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asset-smasher

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asset-smasher - npm Package Versions

13

0.2.5

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0.2.5 (March 18, 2013)

  • Stop starving the event loop during async.eachSync calls. Fixes compatibilty with node 0.10.x. (Fixes #8)
jriecken
published 0.2.4 •

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0.2.4 (March 16, 2013)

  • Allow more fine-grained control over the serve option of the middleware (e.g. serving merged files instead of individual ones). See alternate production config in README.md for usage. (Fixes #7)
jriecken
published 0.2.3 •

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0.2.3 (March 14, 2013)

  • Use the send module rather than the internals of connect's static middleware. (Fixes #6)
  • Minify all CSS (not just CSS generated from LESS/stylus) using the ycssmin module. (Fixes #4)
  • Update to latest versions of dependencies.
jriecken
published 0.2.2 •

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0.2.2 (November 7, 2012)

  • Ensure that concurrent requests for assets are correctly compiled by the connect middleware (Fixes #5)
published 0.2.1 •

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0.2.1 (September 17, 2012)

  • Allow the asset_src helper to work with assets whose names have been transformed.
jriecken
published 0.2.0 •

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0.2.0 (August 15, 2012)

  • Add a transformer for Stylus .styl files (Fixes #2)
  • Document how to plug in additional transformers.
published 0.1.4 •

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0.1.4 (July 5, 2012)

  • Add a raw_asset helper function to the middleware that returns the asset URL
published 0.1.3 •

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0.1.3 (June 28, 2012)

  • Use the right version of "exists" (fs.exists || path.exists) to get rid of deprecation warning messages
jriecken
published 0.1.2 •

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0.1.2 (June 27, 2012)

  • Update package dependencies to ones that work with 0.8
  • Still using deprecated path.exists to avoid breaking 0.6 compatibility
jriecken
published 0.1.1 •

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0.1.1 (June 12, 2012)

  • Fix issue where assets could get processed multiple times when calling compileSingleAsset. When calling compileSingleAsset, an asset will not be recompiled if it has already been compiled. If it hasn't been compiled, any required assets will be recompiled even if they've been compiled already.
  • Add a reset method to Smasher to clear out all the asset metadata.
  • Add a reset method to Asset to set it back to its before-compile state.
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