ember-modifier
This addon is the next iteration of both
ember-class-based-modifier
and ember-functional-modifiers.
Some breaking changes to the APIs have been made, for a list of difference,
see the API differences section.
Huge thanks to @sukima and @spencer516 for their contributions! This project
is based on their work, and wouldn't have been possible without them.
This addon provides an API for authoring element modifiers
in Ember. It mirrors Ember's helper
API, with a form for writing simple functional modifiers, and form for writing
more complicated class modifiers.
Compatibility
- Ember.js v3.4 or above
- Ember CLI v2.13 or above
- Node.js v8 or above
Installation
ember install ember-modifier
Usage
This addon does not provide any modifiers out of the box; instead, this library
allows you to write your own. There are two ways to write modifiers:
- Functional modifiers
- Class-based modifiers
import Modifier, { modifier } from 'ember-modifier';
These are analogous to Ember's Helper APIs, helper
and Helper
.
Functional Modifiers
modifier
is an API for writing simple modifiers. For instance, you could
implement Ember's built-in {{on}}
modifier like so with modifier
:
import { modifier } from 'ember-modifier';
export default modifier((element, [eventName, handler]) => {
element.addEventListener(eventName, handler);
return () => {
element.removeEventListener(eventName, handler);
}
});
Functional modifiers consist of a function that receives:
- The
element
- An array of positional arguments
- An object of named arguments
modifier((element, positional, named) => { });
This function runs the first time when the element the modifier was applied to
is inserted into the DOM, and it autotracks while running. Any values that it
accesses will be tracked, including the arguments it receives, and if any of
them changes, the function will run again.
The modifier can also optionally return a destructor. The destructor function
will be run just before the next update, and when the element is being removed
entirely. It should generally clean up the changes that the modifier made in the
first place.
Generating a Functional Modifier
To create a modifier (and a corresponding integration test), run:
ember g modifier scroll-top
Example without Cleanup
For example, if you wanted to implement your own scrollTop
modifier (similar
to this),
you may do something like this:
import { modifier } from 'ember-modifier';
export default modifier((element, [scrollPosition]) => {
element.scrollTop = scrollPosition;
})
<div class="scroll-container" {{scroll-top @scrollPosition}}>
{{yield}}
</div>
Example with Cleanup
If the functionality you add in the modifier needs to be torn down when the
element is removed, you can return a function for the teardown method.
For example, if you wanted to have your elements dance randomly on the page
using setInterval
, but you wanted to make sure that was canceled when the
element was removed, you could do:
import { modifier } from 'ember-modifier';
const { random, round } = Math;
export default makeFunctionalModifier(element => {
const id = setInterval(() => {
const top = round(random() * 500);
const left = round(random() * 500);
element.style.transform = `translate(${left}px, ${top}px)`;
}, 1000);
return () => clearInterval(id);
});
<button {{move-randomly}}>
{{yield}}
</button>
Class Modifiers
Sometimes you may need to do something more complicated than what can be handled
by functional modifiers. For instance:
- You may need to inject services and access them
- You may need fine-grained control of updates, either for performance or
convenience reasons, and don't want to teardown the state of your modifier
every time only to set it up again.
- You may need to store some local state within your modifier.
In these cases, you can use a class modifier instead. Here's how you would
implement the {{on}}
modifier with a class:
import Modifier from 'ember-modifier';
export default class OnModifier extends Modifier {
event = null;
handler = null;
addEventListener() {
let [event, handler] = this.args.positional;
this.event = event;
this.handler = handler;
this.element.addEventListener(event, handler);
}
removeEventListener() {
let [event, handler] = this;
if (event && handler) {
this.element.removeEventListener(event, handler);
this.event = null;
this.handler = null;
}
}
didReceiveArguments() {
this.removeEventListener();
this.addEventListener();
}
willRemove() {
this.removeEventListener();
}
}
This may seem more complicated than the functional version, but that complexity
comes along with much more control.
As with functional modifiers, the lifecycle hooks of class modifiers are
tracked. When they run, they any values they access will be added to the
modifier, and the modifier will update if any of those values change.
Generating a Class Modifier
To create a modifier (and a corresponding integration test), run:
ember g modifier scroll-top --class
Example without Cleanup
For example, let's say you want to implement your own {{scroll-position}}
modifier (similar to this).
This modifier can be attached to any element and accepts a single positional
argument. When the element is inserted, and whenever the argument is updated, it
will set the element's scrollTop
property to the value of its argument.
import Modifier from 'ember-modifier';
export default class ScrollPositionModifier extends Modifier {
get scrollPosition() {
return this.args.positional[0];
}
get isRelative() {
return this.args.named.relative
}
didReceiveArguments() {
if(this.isRelative) {
this.element.scrollTop += this.scrollPosition;
} else {
this.element.scrollTop = this.scrollPosition;
}
}
}
Usage:
{{!-- app/components/scroll-container.hbs --}}
<div
class="scroll-container"
style="width: 300px; heigh: 300px; overflow-y: scroll"
{{scroll-position this.scrollPosition relative=false}}
>
{{yield this.scrollToTop}}
</div>
import Component from '@glimmer/component';
import { tracked } from '@glimmer/tracking';
import { action } from '@ember/object';
export default class ScrollContainerComponent extends Component {
@tracked scrollPosition = 0;
@action scrollToTop() {
this.scrollPosition = 0;
}
}
{{!-- app/templates/application.hbs --}}
<ScrollContainer as |scroll|>
A lot of content...
<button {{on "click" scroll}}>Back To Top</button>
</ScrollContainer>
Example with Cleanup
If the functionality you add in the modifier needs to be torn down when the
modifier is removed, you can use the willRemove
hook.
For example, if you want to have your elements dance randomly on the page using
setInterval
, but you wanted to make sure that was canceled when the modifier
was removed, you could do this:
import { action } from '@ember/object';
import Modifier from 'ember-modifier';
const { random, round } = Math;
const DEFAULT_DELAY = 1000;
export default class MoveRandomlyModifier extends Modifier {
setIntervalId = null;
get delay() {
return this.args.named.delay || DEFAULT_DELAY;
}
@action moveElement() {
let top = round(random() * 500);
let left = round(random() * 500);
this.element.style.transform = `translate(${left}px, ${top}px)`;
}
didReceiveArguments() {
if (this.setIntervalId !== null) {
clearInterval(this.setIntervalId);
}
this.setIntervalId = setInterval(this.moveElement, this.delay);
}
willRemove() {
clearInterval(this.setIntervalId);
this.setIntervalId = null;
}
}
Usage:
<div {{move-randomly}}>
Catch me if you can!
</div>
Example with Service Injection
You can also use services into your modifier, just like any other class in Ember.
For example, suppose you wanted to track click events with ember-metrics
:
import { action } from '@ember/object';
import { inject as service } from '@ember/service';
import Modifier from 'ember-modifier';
export default class TrackClickModifier extends Modifier {
@service metrics;
get eventName() {
return this.args.positional[0];
}
get options() {
return this.args.named;
}
@action onClick() {
this.metrics.trackEvent(this.eventName, this.options);
}
didInstall() {
this.element.addEventListener('click', this.onClick, true);
}
willRemove() {
this.element.removeEventListener('click', this.onClick, true);
}
}
Usage:
<button {{track-click "like-button-click" page="some page" title="some title"}}>
Click Me!
</button>
API
element
- The DOM element the modifier is attached to.
args
: { positional: Array, named: Object }
- The arguments passed to the modifier.
args.positional
is an array of positional arguments, and args.named
is an object containing the named arguments.
isDestroying
true
if the modifier is in the process of being destroyed, or has already been destroyed.
isDestroyed
true
if the modifier has already been destroyed.
constructor(owner, args)
- Constructor for the modifier. You must call
super(...arguments)
before performing other initialization. The element
is not yet available at this point (i.e. its value is null
during construction).
didReceiveArguments()
- Called when the modifier is installed and anytime the arguments are updated.
didUpdateArguments()
- Called anytime the arguments are updated but not on the initial install. Called before
didReceiveArguments
.
didInstall()
- Called when the modifier is installed on the DOM element. Called after
didReceiveArguments
.
willRemove()
- Called when the DOM element is about to be destroyed; use for removing event listeners on the element and other similar clean-up tasks.
willDestroy()
- Called when the modifier itself is about to be destroyed; use for teardown code. Called after
willRemove
. The element
is no longer available at this point (i.e. its value is null
during teardown).
Lifecycle Summary
| Install | Update | Remove | this.element | this.args |
---|
constructor() | (1) | ❌ | ❌ | ❌ | after super() |
---|
didUpdateArguments() | ❌ | (1) | ❌ | ✔️ | ✔️ |
---|
didReceiveArguments() | (2) | (2) | ❌ | ✔️ | ✔️ |
---|
didInstall() | (3) | ❌ | ❌ | ✔️ | ✔️ |
---|
willRemove() | ❌ | ❌ | (1) | ✔️ | ✔️ |
---|
willDestroy() | ❌ | ❌ | (2) | ❌ | ✔️ |
---|
- (#) Indicates the order of invocation for the lifecycle event.
- ❌ Indicates that the method is not invoked for a given lifecycle / property is not available.
- ✔️ Indicates that the property is available during the invocation of the given method.
TypeScript
Using the class API, you can use .ts
instead of .js
and it'll just work, as long as you do runtime checks to narrow the types of your args when you access them.
import Modifier from 'ember-modifier';
export default class ScrollPositionModifier extends Modifier {
}
But to avoid writing runtime checks, you can extend Modifier
with your own args, similar to the way you would define your args for a Glimmer Component.
import Modifier from 'ember-modifier';
interface ScrollPositionModifierArgs {
positional: [number],
named: {
relative: boolean
}
}
export default class ScrollPositionModifier extends Modifier<ScrollPositionModifierArgs> {
get scrollPosition(): number {
return this.args.positional[0];
}
get isRelative(): boolean {
return this.args.named.relative
}
didReceiveArguments() {
if(this.isRelative) {
this.element.scrollTop += this.scrollPosition;
} else {
this.element.scrollTop = this.scrollPosition;
}
}
}
See this pull request comment for a full discussion about using TypeScript with your Modifiers.
API Differences
- Renamed package to
ember-modifier
- Renamed
makeFunctionalModifier
to modifier
, and to a named export instead of the default - Removed
isRemoving
flag from modifier destructors. In cases where fine-grained control over the lifecycle is needed, class modifiers should be used instead. - Removed service injection from functional modifiers. In cases where services are needed, class modifiers should be used instead.
- Renamed package to
ember-modifier
- Removed classic API
- Renamed package to
ember-modifier
. - Removed classic API
- No
Modifier.modifier()
function. - Arguments, both positional and named, are available on
this.args
. - Named arguments do not become properties on the modifier instance.
- Arguments are not passed to life-cycle hooks.
- Renamed
didInsertElement
to didInstall
and willDestroyElement
to willRemove
. This is to emphasize that when the modifier is installed or removed, the underlying element may not be freshly inserted or about to go away. Therefore, it is important to perform clean-up work in the willRemove
to reverse any modifications you made to the element. - Changed life-cycle hook order:
didReceiveArguments
fires before didInstall
, and didUpdateArguments
fires before didReceiveArguments
, mirroring the classic component life-cycle hooks ordering. - Added
willDestroy
, isDestroying
and isDestroyed
with the same semantics as Ember objects and Glimmer components.
Contributing
See the Contributing guide for details.
License
This project is licensed under the MIT License.