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alclient

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alclient

A node client for interacting with Adventure Land - The Code MMORPG

  • 0.2.5
  • Source
  • npm
  • Socket score

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Weekly downloads
472
decreased by-15.26%
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1
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NOTE: This code is very much a work in progress. Things will quickly change, and your code will likely break between changes.


This is a node client for the game Adventure Land - The Code MMORPG. It's 99% custom code that seems much more efficient than running the code in-game, or using the game's official CLI.

This code is NOT a 1-to-1 drop in, like ALBot aims to be. The code that you run in the console in game WILL NOT run as-is if you try to run it using this project.

Requirements

  • Node
    • Tested with 14.13.1

Basic Usage

  1. Install the package using npm install alclient.
  2. Add a credentials.json file that looks like this:
{
    "email": "hyprkookeez@gmail.com",
    "password": "thisisnotmyrealpasswordlol"
}
  1. Copy and run this example script that prepares the pathfinder, logs in, moves your character around to different maps, then disconnects.
import alclient from "alclient"
const { Game, Pathfinder } = alclient

async function run() {
    await Promise.all([Game.loginJSONFile("../credentials.json"), Pathfinder.prepare()])

    const merchant = await Game.startMerchant("earthMer2", "ASIA", "I")
    console.log("Moving to main")
    await merchant.smartMove("main")
    console.log("Moving to cyberland")
    await merchant.smartMove("cyberland")
    console.log("Moving to halloween")
    await merchant.smartMove("halloween")

    Game.disconnect()
}
run()

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Package last updated on 12 Jan 2021

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