Huge News!Announcing our $40M Series B led by Abstract Ventures.Learn More
Socket
Sign inDemoInstall
Socket

base-class-extend

Package Overview
Dependencies
Maintainers
1
Versions
21
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

base-class-extend

Base Class constructor for easy class definition - supports getter/setter, inherit/extend Array Error or EventEmitter etc

  • 0.0.6
  • Source
  • npm
  • Socket score

Version published
Weekly downloads
2
decreased by-50%
Maintainers
1
Weekly downloads
 
Created
Source

base-class-extend

BaseClass.extend defines classes in JavaScript.
This is simple module providing a simple Class function to simplify class definition in JavaScript.

Supports getter/setter.

Easy to use, easy to inherit/extend.
Also supports inheritance from Array, Error, or Node.js events.EventEmitter.

no difficult keywords,
no constructor, no prototype, no __proto__,
no Object.defineProperty, no Object.setPrototypeOf, etc ...

INSTALL:

$ npm install base-class-extend

USAGE:

var BaseClass = require('base-class-extend');

method: Class.extend(name, proto, classProps)

Format

var YourClass = BaseClass.extend([name], [proto], [classProps]);
var YourSubClass = YourClass.extend([name], [proto], [classProps]);

Parameters

  • BaseClass: Base class or Super class for inherits
  • name: string name of your class, optional
  • proto: the prototype object for your class, optional
  • classProps: the object for class or static properties, optional

Returns

The newly defined class (Your class is subclass of BaseClass)

Details

A simple and quick sample:

var BaseClass = require('base-class-extend');

var MyClass = BaseClass.extend({
  new: function MyClass(value) {
    this.value = value; // via setter
  },
  show: function show() {
    console.log(this.value); // via getter
  },
  // getter
  get value() { return this._value; },
  // setter
  set value(value) {
    if (value < 1 || value > 6)
      throw new RangeError('Out of range');
    this._value = value; },
});

var myObj = new MyClass(5);
myObj.value++; // 5 -> 6
myObj.show();
myObj.value++; // 6 -> 7 throws Error

method: Class.new(...)

Format

var YourClass = BaseClass.extend('YourClass');
var yourObj = YourClass.new();

// or
var yourObj = new YourClass();

Parameters

  • arguments...: pass to constructor, optional

Returns

Your new object

without BaseClass, inherits from Object, or other Classes

inherits from Object

Object.extend = BaseClass.extend;
var SimpleClass = Object.extend('SimpleClass');

// or simply
var SimpleClass = BaseClass.extend.call(Object, 'SimpleClass');

inherits from Array

Array.extend = BaseClass.extend;
var CustomArray = Array.extend('CustomArray');

// or simply
var CustomArray = BaseClass.extend.call(Array, 'CustomArray');

var ca = new CustomArray(1, 2, 3);
// returns [1, 2, 3] like custom array.

inherits from Error

Error.extend = BaseClass.extend;
var CustomError = Error.extend('CustomError');

// or simply
var CustomError = BaseClass.extend.call(Error, 'CustomError');

var ce = new CustomError('message');

inherits from EventEmitter

var EventEmitter = require('events').EventEmitter;
EventEmitter.extend = BaseClass.extend;
var CustomEventEmitter = EventEmitter.extend('CustomEventEmitter');

// or simply
var CustomEventEmitter = BaseClass.extend.call(EventEmitter, 'CustomEventEmitter');

inherits from all other class or constructor ... Function

Function.prototype.extend = BaseClass.extend;

var SimpleClass = Object.extend('SimpleClass');
var CustomArray = Array.extend('CustomArray');
var CustomError = Error.extend('CustomError');

var EventEmitter = require('events').EventEmitter;
var CustomEventEmitter = EventEmitter.extend('CustomEventEmitter');

method: this.private(proto)

You can define private variables, hidden variables.
Also support getter/setter, and normal methods to access private variables.

Format

// defined in 'new' method or 'constructor' function
var private1;
this.private({
  method1: function method1() {
    console.log(private1); },
  get prop1() { return private1; },
  set prop1(val) { private1 = val; },
});

Parameters

  • proto: the prototype object contains methods accessing private variables, required

Returns

prototype object you passed

Details

Sample:

var YourClass = BaseClass.extend({
  new: function YourClass() {
    var private1 = 123; // access via getter/setter
    var private2 = 'abc'; // access via getter, no setter
    this.private({
      get private1() { return private1; }, // getter
      set private1(val) { private1 = val; }, // setter
      get private2() { return private2; }, // getter
    });
  },
});

EXAMPLES:

// Animal

// BaseClass
var BaseClass = require('base-class-extend');

// SimpleClass
var SimpleClass = BaseClass.extend('SimpleClass');
var s1 = new SimpleClass();

// Animal
var Animal = BaseClass.extend({
  new: function Animal(name) {
    if (!(this instanceof Animal))
      return Animal.new.apply(Animal, arguments);
    BaseClass.apply(this); // or Animal.super_.apply(this);
    this.name = name;
  },
  get name() { return this._name; }, // getter
  set name(name) { this._name = name; }, // setter
  introduce: function () {
    console.log('My name is ' + this.name);
  },
}, {
  init: function () {
    console.log('Animal class init');
  },
  animalClassMethod: function () {
    console.log('Animal class method');
  }
}); // -> Animal class init
var a1 = new Animal('Annie');
a1.introduce(); // -> My name is Annie
Animal.animalClassMethod(); // -> Animal class method

// Bear
var Bear = Animal.extend('Bear');
var b1 = Bear('Pooh'); // new less
b1.introduce(); // -> My name is Pooh

var Cat = Animal.extend({
  new: function Cat() {
    if (!(this instanceof Cat))
      return Cat.new.apply(Cat, arguments);
    Cat.super_.apply(this, arguments);
  }
});
var c1 = Cat.new('Kitty');
c1.introduce(); // -> My name is Kitty

var Dog = Animal.extend({
  new: function Dog() {
    if (!(this instanceof Dog))
      return Dog.new.apply(Dog, arguments);
    Dog.super_.apply(this, arguments);
  },
}, {
  init: function () {
    console.log('Dog class init');
  },
  dogClassMethod: function () {
    this.animalClassMethod();
    console.log('Dog class method');
  }
}); // -> Dog init
var d1 = Dog.new('Hachi'); // Class method new call
d1.introduce(); // -> My name is Hachi
Dog.dogClassMethod(); // -> Animal class method, Dog class method
Dog.animalClassMethod(); // -> Animal class method
// Vector2D/Vector3D

// BaseClass
var BaseClass = require('base-class-extend');

// sample: JavaScript Object.defineProperty - SONICMOOV LAB
// http://lab.sonicmoov.com/development/javascript-object-defineproperty/

var Vector2D = BaseClass.extend({
  new: function Vector2D(x, y) {
    this._length = 0;
    this._changed = true;
    this._x = x;
    this._y = y;
  },
  get x()  { return this._x; },
  set x(x) { this._x = x; this._changed = true; },
  get y()  { return this._y; },
  set y(y) { this._y = y; this._changed = true; },
  get length() {
    if (this._changed) {
      this._length = Math.sqrt(this._x * this._x + this._y * this._y);
      this._changed = false;
    }
    return this._length;
  },
  set: function (x, y) { this._x = x; this._y = y; this._changed = true; },
});

var v2 = new Vector2D(3, 4);
console.log('V2D(3, 4):', v2.length);
v2.set(1, 2);
console.log('V2D(1, 2):', v2.length);
v2.set(1, 1);
console.log('V2D(1, 1):', v2.length);

var Vector3D = Vector2D.extend({
  new: function Vector3D(x, y, z) {
    Vector2D.call(this, x, y);
    this._z = z;
  },
  get length() {
    if (this._changed) {
      this._length = Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z);
      this._changed = false;
    }
    return this._length;
  },
  set: function (x, y, z) { this._x = x; this._y = y; this._z = z; this._changed = true; },
});

var v3 = new Vector3D(3, 4, 5);
console.log('V3D(3, 4, 5):', v3.length);

LICENSE:

MIT

Keywords

FAQs

Package last updated on 03 Nov 2014

Did you know?

Socket

Socket for GitHub automatically highlights issues in each pull request and monitors the health of all your open source dependencies. Discover the contents of your packages and block harmful activity before you install or update your dependencies.

Install

Related posts

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap
  • Changelog

Packages

npm

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc