#Introduction
Bluebird is a full featured promise library with unmatched performance.
Features:
Passes AP2, AP3, Cancellation, Progress, promises_unwrapping (Just in time thenables), Q and When.js tests. See testing.
#Topics
#Quick start
##Node.js
npm install bluebird
Then:
var Promise = require("bluebird");
##Browsers
Download the bluebird.js file. And then use a script tag:
<script type="text/javascript" src="/scripts/bluebird.js"></script>
The global variable Promise
becomes available after the above script tag.
After quick start, see API Reference and examples
###Browser support
Browsers that implement ECMA-262, edition 5 and later are supported.
IE8 (ECMAS-262, edition 3) is supported if you include es5-shim.js and es5-sham.js.
#What are promises and why should I use them?
You should use promises to make robust asynchronous programming a joy.
More info:
#Error handling
This is a problem every promise library needs to handle in some way. Unhandled rejections/exceptions don't really have a good agreed-on asynchronous correspondence. The problem is that it is impossible to predict the future and know if a rejected promise will eventually be handled.
There are two common pragmatic attempts at solving the problem that promise libraries do.
The more popular one is to have the user explicitly communicate that they are done and any unhandled rejections should be thrown, like so:
download().then(...).then(...).done();
For handling this problem, in my opinion, this is completely unacceptable and pointless. The user must remember to explicitly call .done
and that cannot be justified when the problem is forgetting to create an error handler in the first place.
The second approach, which is what bluebird by default takes, is to call a registered handler if a rejection is unhandled by the start of a second turn. The default handler is to write the stack trace to stderr or console.error
in browsers. This is close to what happens with synchronous code - your code doens't work as expected and you open console and see a stack trace. Nice.
Of course this is not perfect, if your code for some reason needs to swoop in and attach error handler to some promise after the promise has been hanging around a while then you will see annoying messages. In that case you can use the .done()
method to signal that any hanging exceptions should be thrown.
If you want to override the default handler for these possibly unhandled rejections, you can pass yours like so:
Promise.onPossiblyUnhandledRejection(function(error){
throw error;
});
If you want to also enable long stack traces, call:
Promise.longStackTraces();
right after the library is loaded.
In node.js use the environment flag BLUEBIRD_DEBUG
:
BLUEBIRD_DEBUG=1 node server.js
to enable long stack traces in all instances of bluebird.
Long stack traces cannot be disabled after being enabled, and cannot be enabled after promises have alread been created. Long stack traces imply a substantial performance penalty, even after using every trick to optimize them.
Long stack traces are enabled by default in the debug build.
####How do long stack traces differ from e.g. Q?
Bluebird attempts to have more elaborate traces. Consider:
Error.stackTraceLimit = 25;
Q.longStackSupport = true;
Q().then(function outer() {
return Q().then(function inner() {
return Q().then(function evenMoreInner() {
a.b.c.d();
}).catch(function catcher(e){
console.error(e.stack);
});
})
});
You will see
ReferenceError: a is not defined
at evenMoreInner (<anonymous>:7:13)
From previous event:
at inner (<anonymous>:6:20)
Compare to:
Error.stackTraceLimit = 25;
Promise.longStackTraces();
Promise.fulfilled().then(function outer() {
return Promise.fulfilled().then(function inner() {
return Promise.fulfilled().then(function evenMoreInner() {
a.b.c.d()
}).catch(function catcher(e){
console.error(e.stack);
});
});
});
ReferenceError: a is not defined
at evenMoreInner (<anonymous>:7:13)
From previous event:
at inner (<anonymous>:6:36)
From previous event:
at outer (<anonymous>:5:32)
From previous event:
at <anonymous>:4:21
at Object.InjectedScript._evaluateOn (<anonymous>:572:39)
at Object.InjectedScript._evaluateAndWrap (<anonymous>:531:52)
at Object.InjectedScript.evaluate (<anonymous>:450:21)
A better and more practical example of the differences can be seen in gorgikosev's debuggability competition. (for --error
and --throw
, promises don't actually need to handle --athrow
since that is something someone using a promises would never do)
#Development
For development tasks such as running benchmarks or testing, you need to clone the repository and install dev-dependencies.
Install node, npm, and grunt.
git clone git@github.com:petkaantonov/bluebird.git
cd bluebird
npm install
##Testing
To run all tests, run grunt test
. Note that 10 processes are created to run the tests in parallel. The stdout of tests is ignored by default and everything will stop at the first failure.
Individual files can be run with grunt test --run=filename
where filename
is a test file name in /test
folder or /test/mocha
folder. The .js
prefix is not needed. The dots for AP compliance tests are not needed, so to run /test/mocha/2.3.3.js
for instance:
grunt test --run=233
When trying to get a test to pass, run only that individual test file with --verbose
to see the output from that test:
grunt test --run=233 --verbose
The reason for the unusual way of testing is because the majority of tests are from different libraries using different testing frameworks and because it takes forever to test sequentially.
###Testing in browsers
To test in browsers:
cd browser
setup
Then open the index.html
in your browser. Requires bash (on windows the mingw32 that comes with git works fine too).
You may also visit the github hosted page.
Keep the test tab active because some tests are timing-sensitive and will fail if the browser is throttling timeouts. Chrome will do this for example when the tab is not active.
##Benchmarks
Currently the most relevant benchmark is @gorkikosev's benchmark in the article Analysis of generators and other async patterns in node. The benchmark emulates a situation where n amount of users are making a request in parallel to execute some mixed async/sync action. The benchmark has been modified to include a warm-up phase to minimize any JITing during timed sections.
You can run the benchmark with:
bench spion
While on the project root. Requires bash (on windows the mingw32 that comes with git works fine too).
Node 0.11.2+ is required to run the generator examples.
Another benchmark to run is the When.js benchmarks by CujoJS. The reduce and map have been modified from the original. The benchmarks also include warmup-phases.
bench cujojs
While on the project root. Requires bash (on windows the mingw32 that comes with git works fine too).
##What is the sync build?
You may now use sync build by:
var Promise = require("bluebird/zalgo");
The sync build is provided to see how forced asynchronity affects benchmarks. It should not be used in real code due to the implied hazards.
The normal async build gives Promises/A+ guarantees about asynchronous resolution of promises. Some people think this affects performance or just plain love their code having a possibility
of stack overflow errors and non-deterministic behavior.
The sync build skips the async call trampoline completely, e.g code like:
async.invoke( this.fn, this, val );
Appears as this in the sync build:
this.fn(val);
This should pressure the CPU slightly less and thus the sync build should perform better. Indeed it does, but only marginally. The biggest performance boosts are from writing efficient Javascript, not from compromising determinism.
Note that while some benchmarks are waiting for the next event tick, the CPU is actually not in use during that time. So the resulting benchmark result is not completely accurate because on node.js you only care about how much the CPU is taxed. Any time spent on CPU is time the whole process (or server) is paralyzed. And it is not graceful like it would be with threads.
var cache = new Map();
function getResult(url) {
var resolver = Promise.pending();
if (cache.has(url)) {
resolver.fulfill(cache.get(url));
}
else {
http.get(url, function(err, content) {
if (err) resolver.reject(err);
else {
cache.set(url, content);
resolver.fulfill(content);
}
});
}
return resolver.promise;
}
function guessWhatItPrints( url ) {
var i = 3;
getResult(url).then(function(){
i = 4;
});
console.log(i);
}
#Optimization guide
todo
#License
Copyright (c) 2013 Petka Antonov
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.