ENet - Simple, lightweight and reliable UDP networking library written on pure C
Disclaimer
This is a fork of the original library lsalzman/enet. While original repo offers a stable, time-tested wonderful library,
we are trying to change some things, things, which can't be reflected on the main repo, like:
- integrated ipv6 support
- added monotonic time
- applied project-wide code style change
- cleaned up project
- single-header style code
- removed some of older/outdated methods
- and many other various changes
Description
ENet's purpose is to provide a relatively thin, simple and robust network communication
layer on top of UDP (User Datagram Protocol). The primary feature it provides is optional
reliable, in-order delivery of packets, and fragmentation.
ENet omits certain higher level networking features such as authentication, lobbying,
server discovery, encryption, or other similar tasks that are particularly application
specific so that the library remains flexible, portable, and easily embeddable.
Installation
Download file releases/latest/enet.h and just add to your project.
Usage (Shared library)
Build the shared library:
$ cmake -B build -DENET_SHARED=1 -DCMAKE_BUILD_TYPE=Release
$ cmake --build build
Use it:
#define ENET_DLL
#include <enet.h>
#include <stdio.h>
int main() {
if (enet_initialize () != 0) {
printf("An error occurred while initializing ENet.\n");
return 1;
}
enet_deinitialize();
return 0;
}
Usage (Static library)
Build the static library:
$ cmake -B build -DENET_STATIC=1 -DCMAKE_BUILD_TYPE=Release
$ cmake --build build
Use it:
#include <enet.h>
#include <stdio.h>
int main() {
if (enet_initialize () != 0) {
printf("An error occurred while initializing ENet.\n");
return 1;
}
enet_deinitialize();
return 0;
}
In this case, library will be embedded to the project itself.
Make sure you add a define for ENET_IMPLEMENTATION
exactly in one source file before including the enet.h
.
Here is a simple server and client demo, it will wait 1 second for events, and then exit if none were found:
Server:
#define ENET_IMPLEMENTATION
#include <enet.h>
#include <stdio.h>
int main() {
if (enet_initialize () != 0) {
printf("An error occurred while initializing ENet.\n");
return 1;
}
ENetAddress address = {0};
address.host = ENET_HOST_ANY;
address.port = 7777;
#define MAX_CLIENTS 32
ENetHost * server = enet_host_create(&address, MAX_CLIENTS, 2, 0, 0);
if (server == NULL) {
printf("An error occurred while trying to create an ENet server host.\n");
return 1;
}
printf("Started a server...\n");
ENetEvent event;
while (enet_host_service(server, &event, 1000) > 0) {
switch (event.type) {
case ENET_EVENT_TYPE_CONNECT:
printf("A new client connected from %x:%u.\n", event.peer->address.host, event.peer->address.port);
event.peer->data = "Client information";
break;
case ENET_EVENT_TYPE_RECEIVE:
printf("A packet of length %lu containing %s was received from %s on channel %u.\n",
event.packet->dataLength,
event.packet->data,
event.peer->data,
event.channelID);
enet_packet_destroy (event.packet);
break;
case ENET_EVENT_TYPE_DISCONNECT:
printf("%s disconnected.\n", event.peer->data);
event.peer->data = NULL;
break;
case ENET_EVENT_TYPE_DISCONNECT_TIMEOUT:
printf("%s disconnected due to timeout.\n", event.peer->data);
event.peer->data = NULL;
break;
case ENET_EVENT_TYPE_NONE:
break;
}
}
enet_host_destroy(server);
enet_deinitialize();
return 0;
}
Client:
#include <stdio.h>
#define ENET_IMPLEMENTATION
#include "enet.h"
int main() {
if (enet_initialize() != 0) {
fprintf(stderr, "An error occurred while initializing ENet.\n");
return EXIT_FAILURE;
}
ENetHost* client = { 0 };
client = enet_host_create(NULL ,
1 ,
2 ,
0 ,
0 );
if (client == NULL) {
fprintf(stderr,
"An error occurred while trying to create an ENet client host.\n");
exit(EXIT_FAILURE);
}
ENetAddress address = { 0 };
ENetEvent event = { 0 };
ENetPeer* peer = { 0 };
enet_address_set_host(&address, "127.0.0.1");
address.port = 7777;
peer = enet_host_connect(client, &address, 2, 0);
if (peer == NULL) {
fprintf(stderr,
"No available peers for initiating an ENet connection.\n");
exit(EXIT_FAILURE);
}
if (enet_host_service(client, &event, 5000) > 0 &&
event.type == ENET_EVENT_TYPE_CONNECT) {
puts("Connection to some.server.net:1234 succeeded.");
} else {
enet_peer_reset(peer);
puts("Connection to some.server.net:1234 failed.");
}
enet_host_service(client, &event, 5000);
enet_peer_disconnect(peer, 0);
uint8_t disconnected = false;
while (enet_host_service(client, &event, 3000) > 0) {
switch (event.type) {
case ENET_EVENT_TYPE_RECEIVE:
enet_packet_destroy(event.packet);
break;
case ENET_EVENT_TYPE_DISCONNECT:
puts("Disconnection succeeded.");
disconnected = true;
break;
}
}
if (!disconnected) {
enet_peer_reset(peer);
}
enet_host_destroy(client);
enet_deinitialize();
}
Tutorials
More information, examples and tutorials can be found at the official site: http://enet.bespin.org/