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beepboop

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beepboop

beepboop eases hosting a botkit based bot on the beepboop hosting platform.

  • 0.0.6
  • Source
  • npm
  • Socket score

Version published
Weekly downloads
5
decreased by-16.67%
Maintainers
3
Weekly downloads
 
Created
Source

WIP - Not ready for use.

The beepboop bot management node module

beepboop-js allows bot developers to run on the Beep Boop HQ bot hosting platform and support multiple teams from a single bot process. Simply require 'beepboop' in your bot project and listen for events indicating a user has requested your bot to be added, updated, or removed from their team.

If you are using Botkit, we recommend using beepboop-botkit as spawning and connecting to teams is handled for you.

Install

npm install --save beepboop

Use

var BeepBoop = require('beepboop')

var beepboop = BeepBoop.start()

// listen for events beepboop.on('open', function () { console.log('connected to resource server') })

beepboop.on('add_resource', function (msg) { console.log('received request to add bot to team') // handle adding team to bot })

see bot.js for an example.

Module: beepboop

Module has exported function start

beepboop.start([options])

  • options Object
    • debug Boolean

Event: 'open'

function () { }

Emitted when the connection is established.

Event: 'error'

function (error) { }

If the client emits an error, this event is emitted (errors from the underlying net.Socket are forwarded here).

Event: 'close'

function (code, message) { }

Is emitted when the connection is closed. code is defined in the WebSocket specification.

The close event is also emitted when then underlying net.Socket closes the connection (end or close).

Event: 'add_resource'

function (message) { }

Is emitted when an add_resource message is received indicating a user has requested an instance of the bot to be added to their team.

Event: 'update_resource'

function (message) { }

Is emitted when an update_resource message is received indicating a request to update the instance of the bot has been sent. The bot maker updating the bot, or a bot owner updating configuration are two cases that can trigger an update.

Event: 'remove_resource'

function (message) { }

Is emitted when an remove_resource message is received indicating a bot owner has removed a bot from their team.

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Package last updated on 03 Mar 2016

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