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fxjs2

Functional Extensions for modern Javascript

  • 0.11.3
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23
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FxJS - Functional Extensions for Javascript

FxJS is a functional programming library based on ECMAScript 6. Iterable, Iterator, Generator, Promise.

Getting Started

Installation

In Modern Browsers Supporting ES6

fx.js is a bundle of FxJS written in the ECMAScript Module as a single script file that can be run in a browser.

Note: fx.js uses the fx, _, L, and C properties of the window object as namespaces.

<script src="https://unpkg.com/fxjs/dist/fx.min.js"></script>
In Legacy ES5 Browsers

fx.es5.js is the build of FxJS as an IE11 browser target.

Note: Like fx.js, fx.es5.js also use the window object's fx, _, L, and C properties as namespace.

<script src="https://unpkg.com/fxjs/dist/fx.es5.min.js"></script>
In Node.js

FxJS is developed as ECMAScript Module. However, the files published in the fxjs package are the CommonJS Module, which is transpiled to support Node.js 6 version.

npm install fxjs
const FxJS = require("fxjs");
const _ = require("fxjs/Strict");
const L = require("fxjs/Lazy");
const C = require("fxjs/Concurrency");

// You can also import the functions individually.
const rangeLazy = require("fxjs/Lazy/rangeLazy");

_.go(
  rangeLazy(1, 5),
  L.filter(a => a % 2),
  L.map(a => a * 10),
  _.reduce(_.add),
  _.log); // 40
ECMAScript Module

FxJS publishes the fxjs2 package, which is written only with the native ECMAScript Module. In the fxjs2 package, the type field is defined as module in the package.json file. Development tools like mocha and jest do not yet support Native ESM, so be careful about using it.

npm install fxjs2
import { go, reduce, add, log, L } from "fxjs2";

go(
  L.range(1, 5),
  L.filter(a => a % 2),
  L.map(a => a * 10),
  reduce(add),
  log); // 40

Iteration protocols

You can evaluate the iterator as a function of FxJS.

function *fibonacci() {
  let a = 0, b = 1;
  while (true) {
    yield a;
    [a, b] = [b, a + b];
  }
}

const f = pipe(
  fibonacci,
  L.filter(n => n % 2 == 0),
  L.takeWhile(n => n < 10));

const iterator = f();
console.log(iterator.next()); // { value: 0, done: false }
console.log(iterator.next()); // { value: 2, done: false }
console.log(iterator.next()); // { value: 8, done: false }
console.log(iterator.next()); // { value: undefined, done: true }

reduce((a, b) => a + b, f());
// 10

Iterable programming

Any value can be used with FxJS if it has a [Symbol.iterator]() method.

const res = go(
  [1, 2, 3, 4, 5],
  filter(a => a % 2),
  reduce(add));

log(res); // 9

Lazy evaluation

You can do 'lazy evaluation' as a function of the L namespace.

const res = go(
  L.range(Infinity),
  L.filter(a => a % 2),
  L.take(3),
  reduce(add));

log(res); // 9

RFP style

Reactive functional programming style.

go(
  L.range(Infinity),
  L.map(delay(1000)),
  L.map(a => a + 10),
  L.take(3),
  each(log));
// After 1 second 10
// After 2 seconds 11
// After 3 seconds 12

Promise/async/await

Asynchronous control is easy.

// L.interval = time => L.map(delay(time), L.range(Infinity));

await go(
  L.interval(1000),
  L.map(a => a + 30),
  L.takeUntil(a => a == 33),
  each(log));
// After 1 second 30
// After 2 seconds 31
// After 3 seconds 32
// After 4 seconds 33

const res = await go(
  L.interval(1000),
  L.map(a => a + 20),
  L.takeWhile(a => a < 23),
  L.map(tap(log)),
  reduce(add));
// After 5 seconds 20
// After 6 seconds 21
// After 7 seconds 22

log(res);
// 63

Concurrency

C functions can be evaluated concurrency.

await map(getPage, range(1, 5));
// After 4 seconds
// [page1, page2, page3, page4]

const pages = await C.map(getPage, range(1, 5));
// After 1 second
// [page1, page2, page3, page4]

Like Clojure Reducers, you can handle concurrency.

go(
  range(1, 5),
  map(getPage),
  filter(page => page.line > 50),
  map(getWords),
  flat,
  countBy(identity),
  log);
// After 4 seconds
// { html: 78, css: 36, is: 192 ... }

go(
  L.range(1, 5),
  L.map(getPage),
  L.filter(page => page.line > 50),
  L.map(getWords),
  C.takeAll, // All requests same time.
  flat,
  countBy(identity),
  log);
// After 1 second
// { html: 78, css: 36, is: 192 ... }

go(
  L.range(1, 5),
  L.map(getPage),
  L.filter(page => page.line > 50),
  L.map(getWords),
  C.takeAll(2), // 2 requests same time.
  flat,
  countBy(identity),
  log);
// After 2 second
// { html: 78, css: 36, is: 192 ... }

Error handling

You can use JavaScript standard error handling.

const b = go(
  0,
  a => a + 1,
  a => a + 10,
  a => a + 100);

console.log(b);
// 111

try {
  const b = go(
    0,
    a => { throw { hi: 'ho' } },
    a => a + 10,
    a => a + 100);

  console.log(b);
} catch (c) {
  console.log(c);
}
// { hi: 'ho' }

You can use async/await and try/catch to handle asynchronous error handling.

const b = await go(
  0,
  a => Promise.resolve(a + 1),
  a => a + 10,
  a => a + 100);

console.log(b);
// 111

try {
  const b = await go(
    0,
    a => Promise.resolve(a + 1),
    a => Promise.reject({ hi: 'ho' }),
    a => a + 100);

  console.log(b);
} catch (c) {
  console.log(c);
}
// { hi: 'ho' }

API

Extention Libraries

The above libraries are based on FxJS. FxSQL and FxDOM are libraries that can handle SQL and DOM through functional APIs,respectively. FxContrib is contributors' library for FxJS, FxSQL and FxDOM.

Keywords

FAQs

Package last updated on 02 Aug 2019

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