Huge News!Announcing our $40M Series B led by Abstract Ventures.Learn More
Socket
Sign inDemoInstall
Socket

babble

Package Overview
Dependencies
Maintainers
1
Versions
14
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

babble

Dynamic communication flows between message based actors.

  • 0.7.0
  • Source
  • npm
  • Socket score

Version published
Weekly downloads
960
increased by7900%
Maintainers
1
Weekly downloads
 
Created
Source

Babble

Dynamic communication flows between message based actors.

Babble makes it easy to code communication flows between actors. A conversation is modeled as a control flow diagram containing blocks ask, tell, listen, decide, and then. Each block can link to a next block in the control flow. Conversations are dynamic: a scenario is build programmatically, and the blocks can dynamically determine the next block in the scenario. During a conversation, a context is available to store the state of the conversation.

Babble uses customizable messaging to communicate between actors. It comes with built in support to communicate locally, and has as support for pubnub to connect actors distributed over multiple devices.

Babble runs in node.js and in the browser.

Usage

Install babble via npm:

npm install babble

Load in node.js:

var babble = require('babble');

Load in the browser:

<!DOCTYPE html>
<html>
<head>
  <!-- load pubnub, only needed when using pubnub -->
  <script src="http://cdnjs.cloudflare.com/ajax/libs/pubnub/3.5.4/pubnub.min.js"></script>

  <!-- load babble -->
  <script src="../../dist/babble.min.js"></script>
</head>
<body>
</body>
</html>

Then, babble can be loaded and used:


var babble = require('babble');

var emma = babble.babbler('emma');
var jack = babble.babbler('jack');

emma.listen('what is your age?')
    .tell(function () {
      return 25;
    });

jack.ask('emma', 'what is your age?', function (age, context) {
  console.log(context.from + ' is ' + age + ' years old');
});

Control flow

TODO: describe control flow blocks

Examples

Say hi

Babble can be used to listen for messages and send a reply. In the following example, emma listens for a message "hi", then she will listen to the next message. Depending on the contents of this second message, she determines how to respond. Jack says hi to emma, then tells his name or age, and awaits a response from emma.

This scenario can be represented by the following control flow diagram:

ask age

The scenario can be programmed as:

var babble = require('babble');

var emma = babble.babbler('emma');
var jack = babble.babbler('jack');

function printMessage (message, context) {
  console.log(context.from + ': ' + message);
  return message;
}

emma.listen('hi')
    .listen(printMessage)
    .decide(function (message, context) {
      return (message.indexOf('age') != -1) ? 'age' : 'name';
    }, {
      'name': babble.tell('hi, my name is emma'),
      'age':  babble.tell('hi, my age is 27')
    });

jack.tell('emma', 'hi')
    .tell(function (message, context) {
      if (Math.random() > 0.5) {
        return 'my name is jack'
      } else {
        return 'my age is 25';
      }
    })
    .listen(printMessage);

Plan a meeting

The following scenario describes two peers planning a meeting in two steps: First jack asks whether emma has time for a meeting, and if so, jack will propose to meet, and await emma's response.

This scenario can be represented by the following control flow diagram:

plan a meeting

The scenario can be coded as follows. Note that the implementations of the control flow blocks are separated from the flow itself.

var babble = require('babble');

var emma = babble.babbler('emma');
var jack = babble.babbler('jack');

function decideIfAvailable () {
  return (Math.random() > 0.4) ? 'yes' : 'no';
}

function decideToAgree (response) {
  if (response == 'can we meet at 15:00?' && Math.random() > 0.5) {
    return 'ok';
  }
  else {
    return 'no';
  }
}

emma.listen('do you have time today?')
    .decide(decideIfAvailable, {
      yes: babble.tell('yes')
              .listen()
              .decide(decideToAgree, {
                ok: babble.tell('ok'),
                no: babble.tell('no')
              }),
      no: babble.tell('no')
    });

function noTime () {
  console.log('emma has no time');
}

function agreesToMeet (response) {
  return (response == 'ok') ? 'ok': 'no';
}

function agreement () {
  console.log('emma agreed');
}

function noAgreement () {
  console.log('emma didn\'t agree');
}

jack.ask('emma', 'do you have time today?')
    .decide({
      yes: babble.tell('can we meet at 15:00?')
              .listen()
              .decide(agreesToMeet, {
                ok: babble.then(agreement),
                no: babble.then(noAgreement)
              }),
      no: babble.then(noTime)
    });

API

Babble has the following factory functions:

  • babble.ask(message: String [, callback: Function]) : Block
    Send a question and listen for a reply.

    This is equivalent of doing tell(message).listen([callback]).

  • babble.babbler(id: String) : Babbler
    Factory function to create a new Babbler.

  • babble.babblify(actor: Object, params: Object) : Object
    Babblify an actor. The babblified actor will be extended with functions ask, tell, and listen.

    Babble expects that messages sent via actor.send(to, message) will be delivered by the recipient on a function actor.onMessage(from, message). Babble replaces the original onMessage with a new one, which is used to listen for all incoming messages. Messages ignored by babble are propagated to the original onMessage function.

    The function accepts the following parameters:

    • actor: Object
      The actor to be babblified. Must be an Object containing functions send(to, message) and onMessage(from, message).

    • [params: Object]
      Optional parameters. Can contain properties:

      • id: string The id for the babbler
      • send: string The name of an alternative send function available on the actor.
      • onMessage: string The name of an alternative onMessage function available on the actor.

    The function returns the babblified actor. A babblified actor can be restored in its original state using unbabblify(actor).

  • babble.decide([decision: Function, ] choices: Object<String, Block>) : Block
    Create a flow starting with a Decision block. When a decision function is provided, the function is invoked as decision(response, context). The function must return the id for the next block in the control flow, which must be available in the provided options. If decision is not provided, the next block will be mapped directly from the response. Parameter choices is a map with the possible next blocks in the flow. The next block is selected by the id returned by the decision function. The returned block is used as next block in the control flow.

  • babble.listen([callback: Function])
    Wait for a message. The provided callback function is called as callback(response, context), where response is the just received message.

  • babble.tell(message: Function | *) : Block
    Create a flow starting with a Tell block. Message can be a static value, or a callback function returning a message dynamically. The callback function is called as callback(response, context), where response is the latest received message, and must return a result. The returned result is send to the connected peer.

  • babble.then(next: Block | function) : Block
    Create a flow starting with given block. When a callback function is provided, the function is wrapped into a Then block. The provided callback function is called as callback(response, context), where response is the latest received message, and must return a result. The returned result is passed to the next block in the chain.

  • babble.unbabblify(actor: Object) : Object
    Unbabblify an actor. Returns the unbabblified actor.

Babble contains the following prototypes. These prototypes are normally instantiated via the above mentioned factory functions.

  • babble.Babbler
  • babble.block.Block
  • babble.block.Decision
  • babble.block.Listen
  • babble.block.Tell
  • babble.block.Then

Babbler

A babbler is created via the factory function babble.babbler(id: String). After creation, a babbler is automatically connected to the default (local) message bus. The connection can replaced with another message bus using the function Babbler.connect(messager).

A babbler has the following functions:

  • ask(id: String, message: String [, callback: Function]) : Block
    Send a question to another peer and listen for a reply. This is equivalent of doing tell(id, message).listen([callback]). Other blocks can be chained to the returned block.

  • connect([messager: Object]) : Promise.<Babbler>
    Connect to a messaging system. Babble comes with interfaces to support various messaging systems: pubnub, pubsub-js, and default. These interfaces are available in the babble.messagers namespace. If parameter messager is not provided, babble uses the default messaging system, which works locally. A messaging system can be specified like:

    babbler.connect(babble.messagers['pubnub'])
        .then(function (babbler) {
          // connected
        });
    

    The connect function returns a promise which resolves with the babbler itself when the connection is ready.

  • disconnect()
    Disconnect from the connected messaging system.

  • listen(message: String [, callback: Function]) : Block
    Listen for incoming messages. If there is a match, the returned control flow block will be executed. Other blocks can be chained to the returned block.

  • send(id: String, message: *)
    Send a message to another peer.

  • tell(id: String, message: Function | *)
    Send a notification to another peer.

Block

Blocks can be created via the factory functions available in babble (tell, decide, then, listen), or in a Babbler (listen, tell, ask). Blocks can be chained together, resulting in a control flow. The results returned by blocks are used as input argument for the next block in the chain.

A Block has the following functions:

  • ask(message: * [, callback]) : Block
    Append a Tell and Listen block to the control flow. Parameter message can be a callback function or an object or value. Returns the first block in the chain.
  • decide([decision: function, ] choices: Object<String, Block>) : Block
    Append a Decision block to the control flow. Returns the first block in the chain.
  • tell(message: *) : Block
    Append a Tell block to the control flow. Parameter message can be callback function or an object or value. Returns the first block in the chain.
  • listen([callback: Function]) : Block
    Append a Listen block to the control flow. Returns the first block in the chain.
  • then(block : Block | function) : Block
    Append an arbitrary block to the control flow. When a callback function is provided, it is wrapped into a Then block and added to the chain. Returns the first block in the chain.

Build

Babble can be build for use in the browser. This is done using the tools browserify and uglify. First install all project dependencies:

npm install

To build the library ./dist/babble.js, run:

npm run build

To build and minify the library ./dist/babble.min.js, run:

npm run minify

Test

To execute tests for the library, install the project dependencies once:

npm install

Then, the tests can be executed:

npm test

To do

  • Implement mixin pattern, enrich any object (like an actor) with babbler functionality.
  • Implement an if function which can test a function, regexp, or 'string', and continue with one block when condition is met or another block when not matched.
  • Implement a filter function, which only continues a chain when a condition is met.
  • Implement error handling.
  • Implement support for returning promises from callbacks, to allow async callback functions.
  • Store message history in the context.
  • Implement conversations with multiple peers at the same time.

Keywords

FAQs

Package last updated on 01 Aug 2014

Did you know?

Socket

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap
  • Changelog

Packages

npm

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc