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#boxSDK The client can be used to make Oauth easier, do get,post,put and delete calls and handle file uploads.
##Authentication First make a client builder and pass the app ID and secret.
The client Builder should be outside of any requests, that way it's accessible from all requests; it's there so you don't have to give the client your appID and secret each time you need it. ###Setup Client Factory:
var boxSDK = require('boxSDK')
var appSettings = {
appID: 'YOUR APP IDD',
secret: 'YOUR APP SECRET',
callBackURL : 'YOUR CALLBACK URL' // only if you need this
}
var clientBuilder = boxSDK.clientBuilder.setup(appSettings)
In your first request get the authurl and redirect the user.
###Authentication URL:
var client = clientBuilder.create()
var path = client.authURL
res.redirect(path)
Then pass the auth code to the client and handle with a callback function (i.e. store tokens in cookie like in example). ###Retrieve Access Tokens:
var client = clientBuilder.create()
callback = function(response, statusCode){
res.cookie.('accessToken',response.access_token,{maxAge: 60000 * 59})
res.cookie.('refreshToken',response.refresh_token,{maxAge: 60000 * 59})
res.redirect('path to your website after authentication is finished')
}
var path = client.getToken('AUTH CODE',callback)
You can also revoke tokens, it will respond with 200 if logout was successful or 400 if it was not. ###Revoke Access Tokens
var client = clientBuilder.create()
callback = function(response,statuscode) {
if(statuscode == 200){
console.log(response)
}else{
console.log(response)
}
}
client.revokeToken(('ACCESS TOKEN' or 'REFRESH TOKEN'),callback)
Lastly you can refresh your access token ###Refresh Tokens:
var client = clientBuilder.create()
callback = function(repsponse, statusCode){
res.cookie.('accessToken',response.access_token,{maxAge: 60000 * 59})
res.cookie.('refreshToken',response.refresh_token,{maxAge: 60000 * 59})
res.redirect('some path')
}
var path = client.getRefreshToken('REFRESH TOKEN',callback)
###Extra information regarding client builder clientBuilder.create() can take a string or an object, if you supply a string it will automatically assign that as the 'ACCESS_TOKEN'. It can also take a user's ID for when you want to do something 'as-user' but it requires the person logged in to be an Admin but it is optional. An object requires it to be formated as :
var tokens = {
access_token : 'ACCESS_TOKEN',
refresh_token : 'REFRESH_TOKEN',
user : 'user_id'
}
##URL Builder: There is also the url builder you can use to make url building easier and more semantically readable.
var urlB = boxSDK.urlBuilder
var path = urlB.host('auth').object('token')
There are three 'hosts' you can use:
##Making Requests You can use the client to make get or post requests like so.
###Get folders:
var client = clientBuilder.create('Access_Token')
var path = urlB.host('api').object('folders').action('items')
callback = function(response, statusCode){
console.log(JSON.stringify(response))
console.log(statusCode)
}
client.get(path,callback)
###Create folders:
var client = clientBuilder.create('Access_Token')
var path = urlB.host('api').object('folders')
var data = {"name":"New Folder", "parent": {"id": "11446498"}}
callback = function(response, statusCode){
console.log(JSON.stringify(response))
console.log(statusCode)
}
client.post(path,data,callback)
##File uploading: Currently the client supports uploading files from the server to box, the best way to do this is to use the method Layer function 'uploadFile'.
It will open the file and handle filename and formating so box can understand it.
The file object requires specific formating:
The function requires a client, a file object and a callback, you can use it like so: ###File Upload with methodlayer function:
var fileObject = {
filename: __dirname + '/b.docx',
parent_id: id
}
boxSDK.files.upload (client, fileObject,
function(response,statCode){
console.log(response)
})
You can also supply the file data directly to the object, it MUST however be in binary encoding otherwise the file won't upload correctly.
Just place the data in the fileObject under fileObject.data
and the client will pick it up when the object is passed to it.
If you aren't sure the file data isn't in binary you can convert it with:
var fileObject.data = new Buffer(fileData).toString('binary')
###uploading with streams You can also pipe data to the method as well, as long as the data piped to it is either raw file data (from a file stream) or raw multiform data (non parsed by a body parser) then file upload should be able to handle it all.
###File Upload with methodlayer function via streams
var file = {
filename: __dirname + '/a.jpg',
parent_id: id
}
f = fs.createReadStream(file.filename,{encoding: 'binary'})
f.pipe(boxSDK.files.upload(client,file,
function (response, statcode){
console.log(response)
}))
In case you do want to use the client directly you can still use it, but it can't handle streams, if you want to pass it file data you need to pass it file f under fileObject.data
var fileObject = {
filename: __dirname + '/b.docx',
parent_id: id,
data : data
}
var path = urlB.host('upload').object('files').url
client.upload(path, file, function(response,statCode){
console.log(response)
})
##Other functions
The purpose of the method layer is to make using the client easier, you don't need to use it to make use of the client but it makes using the box API easier and they contain helper functions so you don't have to do so much.
The functions are relatively semantic so you can access them like:
boxsdk.folders.get(client,'FOLDER_ID',callBackFunction)
boxsdk.users.create(client,data,callBackFunction)
boxsdk.comments.update.(client,data,'COMMENT_ID',callBackFunction)
The call-backs are always implemented as :
callBackFunction = function (response, statusCode) {
}
Functions implemented are:
FAQs
An SDK to make using the BOX API easier
The npm package boxsdk receives a total of 4 weekly downloads. As such, boxsdk popularity was classified as not popular.
We found that boxsdk demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
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