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discord-player

Complete framework to facilitate music commands using discord.js

  • 6.2.1
  • Source
  • npm
  • Socket score

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3K
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Discord Player

Discord Player is a powerful framework for JavaScript and TypeScript, built on top of @discord.js/voice library. It provides easy set of customizable tools to develop Discord Music bots.

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Why Discord Player?

  • Beginner friendly, easy to understand
  • TypeScript support
  • Quick and easy to set up
  • Wide range of player management features
  • 64+ built-in audio filter presets
  • Highly customizable
  • Automatic queue management
  • Query caching support
  • Wide range of extendable sources via Extractors API
  • Object oriented
  • Built in stats tracker

Installation

Before you start

Discord Player requires Discord.js 14.0 or higher. PLease make sure you have a compatible version using npm list discord.js in your terminal. If you're using an earlier version please update it. The Discord.JS Guide has resources to help with that.

Main Library
$ yarn add discord-player # main library
$ yarn add @discord-player/extractor # extractors provider

Discord Player recognizes @discord-player/extractor and loads it automatically by default.

Opus Library

Discord Player is a high level framework for Discord VoIP. Discord only accepts opus packets, thus you need to install opus library. You can install any of these:

$ yarn add @discordjs/opus
$ yarn add opusscript
FFmpeg or Avconv

FFmpeg or Avconv is required for media transcoding. You can get it from https://ffmpeg.org or by installing it from npm:

$ yarn add ffmpeg-static

You can get avconv from https://libav.org/download.

Streaming Library

You also need to install streaming library if you want to add support for youtube playback. You can install one of these libraries:

$ yarn add ytdl-core
$ yarn add play-dl
$ yarn add @distube/ytdl-core

Done with all these? Let's write a simple music bot then.

Setup

Let's create a master player instance.

const { Player } = require('discord-player');
const client = new Discord.Client({
    // Make sure you have 'GuildVoiceStates' intent enabled
    intents: ['GuildVoiceStates' /* Other intents */]
});

// this is the entrypoint for discord-player based application
const player = new Player(client);

Did You Know? Discord Player is by default a singleton.

Now, let's add some event listeners:

// this event is emitted whenever discord-player starts to play a track
player.events.on('playerStart', (queue, track) => {
    // we will later define queue.metadata object while creating the queue
    queue.metadata.channel.send(`Started playing **${track.title}**!`);
});

Let's write the command part. You can define the command as you desire. We will only check the command handler part:

async function execute(interaction) {
    const channel = interaction.message.member.voice.channel;
    if (!channel) return interaction.reply('You are not connected to a voice channel!'); // make sure we have a voice channel
    const query = interaction.options.getString('query', true); // we need input/query to play

    // let's defer the interaction as things can take time to process
    await interaction.deferReply();

    try {
        const { track } = await player.play(channel, query, {
            nodeOptions: {
                // nodeOptions are the options for guild node (aka your queue in simple word)
                metadata: interaction // we can access this metadata object using queue.metadata later on
            }
        });

        return interaction.followUp(`**${track.title}** enqueued!`);
    } catch (e) {
        // let's return error if something failed
        return interaction.followUp(`Something went wrong: ${e}`);
    }
}

That's all it takes to build your own music bot.

Check out the Documentation for more info.

Community Resources

A curated list of resources (such as open source music bots, extractors, etc.) built by Discord Player community. https://discord-player.js.org/docs/guides/community-resources

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Package last updated on 19 Apr 2023

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