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@unshopable/liquidx

XML-like syntax extension to Shopify's Liquid template language

  • 0.1.0-alpha.9
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LiquidX

LiquidX is a XML-like syntax extension to Shopify's Liquid template language. It's not intended to run on Shopify's servers, thus needs to be used by preprocessors (transpilers) to transform it into standard Liquid.

<Grid columns="{{ 2 }}">
  <GridItem>
    <Media placeholder="product-1" />
  </GridItem>

  <GridItem>
    <VerticalStack class="h-full" gap="{{ 8 }}" align="center">
      <VerticalStack gap="{{ 2 }}">
        <Text as="h2" variation="heading3">Product 1</Text>

        <Text>
          Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt
          ut <strong>labore et dolore</strong> magna aliqua. Ut enim ad minim veniam, quis nostrud
          exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.
        </Text>
      </VerticalStack>

      <Button plain icon_right="arrow-right">Learn more</Button>
    </VerticalStack>
  </GridItem>
</Grid>

liquidx-preview

Table of Contents

  • Motivation
  • Getting started
  • Components
  • Contributing
  • License

Motivation

The purpose of LiquidX is to improve the developer experience and speed up the development process tremendously – we're talking 10x here. It achieves this goal by making it almost trivial to implement design systems and component libraries.

Out of the box, Liquid does not support nested structures for components (aka snippets) which makes it hard – or even impossible in some cases – to create really reusable components. LiquidX introduces a concise and familiar syntax for defining tree structures with attributes while adding almost no syntactic footprint.

Getting started

Note If you're not using any build tools yet, the fastest way to implement LiquidX is Melter with the LiquidX Melter Plugin.

This package exports a render function which expects a string. If this string contains LiquidX syntax than it's rendered to Shopify-compatible code.

To illustrate how easy it is to implement LiquidX yourself in your Shopify theme projects, we'll do a quick implementation with Melter.

Assuming that you already installed Melter, create a new file:

  melter-liquidx
  ├── node_modules
  ├── src
  │    └── ...
  ├── melter.config.js
+ ├── liquidx-plugin.js
  ├── package-lock.json
  └── package.json

liquidx-plugin.js

const { render } = require('@unshopable/liquidx');
const { Plugin } = require('@unshopable/melter');

class LiquidXPlugin extends Plugin {
  apply(compiler): void {
    compiler.hooks.emitter.tap('LiquidXPlugin', (emitter) => {
      emitter.hooks.beforeAssetAction.tap('LiquidXPlugin', (asset) => {
        if (asset.action !== 'remove') {
          asset.content = Buffer.from(render(asset.content.toString()));
        }
      });
    });
  }
}

module.exports = LiquidXPlugin;

Now add this to your melter config:

+ const LiquidXPlugin = require('./liquidx-plugin.js');

  /** @type {import("@unshopable/melter").MelterConfig} */
  const melterConfig = {
+   plugins: [
+     new LiquidXPlugin(),
+   ],
  };

  module.exports = melterConfig;

Components

Now that LiquidX is ready to be transpiled, let's talk about how to create components. Let's take a look at an example.

First, create some new files:

  melter-liquidx
  ├── node_modules
  ├── src
+ │   ├── snippets
+ │   │   └── button.liquid
+ │   └── sections
+ │       └── section.liquid
  ├── melter.config.js
  ├── liquidx-plugin.js
  ├── package-lock.json
  └── package.json

Note We recommend creating a dedicated directory for components to have a clear distinction between "snippets" and "components". This can easily be configured with the paths option in Melter.

components/button.liquid

<button>{{ children }}</button>

sections/section.liquid

<Button>Click me!</Button>

In this example {{ children }} will render "Click me!".

It's important to understand, that components are basically just native Shopify snippets that give access to an optional children property.

You could also rewrite the example above:

- <button>{{ children }}</button>
+ <Button children="Click me!" />

With this in mind you can start building reusable UI components. For instance, you can update the button component so it can either be a <button> or <a>:

components/button.liquid

+ {%- liquid
+   # Determine tag name and optional attributes of the underlying element (button or anchor).
+
+   assign tag_name = 'button'
+   assign inner_attrs = null
+
+   if url
+     assign tag_name = 'a'
+     assign href_attr = 'href="' | append: url | append: '"' | sort
+     assign inner_attrs = inner_attrs | concat: href_attr
+   endif
+ -%}
+
+ <{{ tag_name }}{{ inner_attrs | join: ' ' }}>{{ children }}</button>
- <button>{{ children }}</button>

sections/section.liquid

<Button>I'm a Button!</Button>
<Button url="/cart">I'm a Link!</Button>

This renders:

<button>I'm a Button!</button>
<a href="/cart">I'm a Link!</a>

Props

Props can be of any type Liquid supports:

<MyComponent
  string1="string"
  string2="1337"
  string3="{{ '1337' }}"
  number="{{ 1 }}"
  float="{{ 1.5 }}"
  boolean1="{{ true }}"
  boolean2
  variable="{{ cart }}"
  ...
/>

For a smooth developer experience make sure to document all available props in your component:

+ {% comment %}
+   Renders a button component.
+
+   @param {string} [url] - A destination to link to, rendered in the href attribute of a link.
+   @param {any} children
+
+   @example
+
+   <Button>Add to Cart</Button>
+ {% endcomment %}
+
  {%- liquid
    # Determine tag name and optional attributes of the underlying element (button or anchor).

    assign tag_name = 'button'
    assign inner_attrs = null

    if url
      assign tag_name = 'a'
      assign href_attr = 'href="' | append: url | append: '"' | sort
      assign inner_attrs = inner_attrs | concat: href_attr
    endif
  -%}

  <{{ tag_name }}{{ inner_attrs | join: ' ' }}>{{ children }}</button>

Note This "LiquidDoc" is also what will be used to power intellisense/autocompletion in VSCode in a later release.

Contributing

TODO

License

MIT

Keywords

FAQs

Package last updated on 29 Nov 2023

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