What is generic-pool?
The generic-pool npm package is a resource pooling library that allows users to manage a pool of resources such as database connections, network connections, or any other resource that is expensive to create and can be reused. It helps to limit the number of resources created and manages the allocation and deallocation of these resources efficiently.
What are generic-pool's main functionalities?
Creating a pool of resources
This code sample demonstrates how to create a pool with a maximum of 10 resources and a minimum of 2. The 'create' function is used to create a new resource, and the 'destroy' function is used to clean up a resource when it is no longer needed.
const genericPool = require('generic-pool');
const pool = genericPool.createPool({
create: () => createMyResource(),
destroy: (resource) => destroyMyResource(resource)
}, {
max: 10,
min: 2
});
Acquiring and releasing resources
This code sample shows how to acquire a resource from the pool and then release it back to the pool once it is no longer needed. The 'acquire' method returns a promise that resolves with a resource when one becomes available.
pool.acquire().then(resource => {
// use the resource
pool.release(resource);
}).catch(err => {
// handle error
});
Draining the pool and shutting down
This code sample illustrates how to drain the pool of all its resources and then shut it down completely. The 'drain' method returns a promise that resolves once all the resources have been returned to the pool and are no longer in use.
pool.drain().then(() => pool.clear());
Other packages similar to generic-pool
bottleneck
Bottleneck is a rate limiter that can be used to throttle function calls. It is similar to generic-pool in that it helps manage resource usage, but it focuses on limiting the rate of operations rather than managing a pool of reusable resources.
pool2
Pool2 is another resource pooling library that provides similar functionalities to generic-pool. It offers features like resource creation, destruction, and timeout handling. Pool2 is designed to be a more modern and extensible version of generic-pool with additional features like priority queuing.
About
Generic resource pool. Can be used to reuse or throttle expensive resources such as
database connections.
Installation
$ npm install generic-pool
History
1.0.10 - May 3 2012
- Merged #35 (Remove client from availbleObjects on destroy(client) - contributed by blax)
1.0.9 - Dec 18 2011
- Merged #25 (add getName() - contributed by BryanDonovan)
- Merged #27 (remove sys import - contributed by botker)
- Merged #26 (log levels - contributed by JoeZ99)
1.0.8 - Nov 16 2011
- Merged #21 (add getter methods to see pool size, etc. - contributed by BryanDonovan)
1.0.7 - Oct 17 2011
- Merged #19 (prevent release on the same obj twice - contributed by tkrynski)
- Merged #20 (acquire() returns boolean indicating whether pool is full - contributed by tilgovi)
1.0.6 - May 23 2011
- Merged #13 (support error variable in acquire callback - contributed by tmcw)
- Note: This change is backwards compatible. But new code should use the two
parameter callback format in pool.create() functions from now on.
- Merged #15 (variable scope issue in dispense() - contributed by eevans)
1.0.5 - Apr 20 2011
- Merged #12 (ability to drain pool - contributed by gdusbabek)
1.0.4 - Jan 25 2011
- Fixed #6 (objects reaped with undefined timeouts)
- Fixed #7 (objectTimeout issue)
1.0.3 - Dec 9 2010
- Added priority queueing (thanks to sylvinus)
- Contributions from Poetro
- Name changes to match conventions described here: http://en.wikipedia.org/wiki/Object_pool_pattern
- borrow() renamed to acquire()
- returnToPool() renamed to release()
- destroy() removed from public interface
- added JsDoc comments
- Priority queueing enhancements
1.0.2 - Nov 9 2010
- First NPM release
Example
// Create a MySQL connection pool with
// a max of 10 connections and a 30 second max idle time
var poolModule = require('generic-pool');
var pool = poolModule.Pool({
name : 'mysql',
create : function(callback) {
var Client = require('mysql').Client;
var c = new Client();
c.user = 'scott';
c.password = 'tiger';
c.database = 'mydb';
c.connect();
// parameter order: err, resource
// new in 1.0.6
callback(null, c);
},
destroy : function(client) { client.end(); },
max : 10,
idleTimeoutMillis : 30000,
log : true
});
// acquire connection - callback function is called
// once a resource becomes available
pool.acquire(function(err, client) {
client.query("select * from foo", [], function() {
// return object back to pool
pool.release(client);
});
});
Documentation
Pool() accepts an object with these slots:
name : name of pool (string, optional)
create : function that returns a new resource
should call callback() with the created resource
destroy : function that accepts a resource and destroys it
max : maximum number of resources to create at any given time
idleTimeoutMillis : max milliseconds a resource can go unused before it should be destroyed
(default 30000)
reapIntervalMillis : frequency to check for idle resources (default 1000),
priorityRange : int between 1 and x - if set, borrowers can specify their
relative priority in the queue if no resources are available.
see example. (default 1)
log : true/false or function -
If a log is a function, it will be called with two parameters:
- log string
- log level ('verbose', 'info', 'warn', 'error')
Else if log is true, verbose log info will be sent to console.log()
Else internal log messages be ignored (this is the default)
Priority Queueing
The pool now supports optional priority queueing. This becomes relevant when no resources
are available and the caller has to wait. acquire() accepts an optional priority int which
specifies the caller's relative position in the queue.
// create pool with priorityRange of 3
// borrowers can specify a priority 0 to 2
var pool = poolModule.Pool({
name : 'mysql',
create : function(callback) {
// do something
},
destroy : function(client) {
// cleanup. omitted for this example
},
max : 10,
idleTimeoutMillis : 30000,
priorityRange : 3
});
// acquire connection - no priority - will go at end of line
pool.acquire(function(err, client) {
pool.release(client);
});
// acquire connection - high priority - will go into front slot
pool.acquire(function(err, client) {
pool.release(client);
}, 0);
// acquire connection - medium priority - will go into middle slot
pool.acquire(function(err, client) {
pool.release(client);
}, 1);
// etc..
Draining
If you know would like to terminate all the resources in your queue before
their timeouts have been reached, you can use shutdownNow()
in conjunction
with drain()
:
pool.drain(function() {
pool.destroyAllNow();
});
One side-effect of calling drain()
is that subsequent calls to acquire()
will throw an Error.
Pool info
The following functions will let you get information about the pool:
// returns factory.name for this pool
pool.getName()
// returns number of resources in the pool regardless of
// whether they are free or in use
pool.getPoolSize()
// returns number of unused resources in the pool
pool.availableObjectsCount()
// returns number of callers waiting to acquire a resource
pool.waitingClientsCount()
Run Tests
$ npm install expresso
$ expresso -I lib test/*.js
License
(The MIT License)
Copyright (c) 2010-2011 James Cooper <james@bitmechanic.com>
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
'Software'), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.