Comparing version 1.7.2 to 1.8.0
@@ -0,1 +1,7 @@ | ||
## v1.8.0 (13 Oct 2019) | ||
* feat(network): display optimization | ||
* feat: move http view from sources to network | ||
* fix(console): group object expansion | ||
## v1.7.2 (11 Oct 2019) | ||
@@ -2,0 +8,0 @@ |
{ | ||
"name": "eruda", | ||
"version": "1.7.2", | ||
"version": "1.8.0", | ||
"description": "Console for Mobile Browsers", | ||
@@ -5,0 +5,0 @@ "main": "eruda.js", |
@@ -29,6 +29,2 @@ <a href="https://eruda.liriliri.io/" target="_blank"> | ||
## Why | ||
Logging things out on mobile browser is never an easy stuff. I used to include `window onerror alert` script inside pages to find out JavaScript errors, kind of stupid and inefficient. Desktop browser DevTools is great, and I wish there is a similar one on mobile side, which leads to the creation of Eruda. | ||
## Demo | ||
@@ -111,4 +107,2 @@ | ||
It is possible to enhance Eruda with more features by writing plugins. Check source code of plugins below to learn how to write your own custom tool panels. Besides, [eruda-plugin](https://github.com/liriliri/eruda-plugin) is available for plugin initialization. | ||
* [eruda-fps](https://github.com/liriliri/eruda-fps): Display page fps info. | ||
@@ -124,3 +118,3 @@ * [eruda-features](https://github.com/liriliri/eruda-features): Browser feature detections. | ||
When writing plugins, you can use utilities exposed by Eruda, see [docs](doc/UTIL_API.md) here. | ||
If you want to create a plugin yourself, follow the guides [here](./doc/PLUGIN.md). | ||
@@ -127,0 +121,0 @@ ## Related Projects |
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