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@zappar/zappar-threejs

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@zappar/zappar-threejs - npm Package Versions

1
11

0.3.25

Diff

cgauld
published 0.3.24 •

Changelog

Source

[0.3.24] - 2021-04-23

  • Updated @zappar/zappar-js

Added

  • zNear and zFar options to ZapparThree.Camera, allowing custom clipping planes distances.
cgauld
published 0.3.23 •

Changelog

Source

[0.3.23] - 2021-04-21

  • Updated @zappar/zappar
  • Tracker groups matrices are now decomposed into the object's respective transforms.
  • Migrated testing utils to @zappar/test-utils

Added

  • Caveats section to README.MD

Fixed

  • Version typo in CHANGELOG.md
  • Workaround for deprecated removeAttribute
cgauld
published 0.3.22 •

Changelog

Source

[0.3.22] - 2021-04-08

Changed

  • Camera source options now take HTMLImageElement | HTMLVideoElement | string instead of CameraSource | string.
cgauld
published 0.3.11 •

Changelog

Source

[0.3.11] - 2021-04-07

  • Updated ThreeJs to 0.127.0

Fixed

  • Fallback to getInverse for threejs versions before 0.123.x
cgauld
published 0.3.8 •

Changelog

Source

[0.3.8] - 2021-03-08

Added

  • Options to Camera constructor, allowing custom video devices to be used.
  • logLevel() and setLogLevel(...) to customize volume of log output
  • glContextLost() to indicate that the GL context is lost

Changed

  • Open-sourcing on GitHub
  • Updated dependencies
  • License check now happens when the first ZapparCamera or Pipeline is created

Fixed

  • pipeline.glContextSet(...) correctly handles multiple invocations
cgauld
published 0.3.6 •

Changelog

Source

[0.3.6] - 2020-12-1

Changed

  • Bumped Three version to 0.123.0
  • If available, camera sets projectionMatrixInverse using invert instead of deprecated getInverse.
cgauld
published 0.3.5 •

Changelog

Source

[0.3.5] - 2020-11-26

Added

  • This changelog :-)
  • Console log the version when the library is initialized
  • Export Pipeline object
  • Pipeline destroy() function

Fixed

  • Ensure internal GL usage correctly sets the expected active texture
  • Prevent flickering when there are no new camera frames
  • Fixed building with recent versions of worker-loader

Changed

  • Dependencies update
  • Remove unnecessary console logging
cgauld
published 0.3.4 •

Changelog

Source

[0.3.4] - 2020-11-05

Fixed

  • Correctly export browser compatibility API
cgauld
published 0.3.3 •

Changelog

Source

[0.3.3] - 2020-11-05

Added

  • Browser compatibility API and UI
  • README section detailing browser support
  • DefaultLoaderUI that wraps THREE's default loader

Changed

  • Modifications to browser compatibility API

Fixed

  • Support for Firefox
  • Camera now correctly destroys the two CameraSource objects it owns
  • Fixed some typos in README.md
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