New Case Study:See how Anthropic automated 95% of dependency reviews with Socket.Learn More
Socket
Sign inDemoInstall
Socket

g3d

Package Overview
Dependencies
Maintainers
1
Versions
17
Alerts
File Explorer

Advanced tools

Socket logo

Install Socket

Detect and block malicious and high-risk dependencies

Install

g3d - npm Package Compare versions

Comparing version 0.2.5 to 0.2.6

.travis.yml

2

devtools/index.js

@@ -24,3 +24,3 @@

jsTemplate: path.join(__dirname, './template/js.handlebars'),
watchTest: true
watchTest: false
});

@@ -27,0 +27,0 @@

{
"name": "g3d",
"version": "0.2.5",
"version": "0.2.6",
"description": "webgl render engine compatible with both browser and gcanvas",

@@ -5,0 +5,0 @@ "main": "dist/g3d.min.js",

@@ -0,1 +1,10 @@

<p align="center">
<a href="https://alibaba.github.io/G3D/"><img src ="https://alibaba.github.io/G3D/assets/logo-g3d.png" /></a>
</p>
<p align="center">
<a href="https://travis-ci.org/alibaba/G3D"><img src ="https://travis-ci.org/alibaba/G3D.svg?branch=master" /></a>
<a href="https://www.npmjs.com/search?q=g3d"><img src="https://img.shields.io/npm/v/g3d.svg?style=flat"></a>
</p>
# G3D

@@ -2,0 +11,0 @@

@@ -28,5 +28,5 @@ import CubeTexture from "../texture/cube-texture";

this.diffuse = new CubeTexture({ images: diffuse, sRGB: false });
this.diffuse = new CubeTexture({ images: diffuse, sRGB });
this.specular = new CubeTexture({ images: specular, sRGB: false });
this.specular = new CubeTexture({ images: specular, sRGB });

@@ -33,0 +33,0 @@ this.brdfLUT = new Texture({ image: brdfLUT, sRGB: false, flipY: false, repeat: false });

@@ -9,2 +9,3 @@ import BaseOrthographicCamera from "../camera/base-orthographic-camera";

import Skybox from "./skybox";
import LineMesh from "../mesh/line-mesh";

@@ -11,0 +12,0 @@ class Scene {

@@ -20,3 +20,2 @@ import GL from "../core/gl";

images: ICubeTextureConfigImages;
size?: number;
flipY?: boolean;

@@ -47,4 +46,4 @@ sRGB?: boolean;

images,
size = images.left.width,
sRGB = false,
flipY = false,
}: ICubeTextureConfig) {

@@ -56,5 +55,2 @@

this.size = size;
this.sRGB = sRGB;
const texture = this.glTexture = gl.createTexture();

@@ -69,2 +65,5 @@

this.size = images.left.width;
this.sRGB = sRGB;
// wrap

@@ -79,16 +78,7 @@ gl.texParameteri(gl.TEXTURE_CUBE_MAP, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);

// fill
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, 0);
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipY ? 1 : 0);
const format = sRGB ? extensionSRGB.SRGB_ALPHA_EXT : gl.RGBA;
for (const [key, value] of this.targets) {
if (images[key] instanceof Uint8Array) {
gl.texImage2D(value, 0, format, size, size, 0, format, gl.UNSIGNED_BYTE, images[key]);
} else {
gl.texImage2D(value, 0, format, format, gl.UNSIGNED_BYTE, images[key]);
}
gl.texImage2D(value, 0, format, format, gl.UNSIGNED_BYTE, images[key]);
}

@@ -98,3 +88,3 @@

this.mipLevel = Math.log2(size);
this.mipLevel = Math.log2(this.size);

@@ -117,9 +107,4 @@ if (images.mip) {

const { gl, extensions } = GL;
const format = this.sRGB ? extensions.get("SRGB").SRGB_ALPHA_EXT : gl.RGBA;
const extensionSRGB = extensions.get("SRGB");
const sRGB = this.sRGB && extensionSRGB;
const format = sRGB ? extensionSRGB.SRGB_ALPHA_EXT : gl.RGBA;
// fill

@@ -139,6 +124,7 @@ for (let i = 0; i < mips.length; i++) {

const { gl } = GL;
const { gl, textures } = GL;
gl.deleteTexture(this.glTexture);
textures.delete(this);
}

@@ -145,0 +131,0 @@

@@ -7,4 +7,2 @@ import GL from "../core/gl";

image: HTMLImageElement;
width?: number;
height?: number;
sRGB?: boolean;

@@ -14,2 +12,3 @@ flipY?: boolean;

mipmap?: boolean;
mip?: HTMLImageElement[];
}

@@ -21,6 +20,12 @@

public mipLevel: number = 0;
private mipmap: boolean;
private sRGB: boolean;
private width: number;
constructor({
image,
width = image.width,
height = image.height,
sRGB = false,

@@ -30,2 +35,3 @@ flipY = true,

mipmap = true,
mip = null,
}: ITextureConfig) {

@@ -40,2 +46,3 @@

const { width, height } = image;
const isP2 = (width === height) && isPowerOf2(width) && isPowerOf2(height);

@@ -49,2 +56,6 @@

this.mipmap = mipmap;
this.sRGB = sRGB;
this.width = width;
// wrap

@@ -64,12 +75,14 @@ gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, repeat ? gl.REPEAT : gl.CLAMP_TO_EDGE);

if (image instanceof Uint8Array) {
gl.texImage2D(gl.TEXTURE_2D, 0, format, width, height, 0, format, gl.UNSIGNED_BYTE, image);
} else {
gl.texImage2D(gl.TEXTURE_2D, 0, format, format, gl.UNSIGNED_BYTE, image);
}
gl.texImage2D(gl.TEXTURE_2D, 0, format, format, gl.UNSIGNED_BYTE, image);
if (mipmap) {
gl.generateMipmap(gl.TEXTURE_2D);
this.mipLevel = Math.log2(this.width);
}
if (mipmap && mip) {
this.setMipmaps(mip);
}
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, 0);

@@ -80,7 +93,33 @@

public setMipmaps(mip: HTMLImageElement[]): void {
if (this.mipmap) {
const { gl, extensions } = GL;
const format = this.sRGB ? extensions.get("SRGB").SRGB_ALPHA_EXT : gl.RGBA;
if (mip.length === Math.log2(this.width)) {
for (let i = 0; i < mip.length; i++) {
const image = mip[i];
const size = Math.pow(2, mip.length - i - 1);
if (image.width === size && image.height === size) {
gl.texImage2D(gl.TEXTURE_2D, i + 1, format, format, gl.UNSIGNED_BYTE, image);
} else {
throw new Error("Mipmap image size invalid.");
}
}
} else {
throw new Error("Mipmap length invalid.");
}
}
}
public destructor() {
const { gl } = GL;
const { gl, textures } = GL;
gl.deleteTexture(this.glTexture);
textures.delete(this);
}

@@ -87,0 +126,0 @@ }

Sorry, the diff of this file is too big to display

Sorry, the diff of this file is not supported yet

SocketSocket SOC 2 Logo

Product

  • Package Alerts
  • Integrations
  • Docs
  • Pricing
  • FAQ
  • Roadmap
  • Changelog

Packages

npm

Stay in touch

Get open source security insights delivered straight into your inbox.


  • Terms
  • Privacy
  • Security

Made with ⚡️ by Socket Inc