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b-engine-tiler

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b-engine-tiler - npm Package Compare versions

Comparing version 1.0.17 to 1.0.18

10

dist/configinterfaces/index.d.ts

@@ -1,5 +0,5 @@

export * from "./TileLayerConfig";
export * from "./TileMapConfig";
export * from "./TileSetConfig";
export * from "./TileSetConfigEntry";
export * from "./TileSetConfigTile";
export * from './TileLayerConfig';
export * from './TileMapConfig';
export * from './TileSetConfig';
export * from './TileSetConfigEntry';
export * from './TileSetConfigTile';

@@ -1,2 +0,2 @@

import { TileSetConfigTile } from "./TileSetConfigTile";
import { TileSetConfigTile } from './TileSetConfigTile';
export interface TileSetConfig {

@@ -3,0 +3,0 @@ name: string;

@@ -1,2 +0,2 @@

export * from "./TileMapHandler";
export * from "./TileSetHandler";
export * from './TileMapHandler';
export * from './TileSetHandler';

@@ -1,2 +0,2 @@

import { TileMap } from "../models";
import { TileMap } from '../models';
export declare class TileMapHandler {

@@ -3,0 +3,0 @@ private _tileMapLoader;

@@ -21,4 +21,3 @@ "use strict";

return __awaiter(this, void 0, void 0, function* () {
return this._map =
yield this._tileMapLoader.loadMap(this._mapName, this._configFilePath);
return (this._map = yield this._tileMapLoader.loadMap(this._mapName, this._configFilePath));
});

@@ -25,0 +24,0 @@ }

@@ -1,2 +0,2 @@

import { TileSet } from "../models";
import { TileSet } from '../models';
export declare class TileSetHandler {

@@ -3,0 +3,0 @@ private _tileAssetLoader;

@@ -1,5 +0,5 @@

export * from "./loaders";
export * from "./logic";
export * from "./models";
export * from "./handlers";
export * from "./configinterfaces";
export * from './loaders';
export * from './logic';
export * from './models';
export * from './handlers';
export * from './configinterfaces';

@@ -1,3 +0,3 @@

export { TileAssetLoader } from "./TileAssetLoader";
export { TileLayerLoader } from "./TileLayerLoader";
export { TileMapLoader } from "./TileMapLoader";
export { TileAssetLoader } from './TileAssetLoader';
export { TileLayerLoader } from './TileLayerLoader';
export { TileMapLoader } from './TileMapLoader';

@@ -1,2 +0,2 @@

import { TileSet } from "../models";
import { TileSet } from '../models';
export declare class TileAssetLoader {

@@ -3,0 +3,0 @@ private _dataLoader;

@@ -11,3 +11,3 @@ "use strict";

Object.defineProperty(exports, "__esModule", { value: true });
const b_engine_gameengine_1 = require("@sirmomster/b-engine-gameengine");
const b_engine_gameengine_1 = require("b-engine-gameengine");
const models_1 = require("../models");

@@ -24,3 +24,3 @@ class TileAssetLoader {

fileName: fileName,
fullPath: basePath + fileName
fullPath: basePath + fileName,
};

@@ -63,3 +63,3 @@ this._tileSetConfigEntries.push(tileSetConfigEntry);

}
return yield this._dataLoader.load("tileSetConfigs");
return yield this._dataLoader.load('tileSetConfigs');
});

@@ -66,0 +66,0 @@ }

@@ -1,2 +0,2 @@

import { TileLayer } from "../models";
import { TileLayer } from '../models';
export declare class TileLayerLoader {

@@ -3,0 +3,0 @@ private _dataLoader;

@@ -11,3 +11,3 @@ "use strict";

Object.defineProperty(exports, "__esModule", { value: true });
const b_engine_gameengine_1 = require("@sirmomster/b-engine-gameengine");
const b_engine_gameengine_1 = require("b-engine-gameengine");
const models_1 = require("../models");

@@ -23,3 +23,3 @@ class TileLayerLoader {

}
const data = yield this._dataLoader.load("layerFiles");
const data = yield this._dataLoader.load('layerFiles');
return this.transformMapLayers(data, layerFiles);

@@ -26,0 +26,0 @@ });

@@ -1,2 +0,2 @@

import { TileMap } from "../models";
import { TileMap } from '../models';
export declare class TileMapLoader {

@@ -3,0 +3,0 @@ private _dataLoader;

@@ -12,3 +12,3 @@ "use strict";

const TileLayerLoader_1 = require("./TileLayerLoader");
const b_engine_gameengine_1 = require("@sirmomster/b-engine-gameengine");
const b_engine_gameengine_1 = require("b-engine-gameengine");
const models_1 = require("../models");

@@ -24,3 +24,3 @@ class TileMapLoader {

this._dataLoader.add(mapName, this._basePath + configFileName);
const data = yield this._dataLoader.load("maps");
const data = yield this._dataLoader.load('maps');
const map = data[mapName].data;

@@ -27,0 +27,0 @@ return yield this.transformMapConfig(map);

@@ -1,1 +0,1 @@

export { TileMapRenderer } from "./TileMapRenderer";
export { TileMapRenderer } from './TileMapRenderer';

@@ -1,4 +0,4 @@

import { TileMap, TileLayer } from "../models";
import { GameState, Layer } from "@sirmomster/b-engine-gameengine";
import { TileSetHandler } from "../handlers";
import { TileMap, TileLayer } from '../models';
import { GameState, Layer } from 'b-engine-gameengine';
import { TileSetHandler } from '../handlers';
export declare class TileMapRenderer {

@@ -5,0 +5,0 @@ private _tileMap;

@@ -25,3 +25,3 @@ "use strict";

let y = this.startY;
let tileSet = this._tileSetHandler.getTileSetByName("test");
let tileSet = this._tileSetHandler.getTileSetByName('test');
for (let mappingY of tileLayer.mapping) {

@@ -37,5 +37,4 @@ for (let mappingX of mappingY) {

}
destroy() {
}
destroy() { }
}
exports.TileMapRenderer = TileMapRenderer;

@@ -1,4 +0,4 @@

export { Tile } from "./Tile";
export { TileLayer } from "./TileLayer";
export { TileMap } from "./TileMap";
export { TileSet } from "./TileSet";
export { Tile } from './Tile';
export { TileLayer } from './TileLayer';
export { TileMap } from './TileMap';
export { TileSet } from './TileSet';

@@ -1,3 +0,3 @@

import { Texture } from "pixi.js";
import { TileRenderable } from "./TileRenderable";
import { Texture } from 'pixi.js';
import { TileRenderable } from './TileRenderable';
export declare class Tile {

@@ -4,0 +4,0 @@ private _name;

@@ -7,3 +7,3 @@ "use strict";

class Tile {
constructor(id, textureName, name = "") {
constructor(id, textureName, name = '') {
this._name = name;

@@ -10,0 +10,0 @@ this._id = id;

@@ -5,3 +5,3 @@ export declare class TileLayer {

private _sortOrder;
constructor(name: string, mapping: Array<Array<string>>, sortOder: number);
constructor(name: string, mapping: string[][], sortOder: number);
readonly name: string;

@@ -8,0 +8,0 @@ readonly mapping: string[][];

@@ -1,2 +0,2 @@

import { TileLayer } from "./TileLayer";
import { TileLayer } from './TileLayer';
export declare class TileMap {

@@ -3,0 +3,0 @@ private _tileLayers?;

@@ -1,4 +0,4 @@

import { SpriteRenderable } from "@sirmomster/b-engine-gameengine";
import { SpriteRenderable } from 'b-engine-gameengine';
export declare class TileRenderable extends SpriteRenderable {
constructor(name: string, x: number, y: number, width: number, height: number, textureName: string);
}
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const b_engine_gameengine_1 = require("@sirmomster/b-engine-gameengine");
const b_engine_gameengine_1 = require("b-engine-gameengine");
class TileRenderable extends b_engine_gameengine_1.SpriteRenderable {

@@ -5,0 +5,0 @@ constructor(name, x, y, width, height, textureName) {

@@ -1,2 +0,2 @@

import { Tile } from "./Tile";
import { Tile } from './Tile';
export declare class TileSet {

@@ -3,0 +3,0 @@ private _name;

@@ -13,3 +13,3 @@ "use strict";

}
addTile(id, textureName, name = "") {
addTile(id, textureName, name = '') {
let existingTile = this.findTileById(id);

@@ -16,0 +16,0 @@ if (existingTile === undefined) {

@@ -1,1 +0,1 @@

export * from "./HelperMethods";
export * from './HelperMethods';
{
"name": "b-engine-tiler",
"version": "1.0.17",
"version": "1.0.18",
"description": "",

@@ -17,5 +17,5 @@ "main": "dist/index.js",

"dependencies": {
"b-engine-gameengine": "^0.1.4"
"b-engine-gameengine": "^0.1.5"
},
"gitHead": "caf54ad70f0ae4e2828e9255c9f95c702c7f0dfd"
"gitHead": "b9ff0ca81a62b6b963ee74fe8640c72647974685"
}
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