New Case Study:See how Anthropic automated 95% of dependency reviews with Socket.Learn More
Socket
Sign inDemoInstall
Socket

drei

Package Overview
Dependencies
Maintainers
1
Versions
97
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

drei - npm Package Compare versions

Comparing version 0.0.22 to 0.0.23

4

dist/HTML.d.ts

@@ -5,3 +5,3 @@ import { Group } from 'three';

import { ReactThreeFiber } from 'react-three-fiber';
export interface DomProps extends Omit<Assign<React.HTMLAttributes<HTMLDivElement>, ReactThreeFiber.Object3DNode<Group, typeof Group>>, 'ref'> {
export interface HTMLProps extends Omit<Assign<React.HTMLAttributes<HTMLDivElement>, ReactThreeFiber.Object3DNode<Group, typeof Group>>, 'ref'> {
children: React.ReactElement;

@@ -15,2 +15,2 @@ prepend?: boolean;

}
export declare const HTML: React.ForwardRefExoticComponent<DomProps & React.RefAttributes<HTMLDivElement>>;
export declare const HTML: React.ForwardRefExoticComponent<HTMLProps & React.RefAttributes<HTMLDivElement>>;

@@ -330,18 +330,19 @@ 'use strict';

var vector = new three.Vector3();
var v1 = new three.Vector3();
var v2 = new three.Vector3();
var v3 = new three.Vector3();
function calculatePosition(el, camera, size) {
vector.setFromMatrixPosition(el.matrixWorld);
vector.project(camera);
var objectPos = v1.setFromMatrixPosition(el.matrixWorld);
objectPos.project(camera);
var widthHalf = size.width / 2;
var heightHalf = size.height / 2;
return [vector.x * widthHalf + widthHalf, -(vector.y * heightHalf) + heightHalf];
return [objectPos.x * widthHalf + widthHalf, -(objectPos.y * heightHalf) + heightHalf];
}
function isObjectBehindCamera(el, camera) {
var objectPos = new three.Vector3().setFromMatrixPosition(el.matrixWorld);
var cameraPos = new three.Vector3().setFromMatrixPosition(camera.matrixWorld);
var objectPos = v1.setFromMatrixPosition(el.matrixWorld);
var cameraPos = v2.setFromMatrixPosition(camera.matrixWorld);
var deltaCamObj = objectPos.sub(cameraPos);
var camDir = new three.Vector3();
camera.getWorldDirection(camDir);
var camDir = camera.getWorldDirection(v3);
return deltaCamObj.angleTo(camDir) > Math.PI / 2;

@@ -352,11 +353,10 @@ }

if (camera instanceof three.PerspectiveCamera) {
var objectPos = v1.setFromMatrixPosition(el.matrixWorld);
var cameraPos = v2.setFromMatrixPosition(camera.matrixWorld);
var vFOV = camera.fov * Math.PI / 180;
var dist = el.position.distanceTo(camera.position);
var dist = objectPos.distanceTo(cameraPos);
return 1 / (2 * Math.tan(vFOV / 2) * dist);
}
if (camera instanceof three.OrthographicCamera) {
return camera.zoom;
}
if (camera instanceof three.OrthographicCamera) return camera.zoom;
return 1;

@@ -367,3 +367,5 @@ }

if (camera instanceof three.PerspectiveCamera || camera instanceof three.OrthographicCamera) {
var dist = el.position.distanceTo(camera.position);
var objectPos = v1.setFromMatrixPosition(el.matrixWorld);
var cameraPos = v2.setFromMatrixPosition(camera.matrixWorld);
var dist = objectPos.distanceTo(cameraPos);
var A = (zIndexRange[1] - zIndexRange[0]) / (camera.far - camera.near);

@@ -370,0 +372,0 @@ var B = zIndexRange[1] - A * camera.far;

@@ -292,18 +292,19 @@ import _extends from '@babel/runtime/helpers/esm/extends';

const vector = new Vector3();
const v1 = new Vector3();
const v2 = new Vector3();
const v3 = new Vector3();
function calculatePosition(el, camera, size) {
vector.setFromMatrixPosition(el.matrixWorld);
vector.project(camera);
const objectPos = v1.setFromMatrixPosition(el.matrixWorld);
objectPos.project(camera);
const widthHalf = size.width / 2;
const heightHalf = size.height / 2;
return [vector.x * widthHalf + widthHalf, -(vector.y * heightHalf) + heightHalf];
return [objectPos.x * widthHalf + widthHalf, -(objectPos.y * heightHalf) + heightHalf];
}
function isObjectBehindCamera(el, camera) {
const objectPos = new Vector3().setFromMatrixPosition(el.matrixWorld);
const cameraPos = new Vector3().setFromMatrixPosition(camera.matrixWorld);
const objectPos = v1.setFromMatrixPosition(el.matrixWorld);
const cameraPos = v2.setFromMatrixPosition(camera.matrixWorld);
const deltaCamObj = objectPos.sub(cameraPos);
const camDir = new Vector3();
camera.getWorldDirection(camDir);
const camDir = camera.getWorldDirection(v3);
return deltaCamObj.angleTo(camDir) > Math.PI / 2;

@@ -314,11 +315,10 @@ }

if (camera instanceof PerspectiveCamera$1) {
const objectPos = v1.setFromMatrixPosition(el.matrixWorld);
const cameraPos = v2.setFromMatrixPosition(camera.matrixWorld);
const vFOV = camera.fov * Math.PI / 180;
const dist = el.position.distanceTo(camera.position);
const dist = objectPos.distanceTo(cameraPos);
return 1 / (2 * Math.tan(vFOV / 2) * dist);
}
if (camera instanceof OrthographicCamera) {
return camera.zoom;
}
if (camera instanceof OrthographicCamera) return camera.zoom;
return 1;

@@ -329,3 +329,5 @@ }

if (camera instanceof PerspectiveCamera$1 || camera instanceof OrthographicCamera) {
const dist = el.position.distanceTo(camera.position);
const objectPos = v1.setFromMatrixPosition(el.matrixWorld);
const cameraPos = v2.setFromMatrixPosition(camera.matrixWorld);
const dist = objectPos.distanceTo(cameraPos);
const A = (zIndexRange[1] - zIndexRange[0]) / (camera.far - camera.near);

@@ -332,0 +334,0 @@ const B = zIndexRange[1] - A * camera.far;

{
"name": "drei",
"version": "0.0.22",
"version": "0.0.23",
"description": "useful add-ons for react-three-fiber",

@@ -20,3 +20,3 @@ "main": "dist/index.cjs.js",

"hooks": {
"pre-commit": "pretty-quick --staged"
"pre-commit": "pretty-quick --staged --pattern '**/*.*(js|jsx|ts|tsx)'"
}

@@ -23,0 +23,0 @@ },

@@ -51,4 +51,4 @@ [![Build Status](https://travis-ci.org/react-spring/drei.svg?branch=master)](https://travis-ci.org/react-spring/drei) [![npm version](https://badge.fury.io/js/drei.svg)](https://badge.fury.io/js/drei) ![npm](https://img.shields.io/npm/dt/drei.svg)

<PerspectiveCamera
makeDefault // Registers it as the default camera system-wide (default=true)
{...props} // All THREE.PerspectiveCamera props are valid
makeDefault // Registers it as the default camera system-wide (default=true)
{...props} // All THREE.PerspectiveCamera props are valid
>

@@ -79,4 +79,4 @@ <mesh />

<Detailed
distances={[0, 10, 20]} // Camera distances, correspends to the # of the children
{...props} // All THREE.LOD props are valid
distances={[0, 10, 20]} // Camera distances, correspends to the # of the children
{...props} // All THREE.LOD props are valid
>

@@ -96,6 +96,6 @@ <mesh geometry={highDetail} />

<PositionalAudio
url="/sound.mp3" // Url of the sound file
distance={1} // Camera distance (default=1)
loop // Repat play (default=true)
{...props} // All THREE.PositionalAudio props are valid
url="/sound.mp3" // Url of the sound file
distance={1} // Camera distance (default=1)
loop // Repat play (default=true)
{...props} // All THREE.PositionalAudio props are valid
/>

@@ -126,5 +126,5 @@ </mesh>

<Sky
distance={450000} // Camera distance (default=450000)
sunPosition={[0, 1, 0]} // Sun position normal (default=[0, 1, 0])
{...props} // All three/examples/jsm/objects/Sky props are valid
distance={450000} // Camera distance (default=450000)
sunPosition={[0, 1, 0]} // Sun position normal (default=[0, 1, 0])
{...props} // All three/examples/jsm/objects/Sky props are valid
/>

@@ -160,4 +160,4 @@ ```

<Stats
showPanel={0} // Start-up panel (default=0)
{...props} // All stats.js props are valid
showPanel={0} // Start-up panel (default=0)
{...props} // All stats.js props are valid
/>

@@ -174,4 +174,4 @@ ```

url,
draco(binUrl) // default='/draco-gtltf/'
draco(binUrl) // default='/draco-gtltf/'
)
```

Sorry, the diff of this file is not supported yet

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap
  • Changelog

Packages

npm

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc