybrid
JS/WebAssembly applications. - Child WASM API modules with dependency graph resolution & initialization
- A minimal core API for debug output, string/pointer/typedarray accessors for
8/16/32/64 bit (u)ints and 32/64 bit floats. Additionally, a number of support
modules for DOM
manipulation,
scheduled function
execution,
WebGL, WebGPU, WebAudio etc. is being actively worked on.
- Different types of memory-mapped (UTF-8) string abstractions (slice or pointer based)
- Shared (opt-in) memory allocation mechanism, also accessible from JS/TS side
- Include files for
Zig,
and
C/C++
defining glue code for the TypeScript core
API defined
by this package
- Zig build files to simplify using hybrid
TS/Zig packages with the built-in build system
Polyglot bindings generator
The toolkit includes an extensible code
generator
for shared datatypes and (currently) supports Zig & TypeScript and C11. For TS
fully type checked and memory-mapped (mostly zero-copy) accessors of WASM-side
data are generated. In principle, all languages with a WASM target are
supported, however currently only bindings for the languages mentioned are
included. The codegen also includes a CLI
frontend/utility.
Custom API modules
The
WasmBridge
can be extented via custom defined API modules. Such child modules will consist
of a collection of JS/TS functions & variables, their related counterparts
(import definitions) for the WASM target and (optionally) some shared data types
(bindings for which can be generated via
thi.ng/wasm-api-bindgen).
On the JS side, custom API extensions can be easily integrated and exposed via
the IWasmAPI
interface and
their module descriptors via
WasmModuleSpec
.
The following example provides a brief overview:
import { WasmBridge, type IWasmAPI, type WasmModuleSpec } from "@thi.ng/wasm-api";
import { WasmDomModule, type WasmDom, type WasmDomExports } from "@thi.ng/wasm-api-dom";
export const CustomModule: WasmModuleSpec = {
id: "custom",
depes: [WasmDomModule],
factory: () => new CustomAPI(),
};
export interface CustomImports extends WebAssembly.ModuleImports {
fillRandom(addr: number, num: number): void;
}
export interface CustomWasmExports extends WasmDomExports {
}
export class CustomAPI implements IWasmAPI<CustomWasmExports> {
parent!: WasmBridge;
dom!: WasmDom;
async init(parent: WasmBridge) {
this.parent = parent;
this.parent.logger.debug("initializing custom API");
this.dom = <WasmDom>this.parent.modules[WasmDomModule.id];
return true;
}
getImports(): CustomImports {
return {
fillRandom: (addr: number, num: number) => {
addr >>>= 2;
while(num-- > 0) this.parent.f32[addr++] = Math.random();
}
};
}
}
export const bridge = new WasmBridge([CustomModule]);
In Zig (or any other language of your choice) we can then utilize this custom
API like so (Please also see example projects & other code
snippets in this readme):
Bindings file / lib:
//! custom.zig - extern definitions of custom JS API
/// JS external to fill a slice w/ random values
/// Note: Each API module uses a separate import object to avoid naming clashes
/// Here we declare an external binding belonging to the "custom" import group
///
/// The bridge core API uses "wasmapi" as reserved import group name
extern "custom" fn fillRandom(addr: [*]f32, num: usize) void;
/// Syntax sugar for `fillRandom()`
pub fn fillRandomSlice(slice: []f32) void {
fillRandom(slice.ptr, slice.len);
}
Main Zig file:
// Import JS core API
const wasm = @import("wasm-api");
const custom = @import("custom.zig");
export fn test_randomVec4() void {
var foo = [4]f32{ 1, 2, 3, 4 };
// print original
wasm.printF32Array(foo[0..]);
// populate foo with random numbers
custom.fillRandomSlice(foo[0..]);
// print result
wasm.printF32Array(foo[0..]);
}
String handling
Most low-level languages deal with strings very differently and alas there's no
general standard. Some have UTF-8/16 support, others don't. In some languages
(incl. C & Zig), strings are stored as zero terminated, in others they aren't...
It's outside the scope of this package to provide an allround out-of-the-box
solution. The WasmBridge
provides read & write accessors to obtain JS strings
from UTF-8 encoded WASM memory. See
getString()
and
setString()
for details.
Furthermore, the package provides these string wrapper types:
Finally, see more information in the
@thi.ng/wasm-api-bindgen
package readme.
Memory allocations
If explicitly enabled on the WASM side, the WasmBridge
includes support for
malloc/free-style allocations (within the linear WASM memory) from the JS side.
The actual allocator is implementation specific and suitable generic mechanisms
are defined for both the included Zig & C bindings. Please see for further
reference:
Note: The provided Zig library supports the idiomatic (Zig) pattern of working
with multiple allocators in different parts of the application and supports
dynamic assignments/swapping of the exposed allocator. See comments in source
file and
tests
for more details...
try {
const [addr, len] = bridge.allocate(256);
const num = bridge.setString("hello WASM world!", addr, len, true);
bridge.exports.doSomethingWithString(addr, num);
bridge.free([addr, len]);
} catch(e) {
}
API module auto-initialization
The supplied child APIs
(wasm-api-dom,
wasm-api-schedule
etc.) use an auto-intialization hook related to the above WASM_ALLOCATOR
mechanism: If that allocator is available, the WASM side of these modules will
auto initialize and thus reduce boilerplate. However, if no such central
allocator is defined and/or a custom allocator should be used, then these API
modules will have to be initialized manually.
Object indices & handles
Since only numeric values can be directly passed between the WASM module and the
JS host, any JS native objects the WASM side might want to be working with must
be managed manually in JS. For this purpose the ObjectIndex
class can be
used by API modules to handle the indexing of different types of JS
objects/values and their ID generation (incl. recycling of IDs, using
@thi.ng/idgen).
Using this approach, only the numeric IDs (handles) will then need to be
exchanged with the WASM module...
import { ObjectIndex } from "@thi.ng/wasm-api";
import { ConsoleLogger } from "@thi.ng/logger";
const canvases = new ObjectIndex<HTMLCanvasElement>({ name: "canvas" });
canvases.add(<HTMLCanvasElement>document.createElement("canvas"));
canvases.get(0);
canvases.addUnique(canvases.get(0));
canvases.get(0).id = "foo";
canvases.has(1)
canvases.get(1)
canvases.get(1, false)
canvases.find((x) => x.id == "bar")
canvases.delete(0);
The supplied Zig core library also includes a
ManagedIndex
for similar resource management on the Zig side of the application. For example,
in the
@thi.ng/wasm-api-dom
&
@thi.ng/wasm-api-schedule
packages this is used to manage Zig-side event listeners.
Using the Zig build system
This package provides utilities to simplify using hybrid TS/Zig WASM API modules
which are distributed as NPM packages. Using these utils, a build file for Zig's
built-in build system is as simple as:
Zig v0.13 or newer
IMPORTANT: Due to recent syntax & build system changes in Zig
v0.12.0 &
v0.13.0, older Zig
versions are not actively supported anymore (however, build files for older
versions are still
included)
const std = @import("std");
pub fn build(b: *std.Build) void {
// obtain a standard std.Build.Step.Compile, pre-configured w/ given options
// see source comments in imported build.zig for further details...
var lib = @import("node_modules/@thi.ng/wasm-api/zig/build.zig").wasmLib(b, .{
// Declare extra WASM API modules to use
// Each can also declare dependencies to other modules
// (`wasm-api` and `wasm-api-bindgen` are made available everywhere)
.modules = &.{
.{ .name = "wasm-api-dom", .path = "@thi.ng/wasm-api-dom/zig/lib.zig" },
.{ .name = "wasm-api-schedule", .path = "@thi.ng/wasm-api-schedule/zig/lib.zig" },
},
// (optional) optimization mode override
// if commented out, we can pass CLI args to choose mode (default: .Debug)
.optimize = .ReleaseSmall,
});
// optionally, add further custom configuration
// ...
// finally trigger build & install
b.installArtifact(lib);
}
Example projects
All bundled example projects (see list below) are being built
via this script. More details/options in the commented source code:
Naming & structural conventions
To avoid guesswork about the internals of any of the supplied WASM API modules,
please also consult the information in
#368.
Status
ALPHA - bleeding edge / work-in-progress
Search or submit any issues for this package
Support packages
Installation
yarn add @thi.ng/wasm-api
ESM import:
import * as wa from "@thi.ng/wasm-api";
Browser ESM import:
<script type="module" src="https://esm.run/@thi.ng/wasm-api"></script>
JSDelivr documentation
Package sizes (brotli'd, pre-treeshake): ESM: 3.11 KB
Dependencies
Note: @thi.ng/api is in most cases a type-only import (not used at runtime)
Usage examples
Five projects in this repo's
/examples
directory are using this package:
Screenshot | Description | Live demo | Source |
---|
| Zig-based DOM creation & canvas drawing app | Demo | Source |
| Zig-based 2D multi-behavior cellular automata | Demo | Source |
| Simple Zig/WASM click counter DOM component | Demo | Source |
| Zig-based To-Do list, DOM creation, local storage task persistence | Demo | Source |
| Basic Zig/WebAssembly WebGL demo | Demo | Source |
API
Generated API docs
Basic usage example
import { WasmBridge, WasmExports } from "@thi.ng/wasm-api";
import { readFileSync } "node:fs";
interface App extends WasmExports {
start: () => void;
}
(async () => {
const bridge = new WasmBridge<App>();
await bridge.instantiate(readFileSync("hello.wasm"));
bridge.exports.start();
})();
Zig version
Requires Zig (v0.13.x) to be installed:
//! Example Zig application (hello.zig)
/// import externals
/// see build command for configuration
const js = @import("wasm-api");
export fn start() void {
js.printStr("hello world!");
}
The WASM binary can be built using the following command (or for more complex
scenarios add the supplied .zig file(s) to your build.zig
and/or source
folder):
zig build-exe \
-fno-entry -fstrip -OReleaseSmall -target wasm32-freestanding \
--name hello -rdynamic --import-symbols \
--dep wasm-api \
-Mroot=hello.zig \
-Mwasm-api=node_modules/@thi.ng/wasm-api/zig/lib.zig
wasm-dis -o hello.wast hello.wasm
The resulting WASM:
(module
(type $0 (func (param i32 i32)))
(type $1 (func))
(type $2 (func (param i32) (result i32)))
(import "wasmapi" "_printStr" (func $fimport$0 (param i32 i32)))
(global $global$0 (mut i32) (i32.const 1048576))
(memory $0 17)
(data $0 (i32.const 1048576) "hello world!\00")
(export "memory" (memory $0))
(export "start" (func $0))
(export "_wasm_allocate" (func $1))
(export "_wasm_free" (func $2))
(func $0
(call $fimport$0
(i32.const 1048576)
(i32.const 12)
)
)
(func $1 (param $0 i32) (result i32)
(i32.const 0)
)
(func $2 (param $0 i32) (param $1 i32)
)
)
C version
Requires Emscripten to be installed:
#include <wasmapi.h>
void WASMAPI_KEEP start() {
wasm_printStrZ("hello world!");
}
Building the WASM module:
emcc -Os -Inode_modules/@thi.ng/wasm-api/include \
-sERROR_ON_UNDEFINED_SYMBOLS=0 --no-entry \
-o hello.wasm hello.c
Authors
If this project contributes to an academic publication, please cite it as:
@misc{thing-wasm-api,
title = "@thi.ng/wasm-api",
author = "Karsten Schmidt",
note = "https://thi.ng/wasm-api",
year = 2022
}
License
© 2022 - 2024 Karsten Schmidt // Apache License 2.0