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b-engine-tiler

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b-engine-tiler - npm Package Compare versions

Comparing version 3.0.2 to 4.0.0

1

dist/core/models/TileSet.js

@@ -15,3 +15,2 @@ "use strict";

addTile(id, textureName, name = '') {
console.log(id, textureName, name);
let existingTile = this.findTileById(id);

@@ -18,0 +17,0 @@ if (existingTile === undefined) {

@@ -12,3 +12,2 @@ "use strict";

keys.forEach(v => {
console.log(mappedTileSet);
const strippedName = v.replace(/\D/g, '');

@@ -15,0 +14,0 @@ const id = parseInt(strippedName, 10);

@@ -25,3 +25,2 @@ "use strict";

return __awaiter(this, void 0, void 0, function* () {
console.log(this.configPath);
this._tiledMapConfig = yield this._tileAssetLoader.loadBaseConfig(this.configPath);

@@ -28,0 +27,0 @@ this._spriteSheetConfigs = [];

6

package.json
{
"name": "b-engine-tiler",
"version": "3.0.2",
"version": "4.0.0",
"description": "",

@@ -18,5 +18,5 @@ "main": "dist/index.js",

"dependencies": {
"b-engine-gameengine": "^3.0.1"
"b-engine-gameengine": "^4.0.0"
},
"gitHead": "5f1eac19674f1737973de400cb5fb24142b77cc5"
"gitHead": "3aaf6e416cfa1fb882d840bba13ea2d126ebe4d6"
}
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