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@turf/concave
Advanced tools
@turf/concave is a module within the Turf.js library that allows you to generate concave hull polygons from a set of points. This can be useful for creating boundaries that more closely fit the shape of the input points compared to convex hulls.
Generate Concave Hull
This feature allows you to generate a concave hull polygon from a set of points. The `maxEdge` parameter controls the maximum length of an edge in the hull, which influences the 'concaveness' of the resulting polygon.
const turf = require('@turf/turf');
const points = turf.featureCollection([
turf.point([10, 10]),
turf.point([20, 20]),
turf.point([30, 10]),
turf.point([40, 40]),
turf.point([50, 30])
]);
const concaveHull = turf.concave(points, {maxEdge: 25});
console.log(JSON.stringify(concaveHull));
Hull.js is a JavaScript library for computing the convex hull of a set of 2D points. Unlike @turf/concave, which generates concave hulls, hull.js focuses on convex hulls, which are simpler and faster to compute but may not fit the shape of the input points as closely.
Concaveman is a very fast 2D concave hull algorithm. It is similar to @turf/concave in that it generates concave hulls, but it is optimized for performance and simplicity. It may not offer as many configuration options as @turf/concave.
Takes a set of points and returns a concave hull Polygon or MultiPolygon. Internally, this uses turf-tin to generate geometries.
Parameters
points
FeatureCollection<Point> input pointsoptions
Object Optional parameters (optional, default {}
)
Examples
var points = turf.featureCollection([
turf.point([-63.601226, 44.642643]),
turf.point([-63.591442, 44.651436]),
turf.point([-63.580799, 44.648749]),
turf.point([-63.573589, 44.641788]),
turf.point([-63.587665, 44.64533]),
turf.point([-63.595218, 44.64765])
]);
var options = {units: 'miles', maxEdge: 1};
var hull = turf.concave(points, options);
//addToMap
var addToMap = [points, hull]
Returns (Feature<(Polygon | MultiPolygon)> | null) a concave hull (null value is returned if unable to compute hull)
This module is part of the Turfjs project, an open source module collection dedicated to geographic algorithms. It is maintained in the Turfjs/turf repository, where you can create PRs and issues.
Install this module individually:
$ npm install @turf/concave
Or install the Turf module that includes it as a function:
$ npm install @turf/turf
6.2.0
After a bit of hiatus, TurfJS is resuming releases.
@turf/boolean-touches
][boolean-touches]Determines if two features touch but do not intersect
@turf/boolean-valid
][boolean-valid]Checks if the geometry is a valid according to the OGC Simple Feature Specification
@turf/quadrat-analysis
][quadrat-analysis]Performs a quadrat analysis on a set of points
@turf/rectangle-grid
][rectangle-grid]Creates a grid of rectangles from a bounding box
@turf/voroni
][voronoi]Typescript types for the options parameter have been fixed (PR https://github.com/Turfjs/turf/pull/1424 - Author @stevage)
@turf/points-within-polygon
][points-within-polygon]Typescript types around the Feature's Properties will now be preserved. (PR https://github.com/Turfjs/turf/pull/1761 - Author @rugheid)
@turf/rewind
][rewind]Typescript types for the 'reverse' option are now correct. Previously it was misnamed as 'reversed'. (PR https://github.com/Turfjs/turf/pull/1786 - Author @jonnycornwell)
@turf/difference
][difference]No longer publishes an .mjs file.
@turf/meta
][meta]No longer publishes an .mjs file.
@turf/tag
][tag]Add MultiPolygon support. (PR https://github.com/Turfjs/turf/pull/1996 - Author bryceroney)
@turf/centroid
Don't visit first point twice when calculating centroid
(PR https://github.com/Turfjs/turf/pull/1894 - Author @rowanwins)
@turf/transform-translate
Better handling of negative distances
(PR https://github.com/Turfjs/turf/pull/1895 - Author @rowanwins)
@turf/union
, @turf/difference
, @turf/intersect
Use polygon-clipping library to fix correctness issues
(PR https://github.com/Turfjs/turf/pull/1916 - Authors @mbullington, @ngottlieb)
@turf/buffer
Change default number of steps to 8, and actually support the steps option
(PR https://github.com/Turfjs/turf/pull/1931 - Author stevenchanin)
@turf/buffer
Fix projection issues that produce undersized buffers at non-equatorial latitudes
(PR https://github.com/Turfjs/turf/pull/1956 - Author dyakovlev)
@turf/helpers
Add runtime checks to point() method, fixing an API break
(PR https://github.com/Turfjs/turf/pull/1964)
@turf/boolean-overlap
Better performance for MultiPoint geometries
(PR https://github.com/Turfjs/turf/pull/1910 - Author @mfedderly)
@turf/helpers
Add hectares to convertArea
(PR https://github.com/Turfjs/turf/pull/1943 - Author @DanielJDufour)
@turf/great-circle
Update Typescript types to support MultiLineString input
(PR https://github.com/Turfjs/turf/pull/1928 - Author kronick)
@turf/square-grid
Clarify inputs
(PR https://github.com/Turfjs/turf/pull/1885 - Author @raphael-leger)
@turf/greater-circle
Clarify properties option example
(PR https://github.com/Turfjs/turf/pull/1888 - Author @chris-catignani)
@turf/line-to-polygon
no longer modifies its input unless the mutate option is true
(PR https://github.com/Turfjs/turf/pull/1879 - Author @MortenBirk)
@turf/unkink-polygon
remove Number.prototype.modulo override
(PR https://github.com/Turfjs/turf/pull/1978)
FAQs
turf concave module
The npm package @turf/concave receives a total of 606,112 weekly downloads. As such, @turf/concave popularity was classified as popular.
We found that @turf/concave demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 0 open source maintainers collaborating on the project.
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