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drugwars - npm Package Compare versions

Comparing version 0.0.88 to 0.0.89

@@ -275,2 +275,6 @@ 'use strict';

serie.splice(0, 1);
if (unit.skill_type === 'bodyshield' && serie.length > 0) {
unit.takeDamages(serie[0].dmg * attackpower / 100, skill_type, round, serie[0].author, serie[0].num);
serie.splice(0, 1);
}
}

@@ -296,2 +300,6 @@ });

serie.splice(0, 1);
if (unit.skill_type === 'bodyshield') {
unit.takeDamages(serie[0].dmg * attackpower / 100, skill_type, round, serie[0].author, serie[0].num);
serie.splice(0, 1);
}
}

@@ -318,2 +326,6 @@ });

serie.splice(0, 1);
if (unit.skill_type === 'bodyshield' && serie.length > 0) {
unit.takeDamages(serie[0].dmg * attackpower / 100, skill_type, round, serie[0].author, serie[0].num);
serie.splice(0, 1);
}
}

@@ -320,0 +332,0 @@ });

@@ -56,2 +56,7 @@ 'use strict';

if (this.type === 'Range' && sender_skill === 'accurateprecision') {
currentlog += ' [' + this.name.substring(0, 1).toUpperCase() + '] ' + this.key + ' (' + this.i + ') took <span style="color:red"> ' + damages / 10 + ' DMG</span> bonus.';
this.health = this.health - damages / 10;
}
if (this.skill.type === 'shield' && this.use > 0) {

@@ -58,0 +63,0 @@ currentlog += ' [' + this.name.substring(0, 1).toUpperCase() + '] ' + this.key + ' (' + this.i + ') used his (' + this.use + ') shield.';

{
"spy": {
"id": "spy",
"type": "Melee",
"mode": "attack",
"npc": false,
"score": 18,
"name": "Spy",
"desc": "He can only gather informations but he does it at the speed of lightning.",
"feature": "SPY : Gives a lot of information about an opponent. This unit attack per group of 100!",
"attack": 5,
"health": 20,
"defense":10,
"weapon_defense":10,
"fire_defense":10,
"chemical_defense":10,
"dmg_type":"physical",
"speed": 3,
"range": 3,
"time": 40,
"capacity": 10,
"supply": 1,
"priority": 25,
"coeff": 0.65,
"drugs_cost": 100,
"weapons_cost": 100,
"alcohols_cost": 300,
"use":-1,
"skill": {"type":"group","effect":100,"range":1,"use":-1,"passive":true}
},
"hobo": {

@@ -6,2 +35,3 @@ "id": "hobo",

"mode": "attack",
"npc": false,
"score": 6,

@@ -31,6 +61,7 @@ "name": "Hobo",

},
"rowdy": {
"rowdy": {
"id": "rowdy",
"type": "Melee",
"mode": "both",
"npc": false,
"score": 6,

@@ -64,2 +95,3 @@ "name": "Rowdy",

"mode": "both",
"npc": false,
"score": 6,

@@ -93,2 +125,3 @@ "name": "Super Bouncer",

"mode": "both",
"npc": false,
"score": 203,

@@ -122,2 +155,3 @@ "name": "Big Mama",

"mode": "both",
"npc": false,
"score": 4,

@@ -151,2 +185,3 @@ "name": "Knifer",

"mode": "both",
"npc": false,
"score": 21,

@@ -180,2 +215,3 @@ "name": "Gunman",

"mode": "both",
"npc": false,
"score": 21,

@@ -205,30 +241,2 @@ "name": "Lawyer",

},
"spy": {
"id": "spy",
"type": "Melee",
"mode": "attack",
"score": 18,
"name": "Spy",
"desc": "He can only gather informations but he does it at the speed of lightning.",
"feature": "SPY : Gives a lot of information about an opponent. This unit can not defend and attack per group of 100!",
"attack": 5,
"health": 20,
"defense":10,
"weapon_defense":10,
"fire_defense":10,
"chemical_defense":10,
"dmg_type":"physical",
"speed": 3,
"range": 3,
"time": 40,
"capacity": 10,
"supply": 1,
"priority": 25,
"coeff": 0.65,
"drugs_cost": 100,
"weapons_cost": 100,
"alcohols_cost": 300,
"use":-1,
"skill": {"type":"group","effect":100,"range":1,"use":-1,"passive":true}
},
"sniper": {

@@ -238,2 +246,3 @@ "id": "sniper",

"mode": "both",
"npc": false,
"score": 53,

@@ -267,2 +276,3 @@ "name": "Sniper",

"mode": "both",
"npc": false,
"score": 120,

@@ -296,2 +306,3 @@ "name": "Hitman",

"mode": "both",
"npc": false,
"score": 185,

@@ -325,2 +336,3 @@ "name": "Ninja",

"mode": "both",
"npc": false,
"score": 255,

@@ -350,2 +362,31 @@ "name": "Bazooka Guy",

},
"mercenary": {
"id": "mercenary",
"type": "Range",
"mode": "both",
"npc": false,
"score": 383,
"name": "Mercenary",
"desc": "He is a freelancer that will only listen to money, but you won’t regret spending on him.",
"feature": "BULLETPROOF : This unit will obtain 250HP back when he reaches 0. Elite.",
"attack": 10000,
"health": 7500,
"defense":80,
"weapon_defense":60,
"fire_defense":40,
"chemical_defense":40,
"dmg_type":"chemical",
"speed": 15,
"range": 6,
"time": 137,
"capacity": 400,
"supply": 7,
"priority": 100,
"coeff": 8,
"drugs_cost": 0,
"weapons_cost": 19000,
"alcohols_cost": 14000,
"use":1,
"skill": {"type":"bulletproof","effect":250,"range":0,"use":1,"passive":true}
},
"occupation_troop": {

@@ -355,2 +396,3 @@ "id": "occupation_troop",

"mode": "both",
"npc": false,
"score": 500,

@@ -380,13 +422,101 @@ "name": "Occupation Troop",

},
"mercenary": {
"id": "mercenary",
"guard": {
"id": "guard",
"type": "Melee",
"mode": "both",
"npc": true,
"score": 383,
"name": "Guard",
"desc": "He is a freelancer that will only listen to money, but you won’t regret spending on him.",
"feature": "GROUP : The guard always fights in groups of 2.",
"attack": 250,
"health": 400,
"defense":50,
"weapon_defense":20,
"fire_defense":0,
"chemical_defense":0,
"dmg_type":"weapon",
"speed": 12,
"range": 1,
"time": 64,
"capacity": 100,
"supply": 2,
"priority": 50,
"coeff": 0.62,
"drugs_cost": 1000,
"weapons_cost": 600,
"alcohols_cost": 200,
"use":-1,
"skill": {"type":"group","effect":2,"range":1,"use":-1,"passive":true}
},
"policeman": {
"id": "policeman",
"type": "Range",
"mode": "both",
"npc": true,
"score": 383,
"name": "Mercenary",
"name": "Policeman",
"desc": "He is a freelancer that will only listen to money, but you won’t regret spending on him.",
"feature": "BULLETPROOF : This unit will obtain 250HP back when he reaches 0. Elite.",
"attack": 10000,
"health": 7500,
"defense":80,
"feature": "ACCURATE PRECISION : He's pretty good against range and gives a bonus damage.",
"attack": 1600,
"health": 1200,
"defense":50,
"weapon_defense":10,
"fire_defense":30,
"chemical_defense":20,
"dmg_type":"fire",
"speed": 9,
"range": 5,
"time": 102,
"capacity": 200,
"supply": 3,
"priority": 75,
"coeff": 1.28,
"drugs_cost": 2000,
"weapons_cost": 3600,
"alcohols_cost": 3200,
"use":-1,
"skill": {"type":"accurateprecision","effect":1,"range":1,"use":-1,"passive":false}
},
"bodyguard": {
"id": "bodyguard",
"type": "Melee",
"mode": "both",
"npc": true,
"score": 383,
"name": "Bodyguard",
"desc": "He is a freelancer that will only listen to money, but you won’t regret spending on him.",
"feature": "BODYSHIELD : This unit will take also 1 of the next hit.",
"attack": 2000,
"health": 10000,
"defense":60,
"weapon_defense":40,
"fire_defense":20,
"chemical_defense":20,
"dmg_type":"physical",
"speed": 11,
"range": 1,
"time": 57,
"capacity": 400,
"supply": 2,
"priority": 55,
"coeff": 0.84,
"drugs_cost": 8000,
"weapons_cost": 1600,
"alcohols_cost": 1400,
"use":1,
"skill": {"type":"bodyshield","effect":1,"range":1,"use":1,"passive":true}
},
"swat": {
"id": "swat",
"type": "Range",
"mode": "both",
"npc": true,
"score": 383,
"name": "Swat",
"desc": "He is a freelancer that will only listen to money, but you won’t regret spending on him.",
"feature": "MULTIPLE HIT : He will use two guns to take two shots.",
"attack": 6000,
"health": 8000,
"defense":70,
"weapon_defense":60,

@@ -403,8 +533,124 @@ "fire_defense":40,

"coeff": 8,
"drugs_cost": 0,
"drugs_cost": 5000,
"weapons_cost": 19000,
"alcohols_cost": 14000,
"use":1,
"skill": {"type":"bulletproof","effect":0,"range":0,"use":1,"passive":true}
"skill": {"type":"multiplehit","effect":700,"range":3,"use":-1,"passive":true}
},
"elitesniper": {
"id": "elitesniper",
"type": "Range",
"mode": "both",
"npc": true,
"score": 383,
"name": "EliteSniper",
"desc": "He is a freelancer that will only listen to money, but you won’t regret spending on him.",
"feature": "CRITICAL CHARGE : At each round, the sniper will increase its damage per 2*X, where X is the number of that round.",
"attack": 1500,
"health": 900,
"defense":50,
"weapon_defense":20,
"fire_defense":10,
"chemical_defense":20,
"dmg_type":"weapon",
"speed": 14,
"range": 6,
"time": 92,
"capacity": 180,
"supply": 4,
"priority": 120,
"coeff": 2.16,
"drugs_cost": 3000,
"weapons_cost": 3000,
"alcohols_cost": 5600,
"use":-1,
"skill": {"type":"criticalhit","effect":1500,"range":2,"use":-1,"passive":false}
},
"fbi": {
"id": "fbi",
"type": "Range",
"mode": "both",
"npc": true,
"score": 383,
"name": "FBI",
"desc": "He is a freelancer that will only listen to money, but you won’t regret spending on him.",
"feature": "DODGE : He will dodge 1 deadly hits. No matter the damage. Elite.",
"attack": 5000,
"health": 4000,
"defense":80,
"weapon_defense":50,
"fire_defense":30,
"chemical_defense":60,
"dmg_type":"physical",
"speed": 6,
"range": 4,
"time": 67,
"capacity": 150,
"supply": 5,
"priority": 130,
"coeff": 3.84,
"drugs_cost": 5000,
"weapons_cost": 7000,
"alcohols_cost": 7000,
"use":2,
"skill": {"type":"dodge","effect":1,"range":1,"use":1,"passive":true}
},
"cia": {
"id": "cia",
"type": "Range",
"mode": "both",
"npc": true,
"score": 383,
"name": "CIA",
"desc": "He is a freelancer that will only listen to money, but you won’t regret spending on him.",
"feature": "GRENADE : Hits 15 enemies at once.",
"attack": 6000,
"health": 2500,
"defense":50,
"weapon_defense":40,
"fire_defense":10,
"chemical_defense":10,
"dmg_type":"fire",
"speed": 17,
"range": 7,
"time": 102,
"capacity": 300,
"supply": 5,
"priority": 150,
"coeff": 4.28,
"drugs_cost": 8000,
"weapons_cost": 15000,
"alcohols_cost": 13000,
"use":3,
"skill": {"type":"splash","effect":300,"range":15,"use":3,"passive":false}
},
"military": {
"id": "military",
"type": "Range",
"mode": "both",
"npc": true,
"score": 383,
"name": "Military",
"desc": "He is a freelancer that will only listen to money, but you won’t regret spending on him.",
"feature": "BULLETPROOF : This unit will obtain 500HP back when he reaches 0. Elite.",
"attack": 15000,
"health": 10000,
"defense":80,
"weapon_defense":60,
"fire_defense":40,
"chemical_defense":40,
"dmg_type":"chemical",
"speed": 15,
"range": 6,
"time": 137,
"capacity": 400,
"supply": 7,
"priority": 160,
"coeff": 8,
"drugs_cost": 10000,
"weapons_cost": 19000,
"alcohols_cost": 14000,
"use":1,
"skill": {"type":"bulletproof","effect":500,"range":0,"use":1,"passive":true}
}
}
{
"name": "drugwars",
"version": "0.0.88",
"version": "0.0.89",
"description": "A lightweight JavaScript library for DrugWars",

@@ -5,0 +5,0 @@ "main": "lib/index.js",

@@ -248,2 +248,7 @@ import { orderBy } from 'lodash';

serie.splice(0, 1);
if(unit.skill_type === 'bodyshield' && serie.length > 0)
{
unit.takeDamages(serie[0].dmg * attackpower / 100, skill_type, round , serie[0].author, serie[0].num);
serie.splice(0, 1);
}
}

@@ -269,2 +274,7 @@ });

serie.splice(0, 1);
if(unit.skill_type === 'bodyshield')
{
unit.takeDamages(serie[0].dmg * attackpower / 100, skill_type, round , serie[0].author, serie[0].num);
serie.splice(0, 1);
}
}

@@ -291,2 +301,7 @@ });

serie.splice(0, 1);
if(unit.skill_type === 'bodyshield' && serie.length > 0)
{
unit.takeDamages(serie[0].dmg * attackpower / 100, skill_type, round , serie[0].author, serie[0].num);
serie.splice(0, 1);
}
}

@@ -293,0 +308,0 @@ });

@@ -38,2 +38,8 @@ import dunits from './units.json';

if(this.type === 'Range' && sender_skill === 'accurateprecision')
{
currentlog +=` [${this.name.substring(0,1).toUpperCase()}] ${this.key} (${this.i}) took <span style="color:red"> ${damages/10} DMG</span> bonus.`
this.health = this.health - damages/10;
}
if (this.skill.type === 'shield' && this.use > 0) {

@@ -47,3 +53,2 @@ currentlog += ` [${this.name.substring(0, 1).toUpperCase()}] ${this.key} (${

if(this.skill.type === 'bulletproof' && this.health < damages && this.use > 0){

@@ -50,0 +55,0 @@ currentlog += `[${this.name.substring(0, 1).toUpperCase()}] ${this.key} (${this.i}) used his (${this.use}) bulletproof.`

{
"spy": {
"id": "spy",
"type": "Melee",
"mode": "attack",
"npc": false,
"score": 18,
"name": "Spy",
"desc": "He can only gather informations but he does it at the speed of lightning.",
"feature": "SPY : Gives a lot of information about an opponent. This unit attack per group of 100!",
"attack": 5,
"health": 20,
"defense":10,
"weapon_defense":10,
"fire_defense":10,
"chemical_defense":10,
"dmg_type":"physical",
"speed": 3,
"range": 3,
"time": 40,
"capacity": 10,
"supply": 1,
"priority": 25,
"coeff": 0.65,
"drugs_cost": 100,
"weapons_cost": 100,
"alcohols_cost": 300,
"use":-1,
"skill": {"type":"group","effect":100,"range":1,"use":-1,"passive":true}
},
"hobo": {

@@ -6,2 +35,3 @@ "id": "hobo",

"mode": "attack",
"npc": false,
"score": 6,

@@ -31,6 +61,7 @@ "name": "Hobo",

},
"rowdy": {
"rowdy": {
"id": "rowdy",
"type": "Melee",
"mode": "both",
"npc": false,
"score": 6,

@@ -64,2 +95,3 @@ "name": "Rowdy",

"mode": "both",
"npc": false,
"score": 6,

@@ -93,2 +125,3 @@ "name": "Super Bouncer",

"mode": "both",
"npc": false,
"score": 203,

@@ -122,2 +155,3 @@ "name": "Big Mama",

"mode": "both",
"npc": false,
"score": 4,

@@ -151,2 +185,3 @@ "name": "Knifer",

"mode": "both",
"npc": false,
"score": 21,

@@ -180,2 +215,3 @@ "name": "Gunman",

"mode": "both",
"npc": false,
"score": 21,

@@ -205,30 +241,2 @@ "name": "Lawyer",

},
"spy": {
"id": "spy",
"type": "Melee",
"mode": "attack",
"score": 18,
"name": "Spy",
"desc": "He can only gather informations but he does it at the speed of lightning.",
"feature": "SPY : Gives a lot of information about an opponent. This unit can not defend and attack per group of 100!",
"attack": 5,
"health": 20,
"defense":10,
"weapon_defense":10,
"fire_defense":10,
"chemical_defense":10,
"dmg_type":"physical",
"speed": 3,
"range": 3,
"time": 40,
"capacity": 10,
"supply": 1,
"priority": 25,
"coeff": 0.65,
"drugs_cost": 100,
"weapons_cost": 100,
"alcohols_cost": 300,
"use":-1,
"skill": {"type":"group","effect":100,"range":1,"use":-1,"passive":true}
},
"sniper": {

@@ -238,2 +246,3 @@ "id": "sniper",

"mode": "both",
"npc": false,
"score": 53,

@@ -267,2 +276,3 @@ "name": "Sniper",

"mode": "both",
"npc": false,
"score": 120,

@@ -296,2 +306,3 @@ "name": "Hitman",

"mode": "both",
"npc": false,
"score": 185,

@@ -325,2 +336,3 @@ "name": "Ninja",

"mode": "both",
"npc": false,
"score": 255,

@@ -350,2 +362,31 @@ "name": "Bazooka Guy",

},
"mercenary": {
"id": "mercenary",
"type": "Range",
"mode": "both",
"npc": false,
"score": 383,
"name": "Mercenary",
"desc": "He is a freelancer that will only listen to money, but you won’t regret spending on him.",
"feature": "BULLETPROOF : This unit will obtain 250HP back when he reaches 0. Elite.",
"attack": 10000,
"health": 7500,
"defense":80,
"weapon_defense":60,
"fire_defense":40,
"chemical_defense":40,
"dmg_type":"chemical",
"speed": 15,
"range": 6,
"time": 137,
"capacity": 400,
"supply": 7,
"priority": 100,
"coeff": 8,
"drugs_cost": 0,
"weapons_cost": 19000,
"alcohols_cost": 14000,
"use":1,
"skill": {"type":"bulletproof","effect":250,"range":0,"use":1,"passive":true}
},
"occupation_troop": {

@@ -355,2 +396,3 @@ "id": "occupation_troop",

"mode": "both",
"npc": false,
"score": 500,

@@ -380,13 +422,101 @@ "name": "Occupation Troop",

},
"mercenary": {
"id": "mercenary",
"guard": {
"id": "guard",
"type": "Melee",
"mode": "both",
"npc": true,
"score": 383,
"name": "Guard",
"desc": "He is a freelancer that will only listen to money, but you won’t regret spending on him.",
"feature": "GROUP : The guard always fights in groups of 2.",
"attack": 250,
"health": 400,
"defense":50,
"weapon_defense":20,
"fire_defense":0,
"chemical_defense":0,
"dmg_type":"weapon",
"speed": 12,
"range": 1,
"time": 64,
"capacity": 100,
"supply": 2,
"priority": 50,
"coeff": 0.62,
"drugs_cost": 1000,
"weapons_cost": 600,
"alcohols_cost": 200,
"use":-1,
"skill": {"type":"group","effect":2,"range":1,"use":-1,"passive":true}
},
"policeman": {
"id": "policeman",
"type": "Range",
"mode": "both",
"npc": true,
"score": 383,
"name": "Mercenary",
"name": "Policeman",
"desc": "He is a freelancer that will only listen to money, but you won’t regret spending on him.",
"feature": "BULLETPROOF : This unit will obtain 250HP back when he reaches 0. Elite.",
"attack": 10000,
"health": 7500,
"defense":80,
"feature": "ACCURATE PRECISION : He's pretty good against range and gives a bonus damage.",
"attack": 1600,
"health": 1200,
"defense":50,
"weapon_defense":10,
"fire_defense":30,
"chemical_defense":20,
"dmg_type":"fire",
"speed": 9,
"range": 5,
"time": 102,
"capacity": 200,
"supply": 3,
"priority": 75,
"coeff": 1.28,
"drugs_cost": 2000,
"weapons_cost": 3600,
"alcohols_cost": 3200,
"use":-1,
"skill": {"type":"accurateprecision","effect":1,"range":1,"use":-1,"passive":false}
},
"bodyguard": {
"id": "bodyguard",
"type": "Melee",
"mode": "both",
"npc": true,
"score": 383,
"name": "Bodyguard",
"desc": "He is a freelancer that will only listen to money, but you won’t regret spending on him.",
"feature": "BODYSHIELD : This unit will take also 1 of the next hit.",
"attack": 2000,
"health": 10000,
"defense":60,
"weapon_defense":40,
"fire_defense":20,
"chemical_defense":20,
"dmg_type":"physical",
"speed": 11,
"range": 1,
"time": 57,
"capacity": 400,
"supply": 2,
"priority": 55,
"coeff": 0.84,
"drugs_cost": 8000,
"weapons_cost": 1600,
"alcohols_cost": 1400,
"use":1,
"skill": {"type":"bodyshield","effect":1,"range":1,"use":1,"passive":true}
},
"swat": {
"id": "swat",
"type": "Range",
"mode": "both",
"npc": true,
"score": 383,
"name": "Swat",
"desc": "He is a freelancer that will only listen to money, but you won’t regret spending on him.",
"feature": "MULTIPLE HIT : He will use two guns to take two shots.",
"attack": 6000,
"health": 8000,
"defense":70,
"weapon_defense":60,

@@ -403,8 +533,124 @@ "fire_defense":40,

"coeff": 8,
"drugs_cost": 0,
"drugs_cost": 5000,
"weapons_cost": 19000,
"alcohols_cost": 14000,
"use":1,
"skill": {"type":"bulletproof","effect":0,"range":0,"use":1,"passive":true}
"skill": {"type":"multiplehit","effect":700,"range":3,"use":-1,"passive":true}
},
"elitesniper": {
"id": "elitesniper",
"type": "Range",
"mode": "both",
"npc": true,
"score": 383,
"name": "EliteSniper",
"desc": "He is a freelancer that will only listen to money, but you won’t regret spending on him.",
"feature": "CRITICAL CHARGE : At each round, the sniper will increase its damage per 2*X, where X is the number of that round.",
"attack": 1500,
"health": 900,
"defense":50,
"weapon_defense":20,
"fire_defense":10,
"chemical_defense":20,
"dmg_type":"weapon",
"speed": 14,
"range": 6,
"time": 92,
"capacity": 180,
"supply": 4,
"priority": 120,
"coeff": 2.16,
"drugs_cost": 3000,
"weapons_cost": 3000,
"alcohols_cost": 5600,
"use":-1,
"skill": {"type":"criticalhit","effect":1500,"range":2,"use":-1,"passive":false}
},
"fbi": {
"id": "fbi",
"type": "Range",
"mode": "both",
"npc": true,
"score": 383,
"name": "FBI",
"desc": "He is a freelancer that will only listen to money, but you won’t regret spending on him.",
"feature": "DODGE : He will dodge 1 deadly hits. No matter the damage. Elite.",
"attack": 5000,
"health": 4000,
"defense":80,
"weapon_defense":50,
"fire_defense":30,
"chemical_defense":60,
"dmg_type":"physical",
"speed": 6,
"range": 4,
"time": 67,
"capacity": 150,
"supply": 5,
"priority": 130,
"coeff": 3.84,
"drugs_cost": 5000,
"weapons_cost": 7000,
"alcohols_cost": 7000,
"use":2,
"skill": {"type":"dodge","effect":1,"range":1,"use":1,"passive":true}
},
"cia": {
"id": "cia",
"type": "Range",
"mode": "both",
"npc": true,
"score": 383,
"name": "CIA",
"desc": "He is a freelancer that will only listen to money, but you won’t regret spending on him.",
"feature": "GRENADE : Hits 15 enemies at once.",
"attack": 6000,
"health": 2500,
"defense":50,
"weapon_defense":40,
"fire_defense":10,
"chemical_defense":10,
"dmg_type":"fire",
"speed": 17,
"range": 7,
"time": 102,
"capacity": 300,
"supply": 5,
"priority": 150,
"coeff": 4.28,
"drugs_cost": 8000,
"weapons_cost": 15000,
"alcohols_cost": 13000,
"use":3,
"skill": {"type":"splash","effect":300,"range":15,"use":3,"passive":false}
},
"military": {
"id": "military",
"type": "Range",
"mode": "both",
"npc": true,
"score": 383,
"name": "Military",
"desc": "He is a freelancer that will only listen to money, but you won’t regret spending on him.",
"feature": "BULLETPROOF : This unit will obtain 500HP back when he reaches 0. Elite.",
"attack": 15000,
"health": 10000,
"defense":80,
"weapon_defense":60,
"fire_defense":40,
"chemical_defense":40,
"dmg_type":"chemical",
"speed": 15,
"range": 6,
"time": 137,
"capacity": 400,
"supply": 7,
"priority": 160,
"coeff": 8,
"drugs_cost": 10000,
"weapons_cost": 19000,
"alcohols_cost": 14000,
"use":1,
"skill": {"type":"bulletproof","effect":500,"range":0,"use":1,"passive":true}
}
}

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