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ancient-oak

Ancient Oak is an immutable data *trees* library.

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Ancient Oak: The Immutable Tree

Ancient Oak is an immutable data trees library.

Features!

  • Deep immutability:

    Makes the whole tree of data immutable, not only the top-level structure.

  • Provides convenient interface to your data:

    Getting, setting, deep-patching, iterating, mapping, reducing…

  • Each modification produces a new version:

    The old version is intact and can be still used as if no modification was made.

  • Lightweight versioning:

    New version is not a full copy, only the difference is stored.

  • Zero dependencies.

For storage Ancient Oak uses exactly the same techniques as Clojure's immutable data structures. (see Resources)

The main difference between Ancient Oak and other JS immutable data libraries is that Ancient Oak will transform the whole input into immutable structures, recursively and without exception.

Usage

There are three ways of using ancient-oak:

  • npm install ancient-oak for node and browserify projects
  • bower install ancient-oak for bower users
  • grab the browser-ready release from the dist folder

Resources

Use cases

There are two main use cases:

  1. You create a data structure from scratch: you just create an empty collection and start adding values.

  2. You convert received data as soon as you get a hold of it: for example after an XHR request you convert the data just after you receive it.

Once you convert your data to immutable structures is safe to pass it around.

Types

Ancient Oak's types map 1:1 to JavaScript types. They inherit most of their expected behaviours. Currently Ancient Oak is meant to work best with trees of plain objects, arrays, dates and primitive types. Think of it as plain data.

Hashes/Objects

As with regular objects in JavaScript, keys are not guarantied to be sorted.

Arrays

Sorted integer keys, size reported in .size field, extra methods: .push, .pop, .last.

Dates

Reflect native date objects. Native .get* and .set* methods are accessible with the getter, .set, .patch and .update. Name of properties can be written either with underscores or in camel case, "utc" can be lowercase.

var d1 = I(new Date)
var d2 = d1.set("utc_hours", 1)
var d3 = d1.update("utc_hours", function (h) { return h + 1 })

Dates don't implement .rm and iteration over properties (no .forEach, .map and .reduce but if a valid case for them is found then they'll be added).

Primitive types

Primitive types in JavaScipt (booleans, numbers and strings) are already immutable and don't need any special wrapping.

Usage

Ancient Oak exposes one function: the immutabler.

The immutabler takes arbitrary data tree and returns its immutable version.

=> I({a: 1, b: [{c: 2}, {d: 3}]})

<= { [Function: get]
     set: [Function: modify],
     update: [Function: modify],
     patch: [Function: patch],
     rm: [Function: rm],
     forEach: [Function: forEach],
     reduce: [Function: reduce],
     map: [Function: map] }

The Getter

The returned function is the getter for this structure. Example:

=> I({a: 1})("a")
<= 1

For deeper trees, every node will have its own getter and similar interface, recursively. Example:

=> I({a: {b: 1}})("a")
<= { [Function: get]
     set, update, patch, … }

To get a value at deeper level, you can just travel further:

=> I({a: {b: 1}})("a")("b")
<= 1

Note: All methods on the getter are independent of this value, so they can be safely passed around without loosing their context.

.set(key, value) (mutator)

Set's value for key to value and returns a new version of the tree.

.update(key, fn(old)) (mutator)

Set's value for key to the return value of fn(old). old is the old value for that key.

.patch(diff) (mutator)

Deep patching method. diff is a tree of values to be updated. For example:

=> I({a: 1, b: {c: 2, d: 3}}).patch({b: {c: 4}, e: 5})
// The returned version is now {a: 1, b: {c: 4, d: 3}, e: 5}

.rm(keys…) (mutator)

Deep delete method. The method will delete value at "address" pointed by series of keys.

=> I({a: 1, b: {c: 2, d: 3}}).rm("b", "c")
// The returned version is now {a: 1, b: {d: 3}}

.forEach(fn(value, key)) (iterator)

Invokes fn for each value. The order of keys depends on the type of the collection.

.map(fn(value, key)) (iterator)

Returns a new version where every value is updated with the return value of fn(value, key). Preserves type of the collection.

.reduce(fn(accumulator, value, key), init) (iterator)

Invokes fn for the first pair of value and key with accumulator being the value of init. For subsequent calls, accumulator takes the return value of the previous invokation. Returns the value returned by the last invokation of fn.

.dump() & .json()

.dump returns representation of the tree in plain JavaScript. .json does the same but returns a JSON string instead.

Why

The problem: When we send data from one module to another we have four options:

  1. send a new deep copy of the object

  2. .freeze the object before sending, preventing it from being modified any further by anyone

  3. assume that from now on the objects belong to the other module and we restrain current scope from making any further modifications

  4. allow both sender and receiver to modify the object as they wish.

Each solution have some drawbacks:

  1. CPU & memory inefficiency: a copy takes time to produce, and doubles memory requirements for the object.

  2. requires to create a copy to "modify" the object.

  3. requires to enforce a practice, that might be difficult to make everyone on the team to remember it at all times.

  4. this is makes it even more difficult than 3. making both receiver and sender vulnerable to unsolicited changes to the object.

…to be continued… ;)

Included scripts

Scripts in the scripts directory are meant to be run with npm run:

  • npm test: run test suite
  • npm run dist: generate standalone versions
  • npm run docs: generate HTML doc from the README, deprecated
  • npm run release: meant to be only run by a maintainer, build the standalone version, publish to npm and a git tag with the current version

Licence

MIT, see COPYING.

FAQs

Package last updated on 06 Jul 2014

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