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Deno 2.2 Improves Dependency Management and Expands Node.js Compatibility
Deno 2.2 enhances Node.js compatibility, improves dependency management, adds OpenTelemetry support, and expands linting and task automation for developers.
discord-slim
Advanced tools
Lightweight Discord client for Node.js.
Provides access to Discord client gateway and API for bots.
Very minimalistic way without excessive abstractions and dependencies. Also with very low resources usage.
Contains breaking changes and incompatible with V1.
Dev version is unstable and can have bugs!
API is unfinished and may be changed with further updates.
Make sure you have some understaning of Discord API.
npm i discord-slim@dev
const { Client, ClientEvents, Authorization, Events, Actions, Helpers } = require('discord-slim');
// Basic setup to control client operation.
// You probably want to use such code for every bot.
const client = new Client();
client.on(ClientEvents.CONNECT, () => console.log('Connection established.'));
client.on(ClientEvents.DISCONNECT, (code) => console.error(`Disconnect. (${code})`));
client.on(ClientEvents.WARN, console.warn);
client.on(ClientEvents.ERROR, console.error);
client.on(ClientEvents.FATAL, (e) => { console.error(e); process.exit(1); });
// Authorization object. Required for client and actions.
const authorization = new Authorization('token');
// Request options for actions
const requestOptions = {
// Include authorization, it is required for most actions.
authorization,
// Rate limit behavior configuration.
// This options is not required, but you probably want to care about the rate limit.
rateLimit: {
// Set how many attempts to make due to the rate limit. Default: 5.
retryCount: 5,
// Rate limit hit callback
callback: (response, attempts) => console.log(`${response.message} Global: ${response.global}. Cooldown: ${response.retry_after} sec. Attempt: ${attempts}.`),
},
};
...
// Start the client connection.
client.Connect(authorization, Helpers.Intents.GUILDS | Helpers.Intents.GUILD_MESSAGES);
You can read about intents here.
client.events.on(Events.MESSAGE_CREATE, (message) => {
if(message.author.id == client.user.id) return;
// Check that the message contains phrases like "hello bot" or "hi bot"
if(message.content.search(/(^|\s)h(ello|i)(\s|\s.*\s)bot($|\s)/i) < 0) return;
Actions.Message.Create(message.channel_id, {
content: `Hi, <@${message.author.id}>!`,
message_reference: {
channel_id: message.channel_id,
message_id: message.id,
},
}, requestOptions);
});
client.events.on(Events.READY, () => {
client.UpdateStatus({
since: 0,
activities: [
{
name: 'YOU',
type: Helpers.ActivityTypes.WATCHING,
}
],
afk: false,
status: Helpers.StatusTypes.ONLINE,
});
});
Note: slash commands requires applications.commands
scope. Read details in docs.
// Create a command in your guild(s).
client.events.on(Events.GUILD_CREATE, (guild) => {
Actions.Application.CreateGuildCommand(client.user.id, guild.id, {
name: 'echo',
description: 'Test slash command.',
options: [
{
type: Helpers.ApplicationCommandOptionTypes.STRING,
name: 'text',
description: 'Echo message text.',
required: true,
},
],
}, requestOptions);
});
// Respond to interaction event.
client.events.on(Events.INTERACTION_CREATE, (interaction) => {
if(!(interaction.data && interaction.data.name == 'echo')) return;
Actions.Application.CreateInteractionResponse(interaction.id, interaction.token, {
type: Helpers.InteractionResponseTypes.CHANNEL_MESSAGE_WITH_SOURCE,
data: {
content: interaction.data.options[0].value,
flags: Helpers.InteractionResponseFlags.EPHEMERAL,
},
}, requestOptions);
});
Install typescript
package from npm
and run tsc
.
FAQs
Lightweight Discord API library for Node.js.
We found that discord-slim demonstrated a not healthy version release cadence and project activity because the last version was released a year ago. It has 1 open source maintainer collaborating on the project.
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