2D and 3D Geometry Types for JS
2D and 3D Geometry Types for JS.
Getting Started
Script Tag
The easiest way to use the helpers provided in this package is by including a <script>
tag in your HTML file that references our published JS bundles from a CDN. These helpers
can then be used in combination with our Viewer SDK
to interact with the rendered scene. See the instructions there on getting started to set up a
viewer.
<html>
<head>
</head>
<body>
<script type="module">
import { Vector3 } from 'https://cdn.jsdelivr.net/npm/@vertexvis/geometry@0.22.0/dist/cdn/bundle.esm.js';
async function main() {
const viewer = document.querySelector('#viewer');
const scene = await viewer.scene();
const camera = scene.camera();
await camera.update({
position: Vector3.create(0, 0, 100),
lookAt: Vector3.origin(),
up: Vector3.up(),
})
.render();
}
</script>
</body>
</html>