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cm-web-modules - npm Package Compare versions

Comparing version 1.15.0 to 1.15.1

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2

package.json
{
"name": "cm-web-modules",
"version": "1.15.0",
"version": "1.15.1",
"description": "Collection of clean and small ES6 modules for the web",

@@ -5,0 +5,0 @@ "main": "src/LibraryManager.js",

@@ -11,13 +11,122 @@ # cm-web-modules – Library of ES6 Web Modules

- [App](https://github.com/shaack/cm-web-modules/tree/master/src/cm-web-modules/app) Kind of minimal framework for ES6 JS apps.
- [Audio](https://github.com/shaack/cm-web-modules/tree/master/src/cm-web-modules/audio) Module for the [Web Audio API](https://developer.mozilla.org/de/docs/Web/API/Web_Audio_API). For playing audio samples in a web page.
- [Cache](https://github.com/shaack/cm-web-modules/tree/master/src/cm-web-modules/cache)
- [Cookie](https://github.com/shaack/cm-web-modules/tree/master/src/cm-web-modules/cookie) Module to read, write and delete cookies
- [i18n](https://github.com/shaack/cm-web-modules/tree/master/src/cm-web-modules/i18n)
- [MessageBroker](https://github.com/shaack/cm-web-modules/tree/master/src/cm-web-modules/message-broker)
- [Observe](https://github.com/shaack/cm-web-modules/tree/master/src/cm-web-modules/observe) Module to observe object properties used for reactive coding the simple way.
- [Stopwatch](https://github.com/shaack/cm-web-modules/tree/master/src/cm-web-modules/stopwatch)
- [SVG](https://github.com/shaack/cm-web-modules/tree/master/src/cm-web-modules/svg) Module to render SVG elements and load sprites.
- [Utils](https://github.com/shaack/cm-web-modules/tree/master/src/cm-web-modules/utils)
## Modules
### Audio
Module for the [Web Audio API](https://developer.mozilla.org/de/docs/Web/API/Web_Audio_API). For playing audio samples in a web page.
### Cache
Cache data on client site.
### Cookie
Module to read, write and delete cookies.
### I18n
Module to handle the internationalisation of frontend text.
```js
const i18n = new I18n(props)
```
default props:
```js
this.props = {
locale: null,
fallbackLang: "en" // used, when the translation was not found for locale
}
```
load language files:
```js
i18n.load("translations.json").then(() => {
// do this after loading
})
```
where the json file has the form
```json
{
"de": {
"start_game": "Ein neues Spiel starten",
"undo_move": "Zug zurück nehmen"
},
"en": {
"start_game": "Start a new game",
"undo_move": "Undo move"
}
}
```
or directly add the translations in your js code
```js
i18n.load({
de: {
"0_starts_game": "$0 startet ein neues Spiel",
"undo_move": "Zug zurück nehmen"
},
en: {
"0_starts_game": "$0 starts a new game",
"undo_move": "Undo move"
}
})
```
Use placeholder $n [0-9] to replace them when using.
To handle the translations in your frontend code use
```js
i18n.t("0_starts_game", ["John Doe"])
i18n.t("undo_move")
```
to render the needed text in the needed language. You can specify
the language in the `props` when calling new or it uses the browser
preferences.
### MessageBroker
### Observe
Module to observe object properties used for reactive coding the simple way.
### Stopwatch
```js
const stopwatch = new Stopwatch({
onStateChanged: (running) => {
stateOutput.innerText = running
},
onTimeChanged: (seconds) => {
secondsOutput.innerText = seconds.toFixed(1)
}
})
buttonStart.addEventListener("click", () => {
stopwatch.start()
})
buttonStop.addEventListener("click", () => {
stopwatch.stop()
})
buttonReset.addEventListener("click", () => {
stopwatch.reset()
})
```
### SVG
Module to render SVG elements and load sprites.
### Template
### Utils
ArrayUtils, ColorUtils, CoreUtils, DateUtils, DomUtils, EncryptionUtils,
EventUtils, TextUtils
## LibraryManager

@@ -24,0 +133,0 @@

@@ -9,2 +9,9 @@ /**

static documentReady(callback) {
document.addEventListener("DOMContentLoaded", callback)
if (document.readyState === "interactive" || document.readyState === "complete") {
callback()
}
}
// https://stackoverflow.com/questions/19669786/check-if-element-is-visible-in-dom

@@ -100,2 +107,2 @@ static isElementVisible(element) {

}
}
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