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@turf/concave
Advanced tools
@turf/concave is a module within the Turf.js library that allows you to generate concave hull polygons from a set of points. This can be useful for creating boundaries that more closely fit the shape of the input points compared to convex hulls.
Generate Concave Hull
This feature allows you to generate a concave hull polygon from a set of points. The `maxEdge` parameter controls the maximum length of an edge in the hull, which influences the 'concaveness' of the resulting polygon.
const turf = require('@turf/turf');
const points = turf.featureCollection([
turf.point([10, 10]),
turf.point([20, 20]),
turf.point([30, 10]),
turf.point([40, 40]),
turf.point([50, 30])
]);
const concaveHull = turf.concave(points, {maxEdge: 25});
console.log(JSON.stringify(concaveHull));
Hull.js is a JavaScript library for computing the convex hull of a set of 2D points. Unlike @turf/concave, which generates concave hulls, hull.js focuses on convex hulls, which are simpler and faster to compute but may not fit the shape of the input points as closely.
Concaveman is a very fast 2D concave hull algorithm. It is similar to @turf/concave in that it generates concave hulls, but it is optimized for performance and simplicity. It may not offer as many configuration options as @turf/concave.
Takes a set of points and returns a concave hull polygon.
Internally, this uses turf-tin to generate geometries.
Parameters
points
FeatureCollection<Point> input pointsmaxEdge
number the size of an edge necessary for part of the hull to become concave (in miles)units
[string] can be degrees, radians, miles, or kilometers (optional, default kilometers
)Examples
var points = {
"type": "FeatureCollection",
"features": [
{
"type": "Feature",
"properties": {},
"geometry": {
"type": "Point",
"coordinates": [-63.601226, 44.642643]
}
}, {
"type": "Feature",
"properties": {},
"geometry": {
"type": "Point",
"coordinates": [-63.591442, 44.651436]
}
}, {
"type": "Feature",
"properties": {},
"geometry": {
"type": "Point",
"coordinates": [-63.580799, 44.648749]
}
}, {
"type": "Feature",
"properties": {},
"geometry": {
"type": "Point",
"coordinates": [-63.573589, 44.641788]
}
}, {
"type": "Feature",
"properties": {},
"geometry": {
"type": "Point",
"coordinates": [-63.587665, 44.64533]
}
}, {
"type": "Feature",
"properties": {},
"geometry": {
"type": "Point",
"coordinates": [-63.595218, 44.64765]
}
}
]
};
var hull = turf.concave(points, 1, 'miles');
//addToMap
var addToMap = [points, hull]
Returns Feature<Polygon> a concave hull
This module is part of the Turfjs project, an open source module collection dedicated to geographic algorithms. It is maintained in the Turfjs/turf repository, where you can create PRs and issues.
Install this module individually:
$ npm install @turf/concave
Or install the Turf module that includes it as a function:
$ npm install @turf/turf
FAQs
turf concave module
The npm package @turf/concave receives a total of 585,273 weekly downloads. As such, @turf/concave popularity was classified as popular.
We found that @turf/concave demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 0 open source maintainers collaborating on the project.
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