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engine.io

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engine.io

The realtime engine behind Socket.IO. Provides the foundation of a bidirectional connection between client and server

  • 3.1.5
  • Source
  • npm
  • Socket score

Version published
Maintainers
2
Created

What is engine.io?

The engine.io npm package is a core component for building real-time web applications. It is designed to be efficient and includes a robust WebSocket and polling implementation. Engine.io provides a low-level API that handles the WebSocket connections, including fallbacks to alternative protocols if WebSockets are not supported by the client or server environments. This makes it an excellent choice for developing applications that require real-time bidirectional event-based communication.

What are engine.io's main functionalities?

Server Initialization

This feature allows you to initialize an engine.io server. You can listen for connections and handle messages and disconnections from clients.

const { Server } = require('engine.io');
const server = new Server({ /* options */ });
server.on('connection', (socket) => {
  console.log('a user connected');
  socket.on('message', (data) => {
    console.log(data);
  });
  socket.on('close', () => {
    console.log('user disconnected');
  });
});

Client Initialization

This feature demonstrates how to initialize a connection to an engine.io server from the client side. It includes handling open, message, and close events.

const { Socket } = require('engine.io-client');
const socket = new Socket('ws://localhost');
socket.on('open', () => {
  console.log('connection established');
  socket.send('Hello server!');
});
socket.on('message', (data) => {
  console.log(data);
});
socket.on('close', () => {
  console.log('connection closed');
});

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Package last updated on 18 Feb 2018

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