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@turf/standard-deviational-ellipse
Advanced tools
Takes a FeatureCollection and returns a standard deviational ellipse, also known as a “directional distribution.” The standard deviational ellipse aims to show the direction and the distribution of a dataset by drawing an ellipse that contains about one standard deviation’s worth (~ 70%) of the data.
This module was created in consultation with the following articles:
• Robert S. Yuill, “The Standard Deviational Ellipse; An Updated Tool for Spatial Description,” Geografiska Annaler 53, no. 1 (1971): 28–39, doi:10.2307/490885.
• Paul Hanly Furfey, “A Note on Lefever’s “Standard Deviational Ellipse,” American Journal of Sociology 33, no. 1 (1927): 94—98, doi:10.1086/214336.
It mirrors the functionality of Directional Distribution in ArcGIS and the QGIS Standard Deviational Ellipse Plugin.
Parameters
points
FeatureCollection<Point> GeoJSON pointsoptions
Object Optional parameters (optional, default {}
)
Examples
var bbox = [-74, 40.72, -73.98, 40.74];
var points = turf.randomPoint(400, {bbox: bbox});
var sdEllipse = turf.standardDeviationalEllipse(points, options);
//addToMap
var addToMap = [points, sdEllipse];
Returns Feature<Polygon> an elliptical Polygon that includes approximately 1 SD of the dataset within it.
This module is part of the Turfjs project, an open source module collection dedicated to geographic algorithms. It is maintained in the Turfjs/turf repository, where you can create PRs and issues.
Install this module individually:
$ npm install @turf/standard-deviational-ellipse
Or install the Turf module that includes it as a function:
$ npm install @turf/turf
5.0.0 🎉
Object
.@turf/voronoi
][voronoi]Takes a FeatureCollection of points, and a bounding box, and returns a FeatureCollection of Voronoi polygons. (PR https://github.com/Turfjs/turf/pull/1043 - Author @stevage)
@turf/shortest-path
][shortest-path]Returns the shortest path from start to end without colliding with any feature in obstacles (PR https://github.com/Turfjs/turf/pull/956 - Author @stebogit)
@turf/boolean-parallel
][boolean-parallel]Boolean-Parallel returns True if each segment of line1
is parallel to the correspondent segment of line2
(PR https://github.com/Turfjs/turf/pull/941 - Author @stebogit)
@turf/nearest-point-on-line
][nearest-point-on-line]Takes a {@link Point} and a {@link LineString} and calculates the closest Point on the (Multi)LineString. (PR https://github.com/Turfjs/turf/pull/939 - Author @stebogit)
Updates [@turf/unkink-polygon
][unkink-polygon] testing & added flattenEach
instead of using flatten
.
(PR https://github.com/Turfjs/turf/pull/889)
Add multi-geomtry support to @turf/line-split
(PR https://github.com/Turfjs/turf/pull/1078)
Improve @turf/meta
lineEach
method to provide properties, id and bbox
(PR https://github.com/Turfjs/turf/pull/1010)
Fixes @turf/helpers
earth radius variable
(PR https://github.com/Turfjs/turf/pull/1012)
Fixes @turf/polygon-tangents
bug
(PR https://github.com/Turfjs/turf/pull/1058)
Fixes @turf/line-chunk
bug when the number of segments is integer
(PR https://github.com/Turfjs/turf/pull/1046)
Fixes segmentEach
and segmentReduce
methods in @turf/meta
to ensure something is returned
(PR https://github.com/Turfjs/turf/pull/968)
Object
:Before
var from = [-75.343, 39.984];
var to = [-75.534, 39.123];
var units = 'miles';
var distance = turf.distance(from, to, units);
After
var from = [-75.343, 39.984];
var to = [-75.534, 39.123];
var options = {units: 'miles'};
var distance = turf.distance(from, to, options);
@turf/random
PR https://github.com/Turfjs/turf/issues/994@turf/idw
Issue https://github.com/Turfjs/turf/issues/887@turf/point-grid/hex/square/triangle
PR https://github.com/Turfjs/turf/pull/1029@turf/inside
=> @turf/boolean-point-in-polygon
https://github.com/Turfjs/turf/issues/860#issuecomment-317216235@turf/within
=> @turf/points-within-polygon
https://github.com/Turfjs/turf/issues/860#issuecomment-317216235@turf/bezier
=> @turf/bezier-spline
Issue https://github.com/Turfjs/turf/issues/661@turf/nearest
=> @turf/nearest-point
https://github.com/Turfjs/turf/pull/858#issuecomment-317197295@turf/point-on-line
=> @turf/nearest-point-on-line
https://github.com/Turfjs/turf/pull/858#issuecomment-317197295@turf/lineDistance
=> @turf/length
https://github.com/Turfjs/turf/issues/860#issuecomment-317229869@turf/helpers
radians2degrees
=> radiansToDegrees
degrees2radians
=> degreesToRadians
distanceToDegrees
=> lengthToDegrees
distanceToRadians
=> lengthToRadians
radiansToDistance
=> radiansToLength
bearingToAngle
=> bearingToAzimuth
convertDistance
=> convertLength
FAQs
turf standard-deviational-ellipse module
The npm package @turf/standard-deviational-ellipse receives a total of 756,927 weekly downloads. As such, @turf/standard-deviational-ellipse popularity was classified as popular.
We found that @turf/standard-deviational-ellipse demonstrated a healthy version release cadence and project activity because the last version was released less than a year ago. It has 0 open source maintainers collaborating on the project.
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