New Case Study:See how Anthropic automated 95% of dependency reviews with Socket.Learn More
Socket
Sign inDemoInstall
Socket

@tinymce/tinymce-angular

Package Overview
Dependencies
Maintainers
1
Versions
244
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

@tinymce/tinymce-angular

Official TinyMCE Angular Component

  • 3.1.0
  • Source
  • npm
  • Socket score

Version published
Weekly downloads
38K
decreased by-52.52%
Maintainers
1
Weekly downloads
 
Created
Source

Official TinyMCE Angular Component

About

This package is a thin wrapper around TinyMCE to make it easier to use in an Angular application. If you need detailed documentation on TinyMCE itself head to the TinyMCE Documentation. For some quick demos, check out the storybook.

Installation

$ npm install @tinymce/tinymce-angular

Usage

Loading the component

Import the EditorModule from the npm package like this:

import { EditorModule } from '@tinymce/tinymce-angular';

And add it to your application module:

// This might look different depending on how you have set up your app
// but the important part is the imports array
@NgModule({
  declarations: [
    AppComponent
  ],
  imports: [
    BrowserModule,
    EditorModule // <- Important part
  ],
  providers: [],
  bootstrap: [AppComponent]
})

Using the component in your templates

Use the editor in your templates like this:

<editor apiKey="test" [init]="{plugins: 'link'}"></editor>

Configuring the editor

The editor accepts the following inputs:

  • disabled: Using this input that takes a boolean value you can dynamically set the editor into a "disabled" readonly mode or into the normal editable mode.
  • id: An id for the editor so you can later grab the instance by using the tinymce.get('ID') method on tinymce, defaults to an automatically generated uuid.
  • init: Object sent to the tinymce.init method used to initialize the editor.
  • initialValue: Initial value that the editor will be initialized with.
  • inline: Shorthand for setting that the editor should be inline, <editor [inline]="true"></editor> is the same as setting {inline: true} in the init.
  • tagName: Only used if the editor is inline, decides what element to initialize the editor on, defaults to div.
  • plugins: Shorthand for setting what plugins you want to use, <editor plugins="foo bar"></editor> is the same as setting {plugins: 'foo bar'} in the init.
  • toolbar: Shorthand for setting what toolbar items you want to show, <editor toolbar="foo bar"></editor> is the same as setting {toolbar: 'foo bar'} in the init.
  • apiKey: Api key for TinyMCE cloud, more info below.
  • cloudChannel: Cloud channel for TinyMCE Cloud, more info below.

None of the configuration inputs are required for the editor to work - other than if you are using TinyMCE Cloud you will have to specify the apiKey to get rid of the This domain is not registered... warning message.

ngModel

You can also use the ngModel directive (more info in the Angular documentation) on the editor to simplify using it in a form:

<editor [(ngModel)]="dataModel"></editor>

Using with reactive forms

The component also works with reactive forms (see Angular documentation)).

For example it can be used with the formControlName directive like this, placed inside a formGroup:

<editor [formControlName]="schema.key" [init]="{plugins: 'link'}></editor>

Event binding

You can also bind editor events via a shorthand prop on the editor, for example:

<editor (onSelectionChange)="handleEvent($event)"></editor>

Where the handler gets called with an object containing the properties event, which is the event object, and editor, which is a reference to the editor.

Here is a full list of the events available:

All available events
  • onActivate
  • onAddUndo
  • onBeforeAddUndo
  • onBeforeExecCommand
  • onBeforeGetContent
  • onBeforeRenderUI
  • onBeforeSetContent
  • onBeforePaste
  • onBlur
  • onChange
  • onClearUndos
  • onClick
  • onContextMenu
  • onCopy
  • onCut
  • onDblclick
  • onDeactivate
  • onDirty
  • onDrag
  • onDragDrop
  • onDragEnd
  • onDragGesture
  • onDragOver
  • onDrop
  • onExecCommand
  • onFocus
  • onFocusIn
  • onFocusOut
  • onGetContent
  • onHide
  • onInit
  • onKeyDown
  • onKeyPress
  • onKeyUp
  • onLoadContent
  • onMouseDown
  • onMouseEnter
  • onMouseLeave
  • onMouseMove
  • onMouseOut
  • onMouseOver
  • onMouseUp
  • onNodeChange
  • onObjectResizeStart
  • onObjectResized
  • onObjectSelected
  • onPaste
  • onPostProcess
  • onPostRender
  • onPreProcess
  • onProgressState
  • onRedo
  • onRemove
  • onReset
  • onSaveContent
  • onSelectionChange
  • onSetAttrib
  • onSetContent
  • onShow
  • onSubmit
  • onUndo
  • onVisualAid

Loading TinyMCE

Auto-loading from TinyMCE Cloud

The Editor component needs TinyMCE to be globally available to work, but to make it as easy as possible it will automatically load TinyMCE Cloud if it can't find TinyMCE available when the component has mounted. To get rid of the This domain is not registered... warning, sign up for the cloud and enter the api key like this:

<editor apiKey="test" [init]="{/* your settings */}"></editor>

You can also define what cloud channel you want to use, for more info on the different versions see the documentation.

Loading TinyMCE by yourself

To opt out of using TinyMCE cloud you have to make TinyMCE globally available yourself. This can be done either by hosting the tinymce.min.js file by youself and adding a script tag to you HTML or, if you are using a module loader, installing TinyMCE with npm. For info on how to get TinyMCE working with module loaders check out this page in the documentation.

Following step by step guide outlines the process of loading TinyMCE and TinyMCE-Angular in your local project managed by the Angular CLI.

  • Install TinyMCE using NPM
    • npm install --save tinymce
  • In your angular.json add tinymce to the global scripts tag.
    • Your script list might look like the following:
    "scripts": [
      "node_modules/tinymce/tinymce.min.js"
    ]
    
  • Add tinymce skins, themes and plugins to the assets property of your angular.json. This will allow Tiny to lazy-load everything it requires on initialization.
    "assets": [
      { "glob": "**/*", "input": "node_modules/tinymce/skins", "output": "/tinymce/skins/" },
      { "glob": "**/*", "input": "node_modules/tinymce/themes", "output": "/tinymce/themes/" },
      { "glob": "**/*", "input": "node_modules/tinymce/plugins", "output": "/tinymce/plugins/" }
    ]
    
  • If necessary, set the base_url and suffix of the global tinyMCE object. This must be done before any editor is initialized.
    window.tinyMCE.overrideDefaults({
      base_url: '/tinymce/',  // Base for assets such as skins, themes and plugins
      suffix: '.min'          // This will make Tiny load minified versions of all its assets
    });
    
  • Finally, configure the editor.
    <editor [init]="{
      plugins: 'lists advlist',
      toolbar: 'undo redo | bold italic | bullist numlist outdent indent'
    }"></editor>
    

Issues

Have you found an issue with tinymce-angular or do you have a feature request? Open up an issue and let us know or submit a pull request. Note: for issues concerning TinyMCE please visit the TinyMCE repository.

FAQs

Package last updated on 09 Jun 2019

Did you know?

Socket

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap
  • Changelog

Packages

npm

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc