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blip-sdk-web

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blip-sdk-web

Blip SDK for web

  • 0.1.9
  • Source
  • npm
  • Socket score

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1
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Blip SDK for Web

SDK to easily add BLiP conversations (chatbots) in your Web page. For more information see BLiP portal and BLiP documentation.

Installation

Add the script element inside the body of your web page. Put your apikey as asked. To get your apikey go to BLiP portal. On the left menu access Publications -> Blip Chat. That's all :)

<script src="https://unpkg.com/blip-sdk-web" type="text/javascript"></script>
<script>
   (function () {
      window.onload = function () {
          new BlipWebSDK.ChatBuilder()
            .withApiKey('PUT-YOUR-API-KEY-HERE')
            .build();
          }
        })();
</script>

Via npm

If you are using ES6, simply install the blip-sdk-web package from the npm registry.

npm install blip-sdk-web

Instantiate the BlipSdkWeb class

import * as BlipWebSDK from 'blip-sdk-web';

new BlipWebSDK.ChatBuilder()
  .withApiKey('PUT-YOUR-API-KEY-HERE')
  .build();

Via bower

bower install blip-sdk-web

<script src="your-project/bower_components/blip-sdk-web/dist/blipWebSdk.js" type="text/javascript"></script>
<script>
  (function () {
    new BlipWebSDK.ChatBuilder()
      .withApiKey('PUT-YOUR-API-KEY-HERE')
      .build();
  })();
</script>

Via AMD

This SDK use UMD to module export. If your project use same AMD, please use 'BlipWebSDK' identifier to resolve the library dependency.

For instance:

A application that use dojo.js as your AMD

<script src="//ajax.googleapis.com/ajax/libs/dojo/1.12.1/dojo/dojo.js"></script>
<script type="text/javascript" src="https://unpkg.com/blip-sdk-web"></script>

<script>
    require(['BlipWebSDK'], function (sdk) {
        new sdk.ChatBuilder()
                  .withApiKey('PUT-YOUR-API-KEY-HERE')
                  .build();
    });
</script>

Optional parameters

You can also define optional parameters passing an object inside build() method, as you can see below:

OptionDescription
authTypeUser authentication type (BlipWebSDK.AuthType) ∗
titleTitle of chat window
targetTarget element id for embedding sdk
onEnterCallback action on enter chat
onLeaveCallback action on leave chat
zIndexDefine zIndex value for chat window. (Default value: 16000001)

∗ Possible values for authType are: 'Guest', 'Login' and 'Dev'. You can access them using 'BlipWebSDK.AuthType' class. 'Guest' type will be used as default If you do not define 'authType'. To see more details about authentication types click here

Example

SDK as widget

var options = {
    title: 'Send a message',
    onEnter: function() {
        console.log("I'm in the chat!");
    },
    onLeave: function() {
        console.log("I'm out the chat!");
    }
};

new BlipWebSDK.ChatBuilder()
  .withApiKey('PUT-YOUR-API-KEY-HERE')
  .build(options);

SDK as embedded element using 'Login' authentication type

var options = {
    authType: BlipWebSDK.AuthType.LOGIN_AUTH,
    title: 'Send a message',
    target: 'your-element-id',
    onEnter: function() {
        console.log("I'm in the chat!");
    },
    onLeave: function() {
        console.log("I'm out the chat!");
    }
};

new BlipWebSDK.ChatBuilder()
  .withApiKey('PUT-YOUR-API-KEY-HERE')
  .build(options);

Advanced features

Destroy chat widget

To destroy BLiP widget you must use a destroy method on chat builder variable.

Example

var options = {
    title: 'Send a message',
    onEnter: function() {
        console.log("I'm in the chat!");
    },
    onLeave: function() {
        console.log("I'm out the chat!");
    }
};

var chatBuilder = new BlipWebSDK.ChatBuilder()
  .withApiKey('PUT-YOUR-API-KEY-HERE')
  .build(options);
  
//To destroy widget use:
chatBuilder.destroy();

//To recreate widget use:
chatBuilder = new BlipWebSDK.ChatBuilder()
  .withApiKey('PUT-YOUR-API-KEY-HERE')
  .build(options);

License

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

   http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

FAQs

Package last updated on 11 Apr 2017

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