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asset-pipe-client
Advanced tools
A client for read an [CommonJS module][commonjs] entry point and uploading it as an asset feeds to- and triggering builds of executable asset bundles in the [asset-pipe-build-server][asset-pipe-build-server].
Creating asset bundles with [asset-pipe][asset-pipe] is a two step process. The first step is to upload an asset feed to the [asset-pipe-build-server][asset-pipe-build-server]. On an upload the asset-feed will be persisted and the [asset-pipe-build-server][asset-pipe-build-server] will return the generated filename of the uploaded asset-feed.
The second step is then to create a bundle out of one or multiple asset-feeds. This is done by providing the unique ID(s) of the asset-feeds one want to use to build an asset bundle to the [asset-pipe-build-server][asset-pipe-build-server]. The build server will then create an executable asset bundle out of these asset-feeds and persist this. It will respond with the URL to the bundle.
This client helps with remotly triggering these steps in the [asset-pipe-build-server][asset-pipe-build-server].
$ npm install asset-pipe-client
Read an [CommonJS module][commonjs] entry point and upload it as an asset-feed to the [asset-pipe-build-server][asset-pipe-build-server]:
const Client = require('asset-pipe-client');
const client = new Client({
buildServerUri: 'http://127.0.0.1:7100',
});
client.uploadFeed(['path/to/myFrontendCode.js'])
.then((content) => {
// content contains filename of created the asset-feed
console.log(content);
})
.catch((error) => {
console.log(error);
});
Build an javascript bundle out of two asset feeds:
const Client = require('asset-pipe-client');
const client = new Client({
buildServerUri: 'http://127.0.0.1:7100',
});
bundle.createRemoteBundle([
'f09a737b36b7ca19a224e0d78cc50222d636fd7af6f7913b01521590d0d7fe02.json',
'c50ca03a63650502e1b72baf4e493d2eaa0e4aa38aa2951825e101b1d6ddb68b.json'
])
.then((content) => {
// content contains URI to the created bundle
console.log(content);
})
.catch((error) => {
console.log(error);
});
Under the hood, the [asset-pipe][asset-pipe] project build on [browserify][Browserify]. Multiple methods in this module are therefor underlaying Browserify methods where all features found in Browserify can be used. Such methods will in this documentation point to the related documentation in Browserify.
This module have the following API:
Supported arguments are:
options.buildServerUri
- URI to the [asset-pipe-build-server][asset-pipe-build-server]Same as the [Browserify transform][browserify-transform] method.
Same as the [Browserify plugin][browserify-plugin] method.
Read the [CommonJS module][commonjs] entry point and uploads it as an asset feeds to the [asset-pipe-build-server][asset-pipe-build-server].
files
- Array - List of CommonJS module entry points - Same as files
in the [Browserify constructor][browserify-opts]Returns a promise.
Creates an asset bundle on the [asset-pipe-build-server][asset-pipe-build-server].
feeds
- Array - List of asset-feed filenames.Since [asset-pipe][asset-pipe] is built on [browserify][Browserify] under the hood, its fully possible to take advantage of the different transpiers available for [browserify][Browserify].
As an example, here is how Babel is applied:
const babelify = require('babelify');
const Client = require('asset-pipe-client');
const client = new Client({
files: ['path/to/myES6FrontendCode.js']
buildServerUri: 'http://127.0.0.1:7100',
});
client.transform(babelify, { presets: ['es2015'] });
client.uploadFeed()
.then((content) => {
console.log(content);
})
.catch((error) => {
console.log(error);
});
The contribution process is as follows:
npm test
. This will also check to ensure that 100% code coverage is maintained. If not you may need to add additional tests.git commit
or, if you are not familiar with sematic commit messages, please run npm run cm
and follow the prompts instead which will help you write a correct semantic commit message.FAQs
Asset pipe client
We found that asset-pipe-client demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 3 open source maintainers collaborating on the project.
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