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eslint-plugin-svelte3

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eslint-plugin-svelte3

An ESLint plugin for Svelte v3 components.

  • 0.4.7
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eslint-plugin-svelte3

An ESLint plugin for Svelte v3 components.

Features

  • Svelte compiler errors and warnings are exposed as ESLint errors and warnings
  • Variables referred to in your template won't be marked as unused in your scripts
  • References to store auto-subscriptions are considered references to the underlying variables
  • Messages about self-assignments are suppressed, as this is an official pattern for manually triggering reactive updates
  • Messages about unused labels called $ are suppressed, as this is the syntax for reactive assignments

Installation

npm install eslint-plugin-svelte3

The code on master may depend on unreleased Svelte 3 features. Tagged releases should always work with the specified Svelte version. The latest tagged version requires at least Svelte 3.0.0-beta.4.

Usage

Just add svelte3 to the array of plugins in your .eslintrc.*.

This plugin needs to be able to require('svelte/compiler'). If ESLint, this plugin, and Svelte are all installed locally in your project, this should not be a problem.

Important! Make sure you do not have eslint-plugin-html enabled on the files you want linted as Svelte components, as the two plugins won't get along.

Configuration

Some settings work best with a function as their value, which is only possible using a CommonJS-formatted .eslintrc.js file, and not a JSON- or YAML-formatted configuration file. Using overrides in the configuration file for specific globs will also give you more control over the configuration.

svelte3/enabled

This can be true or false or a function that accepts a file path and returns whether this plugin should process it.

The default is to lint all files that end in .svelte. This can be changed by passing a new function, or by using ESLint overrides for this setting for specific globs.

svelte3/ignore-warnings

This can be true or false or an array of Svelte compiler warning codes or a function that accepts a warning code and returns whether to ignore it in the linting.

The default is to not ignore any warnings.

svelte3/compiler-options

Most compiler options do not affect the validity of compiled components, but a couple of them can. If you are compiling to custom elements, or otherwise need to control how the plugin compiles the components it's linting, you can use this setting.

This can be an object of compiler options or a function that accepts a file path and returns an object of compiler options.

The default is to compile with { generate: false }.

svelte3/ignore-styles

If you're using some sort of preprocessor on the component styles, then it's likely that when this plugin calls the Svelte compiler on your component, it will throw an exception. In a perfect world, this plugin would be able to apply the preprocessor to the component and then use source maps to translate any warnings back to the original source. In the current reality, however, you can instead simply disregard styles written in anything other than standard CSS. You won't get warnings about the styles from the linter, but your application will still use them (of course) and compiler warnings will still appear in your build logs.

This can be true or false or a function that accepts an object of attributes on a <style> tag (like that passed to a Svelte preprocessor) and returns whether to ignore the style block for the purposes of linting.

The default is to not ignore any styles.

Integration

It's probably a good idea to make sure you can lint from the command line before proceeding with configuring your editor.

CLI

Using this with the command line eslint tool shouldn't require any special actions. Just remember that if you are running eslint on a directory, you need to pass it the --ext flag to tell it which nonstandard file extensions you want to lint.

Visual Studio Code

You'll need the ESLint extension installed.

Unless you're using .html for your Svelte components, you'll need to configure files.associations to associate the appropriate file extension with the html language. For example, to associate .svelte, put this in your settings.json:

{
  "files.associations": {
    "*.svelte": "html"
  }
}

Then, you'll need to tell the ESLint extension to also lint files with language html and to enable autofixing problems. If you haven't adjusted the eslint.validate setting, it defaults to [ "javascript", "javascriptreact" ], so put this in your settings.json:

{
  "eslint.validate": [
    "javascript",
    "javascriptreact",
    {
      "language": "html",
      "autoFix": true
    }
  ]
}

Reload VS Code and give it a go!

Atom

You'll need the linter and linter-eslint packages installed.

Unless you're using .html for your Svelte components, you'll need to configure *.core.customFileTypes to associate the appropriate file extension with the test.html.basic language. For example, to associate .svelte, put this in your config.cson:

"*":
  core:
    customFileTypes:
      "text.html.basic": [
        "svelte"
      ]

Then, you'll need to tell linter-eslint to also lint HTML files: add source.html to the list of scopes to run ESLint on in the linter-eslint settings.

Reload Atom and give it a go!

Sublime Text

You'll need the SublimeLinter and SublimeLinter-eslint packages installed.

Unless you're using .html for your Svelte components, you'll need to configure Sublime to associate the appropriate file extension with the text.html syntax. Open any Svelte component, and go to View > Syntax > Open all with current extension as... > HTML.

Then, you'll need to tell SublimeLinter-eslint to lint entire files with the text.html syntax, and not just the contents of their <script> tags (which is the default). In your SublimeLinter configuration, you'll need to add text.html to linters.eslint.selector. If you're starting with the default values, this would mean:

{
  "linters": {
    "eslint": {
      "selector": "source.js - meta.attribute-with-value, text.html"
    }
  }
}

Reload Sublime and give it a go!

Other integrations

If you've gotten this plugin to work with other editors, please let us know!

License

MIT

Keywords

FAQs

Package last updated on 01 Apr 2019

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